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Tom Clancy's The Division Tom Clancy's The Division 2

The Ballistic Shield skill makes a return in Tom Clancy's The Division 2.

The Ballistic Shield prevents an enemy's bullets from hitting the Agent from a certain direction. The shield will take a certain amount of damage before it breaks, and in order for it to be deployed, the Agent must be out of cover. The mods for this skill affect the strength, regeneration, or bonus damage of the shield.


Base values for the Ballistic Shield at Level 40[]

Ballistic Shield
Base Attributes
Bulwark Ballistic Shield icon
Skill Tier Overcharge Base Total
Tier 1: +20.0% Active Regeneration / +67.0% Shield Health / +5.0% Holstered Regeneration +500.0% Active Regeneration Cooldown 18.2 seconds
Tier 2: +40.0% Active Regeneration / +133.0% Shield Health / +10.0% Holstered Regeneration +400.0% Shield Health Health 2.654.490 HP
Tier 3: +60.0% Active Regeneration / +200.0% Shield Health / +15.0% Holstered Regeneration +40.0% Holstered Regeneration Active Regeneration 79.635 HP/s
Tier 4: +80.0% Active Regeneration / +266.0% Shield Health / +20.0% Holstered Regeneration Holstered Regeneration 132.725 HP/s
Tier 5: +100.0% Active Regeneration / +333.0% Shield Health / +25.0% Holstered Regeneration
Tier 6: +120.0% Active Regeneration / +400.0% Shield Health / +40.0% Holstered Regeneration

The Bulwark Shield provides near full-body coverage, but it's bulk means that only sidearms may be used while it's equipped.
Shield Skill Tier increases with both Defense1 and Tech1 core attributes.

Ballistic Shield
Base Attributes
Crusader Ballistic Shield icon
Skill Tier Overcharge Base Total
Tier 1: +10.0% Active Regeneration / +40.0% Shield Health / +5.0% Holstered Regeneration +500.0% Active Regeneration Cooldown 18.2 seconds
Tier 2: +20.0% Active Regeneration / +66.0% Shield Health / +10.0% Holstered Regeneration +250.0% Shield Health Health 1.327.245 HP
Tier 3: +30.0% Active Regeneration / +100.0% Shield Health / +15.0% Holstered Regeneration +40.0% Holstered Regeneration Active Regeneration 39.817 HP/s
Tier 4: +40.0% Active Regeneration / +150.0% Shield Health / +20.0% Holstered Regeneration Shield Wall: Your shield is invulnerable Holstered Regeneration 66.362 HP/s
Tier 5: +50.0% Active Regeneration / +200.0% Shield Health / +25.0% Holstered Regeneration
Tier 6: +60.0% Active Regeneration / +250.0% Shield Health / +40.0% Holstered Regeneration

The Crusader Shield allows primary weapons (excluding LMGs and Marksman Rifles) to be used while it's equipped, but exposes the agent's legs.
Shield Skill Tier increases with both Defense1 and Tech1 core attributes.

Ballistic Shield
Base Attributes
Deflector Ballistic Shield icon
Skill Tier Overcharge Base Total
Tier 1: +10.0% Active Regeneration / +40.0% Shield Health / +5.0% Holstered Regeneration / +10.0% Deflector Damage +60.0% Active Regeneration Cooldown 18.2 seconds
Tier 2: +20.0% Active Regeneration / +66.0% Shield Health / +10.0% Holstered Regeneration / +20.0% Deflector Damage +250.0% Shield Health Health 2.123.592 HP
Tier 3: +30.0% Active Regeneration / +100.0% Shield Health / +15.0% Holstered Regeneration / +30.0% Deflector Damage +40.0% Holstered Regeneration Active Regeneration 63.708 HP/s
Tier 4: +40.0% Active Regeneration / +150.0% Shield Health / +20.0% Holstered Regeneration / +40.0% Deflector Damage +100.0% Deflector Damage Holstered Regeneration 106.180 HP/s
Tier 5: +50.0% Active Regeneration / +200.0% Shield Health / +25.0% Holstered Regeneration / +50.0% Deflector Damage Shield Wall: Your shield is invulnerable
Tier 6: +60.0% Active Regeneration / +250.0% Shield Health / +40.0% Holstered Regeneration / +60.0% Deflector Damage

The Deflector Shield causes incoming bullets to ricochet at nearby highlighted targets with clear line of sight to the agent. Though not a full-body shield, lack of a brace means that only a sidearm may be used alongside the shield.
Shield Skill Tier increases with both Defense1 and Tech1 core attributes.

Ballistic Shield
Base Attributes
Striker Ballistic Shield icon
Skill Tier Overcharge Base Total
Tier 1: +10.0% Active Regeneration / +40.0% Shield Health / +5.0% Holstered Regeneration / +1.0% Buff Strength +500.0% Active Regeneration Cooldown 18.2 seconds
Tier 2: +20.0% Active Regeneration / +66.0% Shield Health / +10.0% Holstered Regeneration / +1.2% Buff Strength +400.0% Shield Health Health 1.327.245 HP
Tier 3: +30.0% Active Regeneration / +100.0% Shield Health / +15.0% Holstered Regeneration / +1.4% Buff Strength +100.0% Holstered Regeneration Active Regeneration 39.817 HP/s
Tier 4: +40.0% Active Regeneration / +150.0% Shield Health / +20.0% Holstered Regeneration / +1.6% Buff Strength +2.5% Buff Strength Holstered Regeneration 66.362 HP/s
Tier 5: +50.0% Active Regeneration / +200.0% Shield Health / +25.0% Holstered Regeneration / +1.8% Buff Strength Shield Wall: Your shield is invulnerable Buff Angle 45
Tier 6: +60.0% Active Regeneration / +250.0% Shield Health / +40.0% Holstered Regeneration / +2.0% Buff Strength Buff Range 10 meters

The Striker Shield is a modified version of the crusader shield, allowing the K8-JetStream Flamethrower signature weapon to be used while equipped.
In addition, the Striker Shield boosts the damage of the user and all allies behind them based on the number of enemies in front of the shield.
Shield Skill Tier increases with both Defense1 and Tech1 core attributes.


Gallery[]


Appearances[]

SHD Technology
Pulse  •  Sticky Bomb  •  Turret  •  Seeker Mine  •  Ballistic Shield  •  Chem Launcher  •  Decoy  •  Drone  •  Firefly  •  Hive  •  Trap
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