Specializations

Specializations are part of the skill system in Tom Clancy's The Division 2. After the player finally reaches level 30, the player may choose a specialization on which they can focus their build. There are 6 different kinds of specializations, and each specialization unlocks a new unique signature weapon, unique skills related to the build and a unique skill mod associated with the specialization build and an exotic grenade exclusive to their class. Each specialization can be upgraded through activities, and each can be swapped out for each other as often as the player desires. The specializations skills introduced into Tom Clancy's The Division 2 are Survivalist, Demolitionist, Sharpshooter, Gunner, Technician, and Firewall.

Survivalist
"'Desperate times ask for desperate measures.'"

Survivalists can control their surroundings using traps and status effects. They are equipped with a precision crossbow with explosive bolts. The unique skill mod associated with this build is the Mender Seeker Mine that releases a gas cloud around the user to heal him/her and can be used to repair allied skills and fellow agents. They also come equipped with an Incendiary Grenade which deals damage and applies a burning effect.

Demolitionist
"'Sometimes stealth is just not an option.'"

Demolitionists are agents of chaos, focusing on disrupting enemy plans and entrenched positions using an M32A1 Grenade Launcher as their signature weapon. The unique skill mod associated with this build is Artillery Turret which can fire mortars on selected areas. The unique grenade for the Demolitionist is the Fragmentation Grenade, which applies bleed to targets caught in the blast.

Sharpshooter
"'A Specialization for agents looking at taking their targets out, without them ever realizing what hit them.'"

Sharpshooters can change the tide of a battle from afar using the TAC-50 Sniper Rifle that can fire armor piercing .50 cal rounds as their signature weapon. The unique skill mod associated with this build is the Tactician Drone, this drone mod allows to recon a specific area and marks all hostile targets within its range. The Sharpshooter also comes with a Flash-bang Grenade that will deal no damage but leaves its targets stunned and blind for a short period

Gunner
"'A true force to be reckoned with.'"

Gunners are equipped with the powerful Minigun, which will be a force to be reckoned with on the streets of Washington, D.C. with an emphasis on sustained damage output and damage resilience. To get enemies out in the open, the Gunner comes with the Banshee Pulse, which ignores cover and causes its targets to become confused. When an enemy stumbles out of cover it is the perfect opportunity for the Gunner to use their special grenade – the Riot Foam grenade – trapping the enemy in place.

Technician
"'PLACEHOLDER'" Technicians come with a P-017 Missile Launcher that can target up to 6 enemies at once. They also come with an Artificer Hive, which will buff friendly skills in a variety of ways. They also come with the EMP Grenade that will damage and disrupt any tech in its radius.

Firewall
Equipped with the K8-JetStream Flamethrower Signature Weapon, the Firewall specialization is great for those who like to get up close and personal.

The Flamethrower ensures that you can take on enemies up close by firing an arc of flame dealing fire damage and applying the burn effect to enemies caught in its radius.

The Firewall Specialization also pairs up with a Striker Shield skill mod, allowing you to use some weapons, including the Flamethrower, when equipped. The Striker Shield will ensure you are buffed for increased damage, but also extends those buffs to allies taking cover behind you.

This also gives you Cluster Grenades.

Year 1 Content
As part of the Year 1 Content plan, three extra specialists have been announced. Their specifications (weapon, perks, etc) will be revealed closer to their release. Note: These were the Gunner, Technician, and Firewall specializations.