Seeker Mine/Tom Clancy's The Division 2

Explosive

 * This classic seeker mine chases the target that it will either track automatically but can also be given a specific target at the agent's choosing, then detonates with a staggering explosion that causes enemies to bleed. However, it can be avoided as there is a slight arming time before it explodes.
 * The Explosive variant has the same look from the first game, albeit it glows a constant red. It also has the quickest cool-down period out of all the mines.

Airburst

 * This mine rolls to your designated area and then launches an explosive burst into the air at head height of the enemy when reaching proximity. Any enemies caught within the mine's blast zone are inflicted with burn damage and status.
 * The Air-burst variant has a sleek design, with two thin circle rings glowing a dim red. Unlike other mines: air-burst mines cannot be thrown and do not automatically engage enemies. They must be deployed near the agent, then manually select an area to be incinerated.

Mender

 * Similar to the Reinforcer Chem Launcher, this friendly little seeker mine releases repair chemicals. These chemicals form a cloud that repairs your armor or that of an ally. If you have not chosen a specific target for the Mender Seeker Mine, allies that lose all their armor are automatically targeted by the mine. This is the Specialist skill for the Survivalist Specialization.
 * The Mender variant looks the same as the Explosive variant, albeit glows a constant green instead of red.

Cluster

 * The Cluster contains a number of smaller charges in one package, each capable of propelling itself. When deployed, each of the smaller mines picks a target and sets off towards it. However, these smaller mines are easier to avoid as they do not have room for advanced tracking equipment and cannot adjust their destination if their target moves.
 * The Cluster variant has a similar design to the Hive on both sides and glows a dim yellow-red.

Tips
plode.
 * In The Division 2, Rogue Agents and Hunters use either Explosive, Airburst or Mender seeker mines. These, however, are also always dropped at the throwers feet.