Skin

Skins are interchangeable cosmetic overlays for all weapons in the game, providing a unique visual appearance.

Some unique weapons, including all weapons, come with a unique skin which cannot be removed, changed, or applied to any other weapon.

While providing no combat bonuses whatsoever, skins allow the player to make a fashion statement with the player's favorite weapon in The Division. Skins range from the expected military camouflage patterns to gaudy and bold solid colors, such as Electric Green and Solid Red (see examples below). Skins fall under the  category, showing up in cyan, similar to Clothing items.

Skins can be applied, removed, and re-applied to different weapons at will, and skins can be applied to multiple weapons. The 'Skin slot' on a weapon functions the same way as any other mod slot, one item may be put in it, and that item is available to other weapons.

Skins can be obtained from most major loot sources, but have a higher chance to drop from. Skins are an exceptionally rare drop from mobs and containers, many agents have reached level cap without seeing a single one drop, so most agents acquire them through the Clothes Vendor (Security Wing Upgrade Perk) at the Base of Operations. The Clothes vendor will sell one weapon skin every 24 hours (note that if the vendor reset contains a skin that the player already owns, the skin will not be listed whatsoever, only the daily clothing items).

Civilians have been known to drop weapon skins as a reward for assisting them, though again, this is extremely rare. Only one standalone weapon skin is available via UPlay for UPlay credits at the time of writing, not including the unique skinned weapons provided with paid for UPlay 'outfits', which are unique skins and not interchangeable (see Static Skins below).

Appearances

 * Tom Clancy's The Division