Minigun

"This should really be mounted on a chopper. But if you can take it, by all means go for it."

- Quartermaster The Minigun is a Signature Weapon used by the Gunner in Tom Clancy's The Division 2.

Description
The M134 Minigun is a six-barreled, electrically driven rotary gun originally designed by General Electric. Essentially a miniaturized version of the 20mm M61 Vulcan chambered in 7.62x51mm NATO, it was originally designed during the Vietnam War to provide a high-volume-of-fire weapon suitable for mounting on helicopters. Boasting a fire rate of up to 6,000 rounds per minute, the minigun proved far more capable than any single-barreled weapon in this role and, through numerous updates, remains in it to this day.

Overview
The Minigun is a unique signature weapon that is acquired by either completing the five stages of the Gunner Field Research, or by unlocking it via purchasing the Year One Pass. Upon unlocking the specialization, players can activate it in the Base of Operations.

It a weapon that is used to suppress enemies while being able to tank the damage with its talent. Upon drawing the weapon, players can no longer enter cover or sprint. The weapon takes a considerable time to fire when hip-firing, due to the weapon needing to spool up its rotary barrels. This can be alleviated by aiming the weapon, which removes the delay in firing, but slows down movement.

Appearance
The minigun contains six barrels which can contract, making it fairly compact for carrying, while being fairly quick to deploy. There are two handles while handling the weapon. The rear one being an inverted grip with a red trigger, while the front one being used to deploy and hold the weapon.

On the left side of the body is Thermoelectric Cooler, which spins the barrels in order to cool the barrels to prevent overheating. There are yellow and black wires connecting it to the back of the weapon. To the right and slightly below the main body is the cylindrical auto feeding ammo drum, containing 7.62mm rounds in a belt.

Talent
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 * When drawing your weapon [you] gain bonus armor for each signature bullet in your weapon, to a maximum of 50%.
 * Each bullet hit restores 1% armor.
 * Deals reduced damage to Named enemies.

Appearances

 * Tom Clancy's The Division 2