Patches and Updates/Update 1.8.1

Update 1.8.1 (Nicknamed by developers as "Strawberry"), is an update to Tom Clancy's The Division.

Global Event 5 – Blackout

 * Blackout
 * Always active: Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.
 * Extreme Blackout
 * Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss you will stun yourself and your allies.
 * Total Blackout
 * Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.

Global Event 6 – Onslaught

 * Onslaught


 * Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.
 * Savage Onslaught
 * Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.
 * Brutal Onslaught
 * Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip.

New Commendations

 * Over 40 new Commendations unlockable in the new Global Events.

New Legendary Difficulty Missions

 * Amherst’s Apartment
 * Grand Central Station

Xbox One X Enhancement Patch

 * 4K rendering
 * Higher anisotropy
 * Improved reflections
 * Improved object detail
 * Improved screen-space shadows

Game Changes

 * Division Tech increases
 * Daily Combat, Crafting, Survival and Dark Zone Quests now reward the player with 25 Div Tech each.
 * Weekly Open World and Weekly Underground Assignments reward the player with 100 Div Tech each.
 * Season Pass Supply Drops now award 100 Division Tech.

Vendor Changes

 * Added a Classified Gear cache to the Special Vendor that guarantees 1 Classified Gear piece from the entire pool.
 * Global Events Vendor
 * Removed the basic cache from the vendor.
 * Each Global Event will now have individual caches per Classified Gear set for that Global Event. This allows the player to purchase, for example, a Fire Crest cache that guarantees one item from that set.
 * Bosses in the Resistance game mode now award 100 Global Event tokens.

Exotic Loot drops

 * Removed Premium Vendor Exotics from Open World loot pool and Exotic Caches
 * All Exotics added to the Open World Bosses.
 * Classified Gear Drop Rates
 * Classified Drop Rates chances have been increased in all locations.
 * Legendary Missions now have a 20% chance to give Classified Gear as a reward at the completion of the mission
 * Season Pass Supply Drops now have a 10% chance to drop Classified Gear.
 * Survival Caches now has a roughly 10% chance to drop Classified Gear.

Classified Gear

 * Classified Firecrest 6 piece talent now makes the player immune to the fiery explosion caused by the burning targets.

Skills

 * Fixed an issue where the Mobile Cover Blast Shield mod explosion had no effect.
 * Fixed an issue where the Sticky Bomb Disruptor mod and the base Seeker Mine would affect neutral players in the Dark Zone.
 * Fixed an issue where the UI indicated that certain Support Station mods were affecting neutral players.

Global Events

 * Players are no longer able to kill Joe Ferro using explosives from the Strike Global Event while he is still in the spawning room.

Dark Zone

 * Fixed an issue where a player dying during the Manhunt Interact caused the sound to loop.
 * The "Group gone Rogue" message no longer appears when a player with Rogue status enters the game while not in a group.
 * Fixed an issue where the UI for the Rogue timers would flash between different times.
 * Fixed various locations in the Dark Zone where the player could get stuck.

Underground

 * Certain Named NPCs tended to disappear from the Underground. We forced them back.
 * Fixed issues related to a confused JTF officer.
 * Fixed a weird door.

Survival

 * Fixed the display of the Survival weekly assignment for players under maximum level.

Missions

 * Fixed an issue where players would only receive one cache instead of three when completing the secret mission.

Commendations

 * "Marathon" Commendation now requires players to access the Camp Clinton safe house in order to unlock.
 * The “Facetime“ Commendation now tracks requirements appropriately.
 * Fixed the activity modifier requirement for some Global Event commendations.
 * "Search and Destroy" Commendation now tracks for missions completed.
 * "Flawless Underground" Commendation has been fixed to be awarded when all conditions are met.
 * "Directive Executive" Commendation now awards when the proper conditions are met.
 * Commendations for the Global Event: Assault will no longer appear if the Global Event is not active.

Gear

 * Fixed an issue where the area of effect of the Firecrest fire was larger than the visuals indicated.

World

 * Fixed an issue where players were getting stuck on a concrete block in West Side Pier.
 * Fixed an instance in West Side Pier where players could get stuck outside playable area.
 * Somehow located and removed an invisible ladder.
 * There was a wall in Pier 93 that didn’t look right. It looks right now. We also fixed a weird ramp in there.
 * There was a corrupted texture outside of the Carrier. It has been rehabilitated.
 * Agents can no longer see outside of the game world in certain locations of Last Stand.
 * Fixed evil trash bin and bags.

Console

 * Players will now be disconnected from the game servers when logging out of their PlayStation accounts.
 * Fixed an issue where the player would get stuck on the loading screen when accepting a console game invite while on the loading screen.

Misc

 * Fixed various technical issues that would make the game crash on PC.
 * "Time Played" now appears on the Agent Selection screen instead of "Last Played".

Premium Store

 * There were tabs in the store that appeared empty. We filled them.
 * Players can no longer see secondary weapons when previewing backpack skins.