Template:Cleaner Class

Sweeper=

"The Cleaners are crafty sons of bitches. Just look at their flamethrowers - we've all seen the damage they can do. -Roy Benitez."

Cleaner Sweepers use their flamethrowers to burn out anything they suspect is contaminated. They believe they are doing the right thing for the country.

Strategic Data
 * Armed with Classic AK-Ms with home-made flamethrowers attached to them.
 * Identified by their fuel tanks and full gas mask, which can be shot to deal massive damage to them. If shot in the tank, Sweepers will normally try to take their tank off and flail around before exploding.
 * Elite variants have a more powerful and farther flamethrower and will run up to you to try and blow the agent up if their tank is shot at.

Fumigator=

"We don't know how the Cleaners are sourcing military-grade incendiaries, but I don't like it - it means someone else is backing their efforts. -Roy Benitez."

Strategic Data
 * Grenadier enemies who throw incendiary grenades, and are armed with an M9 (Regular), or an MP7 SMG (Veteran/Elite).
 * Identified by their white hazmat suits, grey overalls and red grenade bag in their left hip. They have a weak point that is the red satchel on their waist. If shot in the satchel enough, they will explode and set everything, including other Cleaners on fire.
 * Elite variants will throw Poison Gas grenades; these grenades have a shorter fuse than the standard Incendiary Grenades.
 * Challenging Difficulty/HVT variants wear yellow/green/orange hazmat suits.

Collector=

Dressed similar to Shields (work overalls, gas mask, vest, and hooded jumper), but are armed with AK-47s. So far, seen only in Dragon's Nest. While similar in appearance to Shields, their jacket is actually a more yellow-ish shade of green, as opposed to the Shield’s flat green jacket.

Sniper=

"These guys used to be the ones who repaired air conditioning. It's a big jump to see these guys prowling the streets with sniper rifles. -Roy Benitez."

Cleaner Controllers are long range Cleaners tasked with eliminating threats and hindrances from range. They are cunning and extremely dangerous.

Strategic Data
 * Enemies armed with Classic M1A (Regular) or SOCOM M1A (Veteran/Elite) Sniper Rifles and M9 pistols for close-range.
 * Identified by their blue boiler suits and radio backpacks, similar in appearance to a Cleaner Mechanic.
 * They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners.
 * Originally called Controllers in the first game due to their backgrounds as the boiler room and HVAC system controllers.

Mechanic=

"These guys turrets are makeshift, but don't underestimate them. One of our guys did and he had more holes in him than a cactus when they were done with him. -Roy Benitez."

Cleaner Mechanics are units with a understanding of engineering. They use their turrets to support their fellow Cleaners on the battlefield. Off the battlefield, they can be found repairing their turrets and making new inventions to kill anyone who gets in their way.

Strategic Data
 * Enemies who can deploy and repair Turrets. They are also armed with M870 Express Shotguns and PF45 pistols and can be recognized by their baseball caps, radio headsets, and shotguns.
 * On Challenge difficulties and the Incursion Dragon's Nest, they control modified Remote Controlled cars carrying a mix of explosives, Napalm B and tear gas which is rigged to explode in close proximity of its target
 * Elite named variants will be armed with Military M870s.

Incinerator=

"Ironically, these guys think they're doing the right thing. But it actually makes my work a lot harder, when all that's left of a new mutation of green poison is ash. -Jessica Kandel."

Cleaner Incinerators are brutal Cleaners that lead teams to burn out the virus. They are heavily armed and armored, so Agents are advised to keep an eye out for these Cleaners.

Strategic Data
 * Large, heavily armored boss enemies armed with flamethrowers and Molotov cocktail grenades,
 * They have 3 times the amount of health and armor as regular Cleaners of the same rank.
 * They wear three fuel canisters on their back that can be shot and detonated, which deals a good amount of damage to them and other enemies near them.
 * They also have a weak point, the red ammo box on their backpacks which fires everywhere damaging NPCs or Players while they are distracted.


 * -|Shield=

"Imagine you find a guy willing to take a plexiglass shield and axe - and charge into battle against people with guns. Then imagine you find a lot of idiots like this. That's the nightmare fuel you gotta think about with the Cleaners - Roy Benitez."

Shields are Cleaners tasked with running down those trying to escape. They are delusional and unyielding, and rely on sheer ferocity to scare their enemies into submission.

Strategic Data Note their shield can break after being shot many times.
 * Melee enemies armed with a bullet-resistant shield and a fire axe that can be identified by their green hooded jacket, gas mask, and fire ax.
 * Elite variants run faster and attack between shorter intervals compared to their Veteran/Normal counterparts.
 * They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners.