Submachine Guns/Tom Clancy's The Division 2

The SMG is a magazine-fed, rapid-firing weapon. In fully automatic mode, it spews a nonstop stream of bullets white the trigger is depressed and ammo is available. This high rate of fire combined with easy handling (due to low recoil and high stability) make the SMG an excellent close-range option. Note that some models, like the MP5, feature variants with a burst mode that fires three bullets per trigger pull.

However, the rapid-firing feature is somewhat offset by the low damage that its small caliber pistol round inflicts; SMGs generally have trouble penetrating the body armor of well-equipped foes.

SMG accuracy also drops precipitously over distance.
 * If the player performs a melee hit while holding an SMG in Tom Clancy's The Division 2, the agent will forcefully shove the entire weapon in front of them.
 * However, in the case of the SMG-9, the Agent will perform a wide left-to-right swing in front of them.