Gear Sets/Tom Clancy's The Division 2

In Tom Clancy's The Division 2, make a return, with the first sets to be introduced being, ,  in the Invasion: Battle for D.C. update. Currently, there are 8, with featured to be the first set to return from the first game.

In Title Update 8, all received a complete overhaul and rework, and now gives stat bonus on 2-piece and 3-piece set bonus, and its respective talent at 4-piece. Additional talents to enhance the overall effectiveness are found on the set's Body Armor and Backpack.

Ongoing Directive
Rules of Engagement: Parabellum Rounds: Increases Hollow-Point ammo damage to 35.0%.
 * Killing a status affected enemy drops Hollow-Point Ammo.
 * Hollow-Point Ammo amplifies weapon damage by 20% and applies bleed on hit.

Trauma Specialist: Increases the duration of your bleed status effects by 50% and all bleed damage done by 100%.

Hard Wired
Feedback Loop: Whenever you use or cancel a skill, your other skill is automatically refreshed and increases total skill damage and repair by 10% for 20s. This can occur at most once per 20s.

Positive Reinforcement: Increases Feedback Loop skill damage and skill repair from 10.0% to 25.0%.

Short Circuit: Decreases Feedback Loop cooldown from 20s to 10s.

True Patriot
Red, White and Blue: Waving the Flag: Increases Red, White and Blue rotation speed to 1.5s.
 * Every 2s, enemies you shoot receive a stacking debuff of Red, White and Blue.
 * Red: Amplifies the enemy's damage taken by 8%.
 * White: Shooting the enemy repairs you and your allies' armor by 2% once every second.
 * Blue: Decreases the enemy's damage dealt by 8%.
 * Full Flag: Enemies that die while under the effect of all 3 debuffs create a 5m explosion, dealing damage equal to their total health and armor. (Explosion damage reduced on Named enemy deaths.)

Patriotic Boost: Increases Red, White and Blue debuff strength.
 * Red: 8% to 12%
 * White: 2% to 3%
 * Red: 8% to 12%

Aces and Eights
Dead Man's Hand: No Limit: Increases Dead Man's Hand damage bonus from 30% to 50%.
 * Flip a card when landing shots with a Marksman Rifle.
 * After 5 cards are flipped, the damage of your next shot is amplified by 30%. More shots are enhanced the better the hand revealed.
 * Four of a Kind: 4 shots
 * Full House: 3 shots
 * Aces and Eights: 2 shots

Poker Face: Flip an additional Dead Man's Hand card on 1 shot.

Tip of the Spear
Aggressive Recon: Specialized Destruction: Increases Aggressive Recon weapon damage bonus from 20% to 40%.
 * Specialization weapon kills increase total weapon damage by 20% for 60s.
 * Automatically generate specialization ammo every 60s.

Crossbow Expert: Aggressive Recon generates an additional crossbow bolt every 60s.

Negotiator’s Dilemma
Hostile Negotiations:
 * Critical hits mark enemies for 20s, up to 3 marks total.
 * When you critically hit a marked enemy, all other marked enemies take 60% of the damage dealt.
 * Whenever a marked enemy dies, gain +2% critical hit damage, stacking up to 20 times, or until combat ends.

Target Rich Environment: Increases Hostile Negotiations mark count from 3 to 5.

Critical Measures: Increases Hostile Negotiations damage to additional marked enemies from 60% to 100%.

Striker's Battlegear
Striker's Gamble: Press the Advantage: Increases the max stacks for Striker's Gamble from 50 to 100.
 * Weapon hits amplify total weapon damage by 0.5%, stacking up to 50 times.
 * 1 stack is lost each second.
 * 3 stacks are lost every time you miss.

Risk Management: Decreases stacks lost on missed shots for Striker's Gamble from 3 to 2.

System Corruption
Hackstep Protocol: Replaces armor kits with an instant, infinite-use ability on a 20s cooldown, that grants 50% bonus armor and hides your nameplate for 5s.

Compiler Optimization: Decreases Hackstep Protocol cooldown from 20s to 15s.

Multithreaded Execution: Increases Hackstep Protocol bonus armor from 50% to 100%.

Future Initiative

 * Ground Control: Increases you and your allies' total weapon and skil damage by 15% when at full armor. When you repair an ally, you and all allies within 5m of you are also repaired for 60% of that amount.
 * Tactical Superiority (Chest): Increases ground control bonus damage from 15% to 25%.
 * Strategic Combat Support (Backpack): Increases ground control proximity repair from 60% to 120%.
 * Chest and Backpack for this gearset are only available in the Iron Horse Raid.

Foundry Bulwark

 * Makeshift Repairs: Whenever you or your shield take damage, 20% of that amount is repaired to both over 15s.
 * Process Refinery (Chest): Increases makeshift reapirs from 20% to 30% over 15s.
 * Improved Materials (Backpack): Increases makeshift repairs speed from 15s to 10s.
 * Chest and Backpack for this gearset are only available in the Iron Horse Raid.

Eclipse Protocol

 * Indirect Transmission: Your status effects now spread on kill to all enemies within 10m and refresh 50% of the duration.
 * Proliferation (Chest): Increases indirect transmission range from 10m to 15m and refresh percentage from 50% to 75%.
 * Symptom Aggravator (Backpack): Amplifies all damage you deal to status affected targets by 30%.

Hunter's Fury

 * Apex Predator: Enemies within 15m receive a debuff, amplifying your weapon damage against them by 20%. Killing a debuffed enemy with your weapon disorients other enemies within 5m, and amplifies weapon damage by 5% for 10s, stacking up to 5 times.
 * Endless Hunger (Chest): Increases the duration of Apex Predactor stacks from 10s to 30s.
 * Overwhelming Force (Backpack): Increases teh radius of disorient on Apex Predator kills from 5m to 10m.

Rigger

 * Tend and Befriend: Interacting with your deployed skills grants the skill 25% skill damage for 10s. This buff cannot be refreshed. Interactions include: Using or deploying the skill, changing the skills target, and healing the skill.
 * Best Buds (Chest): Increase the damage buff from 25% to 50%. Requires Tend and Befriend.
 * Complete Uptime (Backpack): Cancelling your skills will reset their cooldown. Requires Tend and Befriend.