Template:Cleaner Class TD2

Assault=

"These sons of bitches just won't quit. We took out Ferro, and they kept going. Like a dog with a motherfucking bone.""

- Paul Rhodes

The Cleaner Assault units are composed of former construction workers and new Cleaner recruits. They are typically found patrolling or burning an area marked as contaminated. They are inexperienced and ill-disciplined, relying on constant gunfire to make up for their shortcomings.

Strategic Data Thrower=
 * The Cleaners Assault archetype prefers to advance forward fighting from cover, and once close activates their underbarrel flamethrower.

""Try not to let them hit you with those grenades. That would be a gas-astrophe.""

- Arlo Nguyen, worst comic in the world

The Cleaner throwers are the Cleaner anti-personnel units, who are reckless and unhinged in their use of incendiaries. Some make their own out of flammable chemicals and oil. It's not unknown for them to perish accidentally in manufacturing.

Strategic Data Sniper=
 * The Cleaners Thrower archetype throws Vapor Grenades at enemies which disperse an explosive gas that ignites with contact to bullets.
 * Destroying their bag of Vapor Grenades will cause a gas leak set them and their surroundings on fire.
 * Shoot them while throwing to break their concentration and cause them to drop their Vapor Grenade.

""Inventive bastards, I'll give them that. Pin down targets with sniper fire, and blow 'em up if they hide behind cover.""

- Paul Rhodes

Snipers are cunning and calculating. However, they lack discipline and will flee if enemies come close. They are typically seen scouting for future Cleaner operations, or on the firing range, teaching new recruits how to shoot. Snipers train daily and keep a kill count amongst themselves.

Strategic Data Controller=
 * The Cleaners Sniper archetype takes cover at long range while attempting to eliminate targets.
 * The sniper deploys a Firebrand remote controlled explosive car.
 * Destroying the Firebrand on the sniper's back prevents it from being deployed.
 * The sniper has a shotgun to defend themselves in close in close quarters combat.

""Evil geniuses. These bastards are using off-the-shelf leftovers to set these things up. Probably Parnell's brain-child.""

- Paul Rhodes

The Cleaner Controllers are arrogant and ruthless. They use firebombs to flush targets out of cover, and will risk enemy fire to reload their drones with new payloads. Off the battlefield they can be found repairing and improving their drones, or enjoying some downtime.

Strategic Data Engineer=
 * The Cleaners Controller archetype deploys a remote controlled Bomber Drone from behind cover.
 * Destroying the Bomb Drone on the Controller's back prevents it from being deployed.
 * Destroying the bomb pouch sets off an explosive that damage the Controller.

""I'm not going to lie to you. These guys are nasty. Their turrets are nasty. And shit, they probably smell nasty, too.""

- Paul Rhodes

Engineers are units with a rudimentary understanding of mechanics. They work to support their allies on the battlefield with their napalm artillery turrets. they have little combat value otherwise, so they will do everything in their power to make sure their turrets remain operational.

Strategic Data Tank=
 * The Cleaners Engineer archetype sets up turrets, and attempts to repair them when they're damaged.
 * Destroying the Engineer's backpack they've set up their turret will prevent them from deploying it.
 * Damaging a deployed turret is an effective way to cause the engineer to expose themselves to attempt a repair.

""These fuckers have been a thorn in our side since the beginning of this mess. They used to lead teams through the sewers, flushing and burning out vermin as they went. Now, they've turned on people.""

- Paul Rhodes

Cleaner Tanks are high-ranking Cleaners that lead teams of sterilizers to destroy suspected infection. They keep a strict workout routine to withstand wearing armor for long periods of time. Outside of combat, Tanks perform most manual labor tasks inside Cleaner Bases.

Strategic Data Rusher=
 * The Cleaners Tank archetype is heavily armored, and advances towards their target with a flamethrower while tossing molotovs.
 * Destroying their fuel tank does significant damage, and forces them to continue the fight with an axe if the Tank survives.
 * Armor must be destroyed before being able to damage the Tank.
 * Destroying their bag of Molotovs will set them and their surroundings on fire.
 * Destroying the oxygen tank on their back causes them to gasp for air until they can pull of their mask.

""Imagine, if you will, someone willing to take a plexiglass shield and an axe... and charge into battle against people with guns. Then imagine you found a lot of idiots like this. That's the nightmare fuel you need to think about with the Cleaners.""

- Paul Rhodes

The Rushers are delusional and unyielding. They fight for honor and want to die as heroes. Many were typically former construction workers or janitors. Many spend their downtime listening to propaganda.

Strategic Data
 * The Cleaners Rusher archetype charges towards targets and attempts to melee them with an axe.
 * The Rusher's shield can be destroyed with heavy damage.