Board Thread:Questions and Answers/@comment-86.149.200.173-20150606215825/@comment-109.91.38.219-20160209181200

It's an inhouse engine, much like DICEs Frostbite Engine. Thus it will never see public availability, probably. These kind of engines are primarily developed with heavy cross-financing through the contractor, mainly the publisher, which RoI will be free use for future projects. They stand as technological differentiation between the larger networks of different publisher owned studios and are effectively an "Engine War" by todays standard.