Talk:Last Stand (mode)/@comment-31024592-20170301225002

Well... I've played this enough to say that this game mode is super fun, but really rage inducing if you're not already at a 256 gear score.

I've noticed it's extremely unbalanced, even after everyone gets bumped to 256. Anyone who isn't already a 256 can easily be melted away by a single enemy at 256. Example: I came up behind a lone enemy trying to take part of my zone, blasted him with a DB secondary, and unloaded half of my 104 round smg mag into him and only got him down to half health... he instantly killed me with a single AR mag. (I keep my highest character at a 163 so I stay in the 0-163 DZ bracket since that's where I see the friendliest players, I rarely ever see a rogue, and have never seen a manhunt yet on that bracket.)

I'd say it would be 10x better if everyone had the same health and every weapon did the same damage per weapon class. That would make it 100% even and much more enjoyable for the lower tier players.