Template:Riker Class TD2

Assault=

""I don't know who let these assholes out, but it sure has caused us a lot of grief.""

- Roy Benitez

The Assault type is largely comprised of ex-convicts from Rikers Island and new recruits. They usually spend their time looting, killing or fighting Peacekeepers, Cleaners, Black Tusk, and sometimes each other. They may not be militarily trained, however, they are skilled in the use of their weapons and should not be taken lightly.

Strategic Data Thrower=
 * The Rikers Assault archetype prefers to fight from behind cover, and move cover-to-cover to avoid enemy fire.
 * Elite assaults throw a tear gas grenade.

""These assholes are using nail bombs on everything from civilians to pets. It's goddamned barbaric.""

- Roy Benitez

Throwers are the Rikers explosive experts and typically make IEDs out of nails, explosives, and shrapnel. They are unreliable, erratic, and vengeful. off the battlefield they can be found experimenting with nail bomb formulas and scavenging ammo.

Strategic Data Sniper=
 * The Rikers Thrower archetype prefers to toss proximity-detonated nail bombs at opponents from a safe distance. These bombs explode in a burst of nails when a thread gets close or after a set timeout duration.
 * They avoid direct engagement and fight from range while other allies distract opponents.
 * The bomb pouch on their side can be destroyed to cause an explosion of nails and other shrapnel.

""I have nothing good to say about the Riker Snipers. They are mean, sneaky, and it's downright rude to shoot from behind that kind of mobile cover.""

- Roy Benitez

Snipers are sneaky, cautious Rikers who have been selected due to their accuracy and stealth. They support their allies by exploiting incautious or weak enemies. However, they carry a taser for close range and can hold their own.

Strategic Data Heavy Weapons=
 * The Rikers Sniper archetype hides behind a shield at a long-range while attempting to eliminate targets.
 * Shooting the Sniper's feet can cause them to stagger, presenting an opportunity to shoot them while they're vulnerable.
 * The Sniper's shield can be destroyed through sustained, heavy damage.
 * In close quarters, the sniper will use a stun gun to immobilize their target before charging with their shield.

""Sure. Great. Fine. Now they've got heavy weapons. Where the hell did they find them this god-forsaken island? NYC's gun laws are pretty strict.""

- Roy Benitez

Heavy Weapons Rikers are Former Riker inmates who are ex-military. They support their allies on the battlefield with their Heavy Machine Guns and typically have a shotgun and looted riot helmet. Off the battlefield, these RIkers can be found improving on their MGs or scavenging equipment.

Strategic Data Leader=
 * The Rikers Heavy Weapons archetype sets up their Stationary Machinegun and then lays down covering fire from it.
 * Other friendlies in their fireteam can also use their Stationary MG.
 * Their head is frequently exposed but is also heavily armored.
 * Destroying the Heavy Weapon's backpack before they've set up their Stationary MG will prevent the from deploying it.

""Just when you think you might have put a dent in the Rikers' leadership ranks, another one pops up. If they weren't so damned vicious, I'd consider trying to recruit them.""

- Roy Benitez

Leaders are former Rikers inmates who lead their allies on the battlefield. They are typically found leading small groups of Rikers. Multiple leaders usually coordinate big Riker offensives.

Strategic Data Tank=
 * The Rikers Leader archetype grants an overheal to other Rikers in proximity, and prefers to take cover at mid to long-range to direct the battle from afar.
 * Killing the Leader returns other Rikers to normal strength.

""Real beef-eater, this guy. I remember putting a few of these guys behind bars back before all this shit started. Definitely more brawn than brain.""

- Roy Benitez

Tanks are heavily armored Rikers who are equipped with Riot shields and nail guns. They have been selected due to their size, skill, and ability to carry a riot shield, body armor, and two air tanks. They are the vanguard of the Rikers. They can be found off the battlefield improving their nail guns and testing their gear out on civilians.

Strategic Data Rusher=
 * The Rikers Tank archetype fires a powerful nail gun and advances while periodically activating blinding strobe lights attached to their shield.
 * They are well armored and can take significant damage before the armor breaks.
 * The compression tanks on their backs (which powers their nail gun) can be destroyed to cause an explosion and force them to pull out their pistol.
 * The strobe lights on their shield can be destroyed and so can the shield itself with enough damage.

""Their leadership treats these crazies as expendable, but don't write them off. There's nothing more dangerous than dual SMGs pumping out a large number of rounds at close range in your general direction.""

- Roy Benitez

Rushers have been written off by the Riker leadership as erratic and dangerous due to their lack of danger awareness and dangerous method of fighting their enemies, and are more suited to running down helpless civilians rather than fighting real enemies. However, Agents should mark these Rikers as priority targets due to their SMGs and lack of danger awareness.

Strategic Data
 * The Rikers Rusher archetype prefers to engage opponents at short range with dual SMGs, often charging without regard for their own safety if it allows for a good shot.