Light Machine Guns/Tom Clancy's The Division 2

Designed as a high-powered, fully functioning machine gun that can be carried and fired by a single gunner, the light machine gun is the classic infantry support weapon, designed to keep enemy units pinned down with suppressive fire at mid-to-long range. Although the LMG has a large reservoir of ammunition and can be fired on the move, its low stability and accuracy make it difficult to handle when the gunner is not stationary. However, if foes can be caught out of cover, the LMG will wreak fearsome damage on them.

LMGs can be fed ammo in two ways:
 * Belt-fed LMGs have a large ammo capacity and fire large-caliber rounds at a significant rate, but suffer from long reload time, high recoil, and low mobility. As a result, they're best used for support purposes, providing suppression fire for allies.
 * Magazine-fed LMGs are easier to wield and fire faster, making them good mobile assault guns, especially against clustered foes. But their magazines hold less ammo, and their rounds inflict less ballistic trauma per hit.