Outcasts

""Bitter survivors of a forced quarantine bent on revenge against those who brutally imprisoned them and the society that stood by and let it happen. Their charismatic, bloodthirsty leader believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately."

The Outcasts are a major enemy faction in Tom Clancy's The Division 2. Composed of the bitter Roosevelt Island quarantine survivors, they are hell-bent on revenge against society because they were placed in a forced quarantine that was poorly run and killed many. Their leader, Emeline Shaw, believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately. They are notorious for their sadistic nature and religious-like devotion to their cause, which is reflected in their use of suicide bombers, Molotov cocktails, and flamethrowers. Their goals have even attracted those who weren't part of the quarantine on Roosevelt Island including those with law enforcement or military training.

Their fanatical devotion to their ideals are somewhat similar to the Cleaners, and some Outcasts even utilize homemade flamethrowers that resemble the Cleaner's custom rifles. However, their goals appear to be the complete opposite of each other: The Cleaners wish to burn away all traces of the Green Poison, regardless of what must be sacrificed in the process, whereas the Outcasts want to spread death, disease, and misery wherever they go, seeking revenge against a society that let them suffer under the corrupt JTF soldiers that would later form the True Sons.

Background
"Send them to Roosevelt. This is no longer about prevention. It's about damage control."

- Antwon Ridgeway.

The Outcasts faction consists of the bitter survivors of a forced (and admittedly ill-advised) CERA quarantine on Theodore Roosevelt Island and adjoining areas along the Potomac River. This murderous crew is bent on revenge against the authorities who confined them on the island, and the society that stood by and let it happen. Comprised mostly of locals drawn from many walks of life, Outcasts embrace an extreme nihilism. This in turn fuels a grim fanaticism that drives them to fearless aggression.

As the smallpox outbreak spread out of control in January, CERA and local D.C. authorities put a panicked, desperate plan for a forced quarantine into place. Soldiers cordoned off Theodore Roosevelt Island and sections of the eastern shore of the Potomac River (including the John F. Kennedy Center) from the rest of the city. Then JTF special units rounded up infected civilians from all hospitals and refugee camps and shipped them into the quarantine zone.

The zone's hastily erected facilities turned into a living nightmare for both the patients and medical staff. CERA established a triage center in the JFK Center, with the inpatient housing area isolated on the river island. The name "Roosevelt" quickly became synonymous with "death trap" as deceased pandemic victims piled up in the island's makeshift morgue.

Ultimately, not everyone quarantined was infected, and not all of the infected died. Many Roosevelt survivors were severely traumatized by the horrors they were forced to endure. One woman, Emeline Shaw, arose from their ranks and began to gather followers. Shaw, who had contracted the disease in quarantine and survived, was so consumed with rage that she organized a phalanx of "carriers" - people who, like her, had survived to become asymptomatic carriers of the smallpox virus. Her plan was to spread the disease to all as-yet-uninfected areas of the city.

According to intelligence reports, her exact words were: "None shall escape."

Intelligence Brief
"For only those who have suffered may decree the suffering of others!"

- Outcast Creed

Outcasts would do anything to spread the disease and, just as important to their designs, a paralyzing fear of the disease. Simply put, the cult seeks to terrify, infect and kill everyone in the district. Recently, a Division source acquired an internal declaration of the Outcasts' primary objective:

"This city left us to die. We will not stop until everyone in it lies cold, sick, and dead: eradicated. Vengeance will be ours."

Thus, the Camp Roosevelt Island survivors have their sights set on gutting the population of the nation's capital - every citizen and public official, alt law enforcement and military personnel, local or federal. This includes all competing factions in the region, particularly their crosstown rivals, the True Sons.

The Division's intelligence wing has compiled the following analysis of Outcasts culture: Having suffered from their quarantine from the JTF under Colonel Ridgeway's administration, the Outcasts pursue only one goal; revenge. They seek to bring about calamity and destruction to those that wronged them and see any 'bystanders' as equally guilty for doing nothing but watching them suffer in Roosevelt Island. Their followers' zealous devotion to their leader and their cause, the usage of distinctive, if not, poetic titles by some members, and their leaders' religious guidance is among evidence to suggest the Outcasts is a cult. They might even see their revenge against the world as a crusade of sorts. Their irrational mindset, however, does not stop them from being sophisticated and thinking outside of the box. The Outcasts' usage of homemade weaponry and the diverse combat style is a testament to their unorthodox, yet effective ingenuity. They typically identify their territory with "decorations" of glass shards wrapped in caution tape and burning biohazard boxes with the Outcast symbol as seen on the bridge to Roosevelt Island.
 * They are vengeful fanatics who do not respond to reasoned negotiation.
 * Because their beliefs are essentially nihilistic, they have nothing to lose, and they fight that way.
 * Their seething sense of betrayal has spawned an intense hatred for every level of society. Hence, they operate without empathy.
 * They kill ruthlessly, fervently, even joyfully.
 * They favor inhumane methods of killing, especially burning.
 * They are experimenting with biological warfare techniques: contaminating wells with the virus, and deploying "Typhoid Mary" sleeper agents to infect communities.

When they were organized and had a designated leader, they were a high-level threat as they had begun to use biological warfare against The Division and The Campus, and would launch concentrated attacks. They had also established multiple base of operations - Roosevelt Island being their primary base, but having bases at the Manning National Zoo, and Kenly College.

But after The Division's concentrated campaign against them, they lost all their operating bases, weapon supply, and leaders, making them a low-to-medium level threat in D.C., however they maintained a surprising level of organisation that was not seen among any other faction native to DC.

Relationship with other factions
"Rabids, wild dogs, and shits with guns... Welcome to D.C."

- Outcast view of Washington D.C

The Outcasts despise the True Sons and mark them as the ones primarily responsible for the quarantine and treatment as they (as the Joint Task Force and under command of Antwon Ridgeway) were the ones who imprisoned them and left them to die in the first place. They have been known to attack the True Sons and execute any survivors. Despite this, they are not actively at war with the True Sons compared to the Hyenas and are more focused on terrorising the Campus Settlement, such as sending people infected with Green Poison to try and infect the settlement (DCD Headquarters), and attacking anyone who is affiliated with them.

They are hostile towards Hyenas, as an ECHO located on H Street NW, near the World’s End control point shows that the Outcasts and Hyenas fighting over territory while trying to take out a squad of True Sons that were guarding a building in Downtown West.

Following the death of their leader, loss of their stronghold, and the invasion of the Black Tusk, the Outcasts are now at war with every faction and are trying for control of positions within D.C.

After the fall of Aaron Keener and the activation of the Rogue network, multiple Rogue Agents attempt to make alliances with scattered Outcasts, promising an new cause to fight for. Neptune, along with his Cleaner support, allied with some remnants of the Outcasts in West DC, led by The Silent (West End), The Plague (Foggy Bottom), and The Reckless (Constitution Hall). However, Neptune is killed by the Division, crippling the Outcasts in West DC.

With the rise of Hornet's Rogue Cell, the largest remnant of the Outcasts from all parts of DC joined his cause, seeking to profit off the fear and panic that would rapidly spread in the rise of the Eclipse virus. Most were rallied under the commands of Termite (North-West DC), Luna (Lower Manhattan), Huntsman (East DC), and Titan (South-West DC), or under Hornet himself. But with the death of all the major low-level leaders, rogue agents, and Hornet himself, the Outcasts scatter once again, deteriorating into small bands of roving thugs.

Finally, with the emergence of Bardon Schaeffer's rogue cell, Skyler "Belfry" Williams, with the support of the BTSU, recruits what remains of the Outcasts in North-West D.C to cause problems for the Division in order for Black Tusk to wage proxy war on the Division. With the loss of Belfry, those that remained became aimless and disapeared back into the city once again.

With the loss of all major rallying leaders, the Outcasts have mostly detoriarated into small bands of loosely-organised bandits that attempt to hoard supplies, terrify civilians in their areas, and generally be a nuisance in D.C.

Tactics and Weapons
"That C5 was carrying supplies and equipment for the JTF. It went down right before all hell broke loose in the quarantine. The Outcasts probably made good use of all that stuff."

- Manny Ortega, on the downed C5 on Roosevelt Island.

Outcasts are generally as their name suggests - they are brutal, unfeeling killers and murderers that prey on a society that they feel had left them to suffer and die on Roosevelt Island. They are suited to hunting and killing unarmed combatants, however can stand their ground against more dangerous foes such as Division agents. They consist of men and women who have either survived the quarantine on Roosevelt Island or were sympathizers that joined the Outcast cause. As noted about their armament:


 * Outcasts have access to a wide variety of military and jury-rigged weapons of their own design.
 * Most weapons are older technology secured through raiding, looting, stealing and killing.
 * Examples include Russian RPKs and AK-Ms, German MP5s, French FALs, and American M870s and M1911s.
 * However, most of their weapons are of a more limited selection due to their ill-disciplined fighting methods.
 * They also have a limited access to secondary equipment, such as WW2 Sling vests, hand torches, bandoliers, and fuel tanks.
 * For the most part they utilise jury-rigged weapons that are simple and easy to use.
 * Examples of this include the flamethrower, Molotovs, RC cars with sawblades, and other heavily modified civilian tech.
 * They have reckless and aggressive combat tactics, advancing close to the agent, discarding cover, or simply charging towards enemies.

Outcast Supports should be priority targets if there are no Heavy Weapons or Rushers nearby, as they deploy incendiary round boxes. Tanks are their own target as they have strong armor and a dangerous melee attack, but are harmless at long range. Scorchers can be disabled by shooting their fuel tank, which makes their flamethrower useless and forces them to switch to a pistol. Snipers are dangerous to distracted agents, but can be distinguished by their glowing sight when they are aiming. Heavy Weapons are a serious threat, especially on higher difficulties as their fire can chip away an Agent's armour incredibly quickly, however can be incapacitated by shooting their ammo belts.

Combat
Assault=
 * Fuck you, Agent!
 * Fuck the Division!
 * Taken way too many hits! - armor depleted
 * Gonna need to keep my head down! - pressured
 * Stop Shooting! - suppressed
 * Shoot someone else, will ya! - suppressed
 * You'll pay for your crimes! - Outcast dies.
 * More blood on your hands! - Outcast dies.
 * Haven't you done enough?!? - Outcast dies.
 * Stop that Agent healing! - Agent using healing.
 * -|Rusher=
 * Outcasts!
 * Hold still!
 * Vengeance!
 * Come here! Give me a hug!
 * -|Support=
 * Eat this!
 * Come get your ammo! - ammo box placed
 * Ammo here! - ammo box placed
 * Keep hiding, shithead!
 * Back the fuck up! - Surprised at close range
 * You're mine asshole!- Surprised at close range
 * -|Sniper=
 * Eat this!
 * I'll get you next time!
 * Keep hiding, shithead!
 * Damn, not another one! - Outcast dies.
 * -|Thrower=
 * Yeah! Screw the Division!
 * Screw you, Agent!
 * You kill for those who spread the Green Poison!
 * The fire will be a beacon to all!
 * Outcast down! - Outcast dies.
 * Light them up! - Throwing
 * Burn, baby, burn! - Throwing
 * Bring light to the darkness! - Throwing
 * Burn out the blight! - Throwing
 * Seriously, keep your fucking head down! - Suppressed.
 * Where was that medkit when people died on that island?! - Armor kit being used.
 * -|Heavy Weapons=
 * Fuck you, Agent!
 * Fuck the Division!
 * Winged that son-of-a-bitch!
 * Dammit! - Outcast dies
 * Hell no! -Outcast dies
 * Bastard! -Outcast dies
 * Need new plates! - armor destroyed
 * Shit! - grenade
 * This for real?! - grenade
 * -|Controller=
 * Fuck you, Agent!
 * Fuck the Division!
 * Goddamnit! RC car disabled! - RC Car destroyed
 * -|Tank=
 * Fuck you, Agent!
 * I have you!
 * I'll smash you!
 * Outcasts, together!
 * I am an Outcast, I will outlive them! - damaged armor.
 * Armor won't take another hit! - damaged armor.
 * They're making me a target! - damaged armor.
 * -|Scorcher=
 * Fuck you, Agent!
 * Government's always changing the rules!
 * Fuck the Division!
 * I have you!
 * I'm taking fire! - damaged armor.
 * I need new plates! - damaged armor.
 * Oh god, I'm gone! - fuel tank hit.
 * fuck fuck fuck! - damaged fuel tank.

Appearances
Изгои
 * Tom Clancy's The Division 2