Supply Convoy

""Hostile supply convoy detected." - ISAC" Supply Convoys are Encounters in Tom Clancy's The Division 2. During supply convoys, a group of hostiles will normally be transporting bins that are full of Control Point resources (food, water, and components) from one control point to another.

Locations
Supply convoys occur between two control points that are controlled by the same faction, regardless on how far the two control points are.

Usually, supply convoys happen when a control point is low on resources, so another control point sends out a squad to that CP with supplies.

Overview
Supply Convoys has a total of four waves, the first one being the ones carrying the supplies. After the agent kills the first two squads (all of which will be of normal difficulty and consisting of Rushers and Assaults) the third and fourth waves will have Veteran Difficult enemies thrown into the mix.

After the agent kills all waves, the bins that the first wave was holding will open up, revealing an abundance of Control Point resources. After picking up the supplies, the encounter is considered a success.

Rewards and Effects
After successfully intercepting a convoy, an agent will be rewarded with: After agents successfully intercept the convoy, the control point that was linked to the Supply Convoy will gain a +1 on their difficulty level.
 * Control Point resources (picked up from the dropped resource bins)
 * 10 - 11 Crafting Materials (on success)
 * EXP Points (on success)
 * +8310 EXP (If players reach the Base endgame)
 * +50035 EXP (if players own and reach the WONY endgame)
 * 1 - 2 pieces of Targeted Loot (on success)

Elite Supply Convoy
""Heavily armed supply convoy in proximity." - ISAC" Elite Supply Convoys act as the same as their normal counterparts, with some varying differences:
 * Six waves of hostiles happen.
 * The first wave of hostiles are locked as elite and have most enemy archetypes involved. Following waves are mixed.
 * Double the rewards and EXP.
 * Two pieces of gear or weapons is the main reason of the Supply Convoy.
 * Happens between a faction's Stronghold and control point.
 * Linked control point gains a +2 in its difficulty level instead of a +1.

Warhound Convoy
The Warhound Convoy is the Black Tusk exclusive version of a supply convoy. It acts similarly to an Elite Supply Convoy, for some differences:
 * Eight waves of hostiles appear.
 * The second elite wave appears at the fourth wave.
 * Weapons/gear pieces are dropped from a destroyed warhound.

Friendly Supply Convoy
""Friendly supply convoy in proximity." - ISAC" Friendly supply convoys are between two control points controlled by the Civilian Militia, performed by four soldiers (two of them carrying the supplies and the other two protecting them). Friendly supply convoys are passive encounters; agents usually cannot interact with them, nor get rewards from them in any way. However since they are considered friendly activities, they can be fast traveled to, making them somewhat useful for getting to an objective or location quicker.