“ Determined to burn the Green Poison out of Manhattan, these blue-collar workers turned arsonists think they're the only ones willing to make the hard choices. Led by a man named Joe Ferro, they'll burn anything and anyone - living or dead - if they think it might be infected. And they won't stop until Manhattan is "clean". This roaming faction is drawn to areas of high contamination, and they are likely to turn up in any city neighborhood. The zealous pursuit of their goal makes them a dangerous force to be reckoned with. ”
The Cleaners are New York City sanitation workers-garbageman, public facility janitors, park custodians, street cleaners, water treatment plant operators, etc. - whose jobs in better times were devoted to keeping neighborhoods and infrastructure clean. Many commuted to work from outside the city but got trapped in the urban quarantine zones during the early days of the plague. Others were inner-city dwellers who lost loved ones during the outbreak.
They are one of the major enemy factions in Tom Clancy's The Division and an enemy faction in Tom Clancy's The Division 2.
Responding to what they perceived as the shameful failure of local and federal authorities to protect their health and families, a number of these blue-collar city workers banded together to take matters into their own hands, organized and armed by Manhattan's sanitation supervisor, Joe Ferro. The Cleaners aimed to eradicate the mutant smallpox virus. Their chosen method of killing is donning flamethrowers fueled by napalm. The Cleaners incinerated anything and anyone suspected of carrying the disease. This often included perfectly healthy survivors exposed to the virus.
The fanatical faction was initially hindered by CERA's quarantine lines and checkpoints. But nobody knew the bowels of the burrow - the sewers, drainage tunnels, and subway lines - like Joe Ferro and his followers. Armed with flamethrowers, fire axes, firebombs, and firearms, they traversed the city's underground passages, bypassing roadblocks and perimeter barricades with ease. Their philosophy was to burn everything that had contact with the virus.
Their faction spread quickly, driven by Ferro's belief that "the sick are already dead". One file recovered from the Cleaners' headquarters site revealed phone-video footage of a civilian captured and burnt alive by a Cleaner. All Division agents learned to proceed with extra caution in Cleaner-occupied territories, often identified by the presence of the faction's distinctive yellow garbage trucks, burning piles of corpses, and charred streets.
Eventually, after The Division's decimation of their ranks (including Joe Ferro) and the destruction of their napalm facility, the Cleaners no longer posed a major threat to the JTF and citizenry of New York. Still, remnants of the Cleaners patrol the streets.
However, the Cleaners recovered with the help of Vivian Conley, one of Aaron Keener's lieutenants. They launched an attack on Coney Island while Black Tusk was distracted by the attack of The Division. They ruled over lower Manhattan, along with the Rikers, but thanks to The Divison, the Cleaners fell apart once again after the death of Conley, the loss of all bases, strongholds, napalm and oil production.
Intelligence Brief[]
“ Our work in New York was just the beginning. We will rid America of this contamination. By fire we will cleanse this place. By fire, our enemies will die. A new America will arise, free from disease! - Cleaner Leader 'McKinney', on the Cleaners' objectives for America”
A roaming faction, the Cleaners can appear in many districts; all agents should proceed with extra caution, especially in Cleaner-occupied territories. The Cleaners consists of construction and sanitation workers that felt abandoned when the government and JTF pulled out and left them to defend themselves and die. Trapped in the quarantine zones, they decided to take matters into their own misguided hands. Armed with flamethrowers, fire axes, and firebombs, they travel from one area to another hoping to cleanse the city of the virus. A video recovered from the Napalm Production Site shows footage of a civilian's phone which shows that she is burnt alive by a Cleaner when she was caught at the site. To identify their territories, agents are advised to keep a lookout for yellow-colored garbage trucks.
Their weaponry is more advanced than the Rioters, consisting of assault rifles, SMGs, Snipers, Shotguns and pistols, however also sporting homemade munitions and weapons, such as flamethrowers and incendiary grenades. They use more homemade weaponry than any other factions but the Outcasts.
Eight months after the outbreak, the remaining Cleaners allied themselves with two Rogue Division agents, Vivian Conley and Javier Kajika. Conley helped the Cleaners upgrade their utilities and weapons, and now they are deadlier than ever. They have new gear, a base of operations, and even working vehicles and fuel production, as they can be seen all over Lower Manhattan.
At the start of the manhunt, Vivian Conley was the leader of the Cleaners. Unknown to the Cleaners, she also does dealing with fellow Rogue Division Agents, Aaron Keener, James Dragov, Javier Kajika and Theo Parnell.
However, with Conley dead, and the Tanker lost, the Cleaners are now scattered. Prior to Warlords of New York, Conley gave some of her Cleaners to Henderson as a backup for her offensive against The Division in D.C.
Tactics[]
When fighting Cleaners, agents should keep a distance from them, as most Cleaners are equipped with flamethrowers and can easily burn and kill with them. Using long-range weapons is recommended. If a member of the Cleaners is shot enough in the gas tank backpack, it will explode and damage them severely, or kill them depending on their level. However, not all Cleaners wear gas tanks such as Mechanics and Shields.
The Sweeper class will usually pin down their targets while another Sweeper rushes up to burn them. The Fumigators, being the Grenadier archetype, will lob incendiary grenades, and at higher levels (31 and 32), gas grenades at enemies in cover and will sometimes assist in pinning down the target. Mechanics will rush to cover when combat starts and will place a crude turret on top of the cover. Once the turret is down, the Mechanic will then engage with his Shotgun. If the Mechanic is killed, and the turret isn't destroyed, the turret will fire at enemies randomly until stopping, which it is then destroyed. Shield wielders will rush the target with a shield and fire axe, and won't stop until they are killed. Incinerators are rare, but they are the toughest enemy that can be encountered in Cleaner areas. They slowly shamble towards their target or will run-up to it if not close enough to attack. The flamethrowers they wield will have a pretty far range and can dish out a lot of damage in a single spew. Controllers used to be encountered only in the Amherst's Apartment and the Napalm Production Site missions, but since the Clear Sky update, they are now a more common sight - particularly in Search and Destroy missions and High-Value Target Ops.
In Tom Clancy's The Division 2, the Cleaners return. They are now even more skilled in guerrilla warfare, and particularly in building technology and producing fuel for their goals. Their tactics are much more aggressive and focus on co-ordinated offensives - their weapons may be makeshift, but these Cleaners are hardened guerrillas. Throwers appear to utilise a form of oil gas that is refined from crude oil retrieved from the stranded tanker, while engineers appear to use a crude oil variant in their turrets to form Napalm. However, they act rather similar, if not more aggressive. Assaults and Rushers are found on the front lines, utilising weaponry to keep their targets off balance. Engineers, Controllers, and Tanks are found at mid range, keeping the targets suppressed. Snipers are rare, but are formidable foes, utilising marksman rifles, shotguns, and a small RC car packed with explosives to knock a target out of cover. Ranged combat is recommended for Agents dealing with Cleaners, as much of their weaponry is useless at range. However, do not underestimate the range of a Cleaner napalm turret, grenade launcher, or flamethrower - they have a surprisingly long range and do serious damage. Extreme caution is recommended when entering Cleaner controlled territory - especially when weakened or underleveled, as Snipers can easily finish off weakened agents.
Named Enemies[]
Known Cleaners in The Division | ||
---|---|---|
Target | Description | Location |
Joe Ferro |
Leader of the Cleaners | Napalm Production Site |
Martinez |
Leader of the contingent to destroy the Refugee camp (Mechanic) |
Hudson Refugee Camp |
Pedersen |
Special Incinerator | Hudson Refugee Camp (Challenging) |
Shapiro |
Special Incinerator | Hudson Refugee Camp (Challenging) |
Rogan |
Leader of the contingent to burn down the apartment block (Controller) |
Amherst's Apartment |
Benchley |
Leader of the contingent to burn down the remains of subway morgue (Incinerator) |
Subway Morgue |
Kosinski |
Leader of the contingent to burn down the Abel's Department Store (Incinerator) |
Broadway Emporium |
Known Cleaners in The Division 2 | ||
Vivian Conley |
Leader of the Cleaners after Joe Ferro's death (Rogue Agent) |
Stranded Tanker |
McGinley |
Cleaner Lieutenant Part of the assault on Coney Island (Assault) |
Coney Island Amusement Park |
Rattigan |
Part of the assault on Coney Island (Assault) |
Coney Island Amusement Park |
Solano |
Leader of the Cleaner forces at the tunnel (Tank) |
Hugh Carey Tunnel |
Barbiari |
Leader of the Cleaner forces at the JTF Camp (Tank) |
JTF Camp |
Ashford |
Part of the defence at the Crashed Tanker (Tank) |
Crashed Tanker |
Jameson |
Leader of the Cleaner forces at Doyer Street (Tank) |
Doyer Street |
Max "Firecracker" Kaplan |
Leader of the Cleaner forces at Castle Clinton (Tank) |
Castle Clinton |
McKinney |
Part of the defense at Roosevelt Island (Engineer) |
Roosevelt Island (Manhunt: Jupiter) |
Known Cleaners in Dragon's Nest | ||
---|---|---|
Target | Description | Location |
Dragon One |
Armed with flame throwers and launches fireballs (Fire Truck) |
Dragon's Nest |
War |
One of the Four Horsemen Armed with M249 Para. Wears red HAZMAT suit and utilizes Flashbang Grenades. (Special Incinerator) |
Dragon's Nest |
Death |
One of the Four Horsemen Armed with M249 Para. Wears red HAZMAT suit and skull-painted gas mask. Utilizes Shock Mines. (Special Incinerator) |
Dragon's Nest |
Famine |
One of the Four Horsemen Wears red HAZMAT suit and utilizes Incendiary Grenades (Special Incinerator) |
Dragon's Nest |
Pestilence |
One of the Four Horsemen Armed with M249 Para. Wears red HAZMAT suit with an odd substance on it. Utilizes Toxic Gas Grenades (Special Incinerator) |
Dragon's Nest |
Known Cleaner Crews | ||
---|---|---|
Gang | Description | Target |
Canvas Duty |
A Cleaner working a long shift has been roaming the city, shooting what they can't burn. |
|
Cabral Crew |
A high-ranking Cleaner is setting up flamethrower turrets to prevent civilians from reaching medical treatment. |
|
Marconi's Crew |
A Cleaner flamer has been burning people first, and asking questions later. |
|
Bargaining Unit |
A Cleaner squad has been poisoning and burning civilians on sight. |
|
Kotowski's Crew |
A Cleaner flamer and his crew are reportedly burning civilians alive. |
|
Swing Shift |
A Cleaner and his followers have been gassing anyone left alive with toxic grenades. |
|
Early Shift |
Cleaners with a fire turret are attacking not only the sick, but the healthy as well. |
|
Ivie's Crew |
A Cleaner is executing civilians for collusion with JTF. |
|
Davenport's Crew |
Cleaners are burning out any civilian encampments they find. |
|
Quintanilla's Crew |
Cleaners are flooding underground tunnels with toxic gas. |
|
Siciliani's Crew |
Cleaners are using poison gas to contaminate potential safe houses. |
|
Zetticci Bros. |
A Cleaner crew has been burning refugee camps around the city. |
|
Derby's Crew |
Cleaners are poisoning civilian safehouses with toxic gas. |
|
Robinson's Crew |
Cleaners are driving civilian squatters into a kill box for execution. |
|
Almanza's Crew |
Cleaners are mining key intersections in order to isolate future victims. |
|
Night Shift |
A ruthless group of Cleaners has been hunting down civilians. |
|
Cleaner High-Valuable Targets in The Division 2 | ||
Arsonist Coalition |
A Peacekeeper patrol's last transmission reported a group of Cleaners attacking a community building. |
|
Battery Crew Team |
Displaced by a bigger threat, these Cleaners have started causing issues in the Battery Park area. |
|
Bowery Crew |
A group of Cleaners is behind an attack on a JTF control point, and needs to be dealt with. |
|
Burning Wheel |
Burnside prowls the streets of Two Bridges looking for anyone with the guts to challenge the Cleaners. |
|
Brookfield Company |
A Cleaner crew has been responsible for the deaths of several Division agents. |
|
Chambers Street Crew |
The Cleaners have been stealing medical supplies and burning the area around a local community. |
|
Ferry Terminal Collection |
A dangerous crew of Cleaners is responsible for the deaths of at least three hamsters and four feral cats. |
|
Hudson River Crew |
A Cleaners crew has been burning civilian targets in the area. |
|
Jersey Crew |
Nearby Cleaners have been murdering civilians and burning their supplies. |
|
Pearl Street Company |
Cleaners in the area have been harassing civilians and burning their homes. |
|
Weighty Cog |
Jake Singh idolized Joe Ferro and crafted himself his hero's image. Now he and his gang crush all resistance beneath their insulated boots. |
|
West Harbor Crew |
A company of Cleaners has been ambushing Peacekeeper patrol nearby. |
|
Water Street Company |
A group of Cleaners has been causing havoc nearby. |
|
Williamsburg Bridge Company |
Cleaners in the area have been creating havoc by blocking supply convoys to a local community. |
|
Quiet Death Crew |
Filthy Cleaners have been sighted slaughtering civilians and burning their supplies. |
|
Known Cleaners | ||
---|---|---|
Target | Description | Location |
Erskine |
Fumigator | Hudson Yards |
Fumes |
Fumigator | Garment District |
Sorretto |
Incinerator | Clinton |
Belzer |
Assault | Tenderloin |
Known Cleaners in Dark Zone | ||
---|---|---|
Target | Type | Location |
Hundley |
Controller | DZ01, DZ02, DZ03, DZ04 |
Claxton |
Mechanic | DZ01, DZ02, DZ03, DZ04 |
Coveleski |
Controller | DZ02 |
McGrady |
Fumigator | DZ02, DZ03, DZ06 |
O'Rourke |
Incinerator | DZ02, DZ03, DZ04, DZ05 |
Hardaway |
Incinerator | DZ02, DZ03, DZ04, DZ05 |
Mazeroski |
Incinerator | DZ02, DZ03, DZ04, DZ05 |
Draxler |
Mechanic | DZ03 |
Barkely |
Mechanic | DZ05, DZ06 |
Greenbern |
Fumigator | DZ06 |
Garcia |
Incinerator | Dark Zone Supply Drop |
Strauss |
Incinerator | Contamination Event |
Wilkinson |
Incinerator | Contamination Event |
Osborne |
Incinerator | Contamination Event |
Known Cleaners in Underground | ||
---|---|---|
Target | Type | Location |
Staff Gross |
Fumigator | Underground (Target of Opportunity) |
Staff Morrison |
Sniper | Underground (Surgical Strike) |
Crew Manager Blackburn |
Mechanic | Underground (Surgical Strike) |
Crew Manager Castro |
Incinerator | Underground (Recover the Report) |
Crew Manager Harden |
Mechanic | Underground (Critical Infrastructure) |
Crew Manager Hawpe |
Mechanic | Underground (Missing Patrol) |
Crew Manager Janish |
Incinerator | Underground (Critical Infrastructure) |
Crew Manager Porcello |
Incinerator | Underground (Recover the Report) |
Shift Manager Joyce |
Incinerator | Underground (Supply Dump) |
Chief Carroll |
Incinerator | Underground (Supply Dump) |
Chief Jepsen |
Mechanic | Underground (Recover the Report) |
Chief Kratz |
Mechanic | Underground (Surgical Strike) |
Operative Damon |
Mechanic | Underground (Missing Report) |
Operative Heilman |
Incinerator | Underground (Recover the Report) |
Operative Ransom |
Mechanic | Underground (Recover the Report) |
Operator Guillen |
Sniper | Underground (Supply Depot) |
Cleaner Olson |
Mechanic | Underground (Target of Opportunity) |
Cleaner Pauley |
Mechanic | Underground (Target of Opportunity) |
Cleaner Takahashi |
Incinerator | Underground (Surgical Strike) |
Cleaner Sampson |
Mechanic | Underground (Critical Infrastructure) |
Foreman Nix |
Mechanic | Underground (Missing Patrol) |
Pit Boss Kuroda |
Mechanic | Underground (Critical Infrastructure) |
Pit Boss Dansky |
Incinerator | Underground (Critical Infrastructure) |
Pit Boss Minor |
Incinerator | Underground (Supply Depot) |
Pit Boss Schierholtz |
Incinerator | Underground (Surgical Strike) |
Known Cleaners in West Side Piers | ||
---|---|---|
Target | Type | Location |
Johnstone |
Incinerator | West Side Piers (Lieutenant Elimination) |
Martin |
Mechanic | West Side Piers (Lieutenant Elimination) |
Known Cleaners Crew | ||
---|---|---|
Group | Description | Target |
The Bridge Bros |
Displaced by a bigger threat, these Cleaners have issues in the Two Bridges area. Location: Two Bridges |
Valori |
Battery Crew Team |
Displaced by a bigger threat, these Cleaners have issues in the Battery Park area. Location: Battery Park |
Douglas |
Known Cleaner Snitches | ||
---|---|---|
Target | Description | Card |
Bates |
Drops the Arcana card, "The Magician", when defeated (Thrower) |
(The Magician) |
Jones |
Drops the Arcana card, "The High Priestess", when defeated (Sniper) |
(The High Priestess) |
Pope |
Drops the Arcana card, "The Hierophant", when defeated (Engineer) |
(The Hierophant) |
Tully |
Drops the Arcana card, "The Hermit", when defeated (Controller) |
(The Hermit) |
Thomas |
Drops the Arcana card, "The Hanged Man", when defeated (Rusher) |
(The Hanged Man) |
Gray |
Drops the Arcana card, "Death", when defeated (Tank) |
(Death) |
Corwin |
Drops the Arcana card, "The Devil", when defeated (Assault) |
(The Devil) |
Rider |
Drops the Arcana card, "The Star", when defeated (Engineer) |
(The Star) |
Wolfe |
Drops the Arcana card, "The Moon", when defeated (Tank) |
(The Moon) |
Known Rogue Agents | ||
---|---|---|
Name | Known Details | Current Status |
Javier Kajika |
One of Aaron Keener's four lieutenants. Former Black Ops Hitman for the U.S. government. Master of stealth and infiltration. A mercenary who lends his loyalty to whoever will fill his need for blood. Located in Battery Park area of Lower Manhattan. (Works with the Cleaners) |
Deceased |
Molly "Jupiter" Henderson |
Commander of a cell of several Rogue Agents. After the death of Aaron Keener and the activation of the Rogue Agent network; Molly Henderson appeared on the SHD's radar. She planned a devastating attack on Washington with aid from her cell of rogue agents by using modified EMP to neutralize Division agents and their SHD tech. Located in Roosevelt Island in Washington, D.C. (Works with the Cleaners) |
Deceased |
Chadwick "Neptune" Brandon III |
One of Molly Henderson's four lieutenants. Former flight engineer. Suspected for sabotaging JTF base infrastructure and the murder of several members of the JTF. Located in West End area of Washington, D.C. (Works with the Cleaners) |
Deceased |
Lucy "Venus" Anders |
One of Molly Henderson's four lieutenants. Excellent sharpshooter. Has been responsible for the theft of crucial supply drops intended for JTF and civilians. Located at the Odea Tech Office in the Downtown East area of Washington, D.C. (Works with the Cleaners & Hyenas) |
Deceased |
Mary "Saturn" Masters |
One of Molly Henderson's four lieutenants. Responsible for shooting down an extraction chopper in Dark Zone West, leading the deaths of one Division agent and two JTF pilots. Head of the logistics for Molly Henderson's operation. Located at Pier 26 in Lower Manhattan. (Works with the Cleaners & Rikers) |
Deceased |
Ryan "Mercury" Chang |
One of Molly Henderson's four lieutenants. Was marked as rogue after torturing and executing prisoners. Located in East Mall area of Washington, D.C. (Works with the Cleaners & True Sons) |
Deceased |
Relationship with other factions[]
“ Come on. Don’t cry. Die with some dignity. - A Cleaner Rusher, to a Peacekeeper hostage.”
Although it is never stated in-game and with little interaction (aside from skirmishes), the Cleaners would have most likely thought of the other warring factions as a detriment to their goal of cleansing the city of the virus as they would only get in the Cleaners way.
In regards to the JTF, they believe the JTF are weak and soft and thus unable to handle the situation. Compared to them the Cleaners believe they are capable of making the hard choices and doing what needs to be done for the greater good. At the end of Dragon's Nest, Roy Benitez admits he understands their intentions and goals but still views their methods as sick and twisted. He is also genuinely impressed and disturbed by their resourcefulness.
Any animosity they have with the other factions would have likely been resolved by the time of Resistance as they joined forces with remnants of the Rioters, Rikers, and Last Man Battalion to combat the JTF and Division agents as well as to hunt down Aaron Keener.
They seem to hold a big grudge towards Black Tusk after being manipulated into believing that Vitaly Tchernenko was the one responsible for creating Green Poison and wanting revenge.
Weapons Used[]
Cleaner Weapons | |||
---|---|---|---|
Assault Rifles | |||
Light Machine Guns | |||
Marksman Rifles | |||
Submachine Guns | |||
Shotguns | |||
Sidearms | |||
Gadgets | Concussion Proximity Mines • Laser Dazzer • Automated Vapor Drones • Artillery Turret • Flame Turret • Homemade Flamethrower • Underbarrel Flamethrower Attachment |
||
Cleaner Enemy Types[]
Tom Clancy's The Division[]
“ The Cleaners are crafty sons of bitches. Just look at their flamethrowers - we've all seen the damage they can do. -Roy Benitez. ”
Cleaner Sweepers use their flamethrowers to burn out anything they suspect is contaminated. They believe they are doing the right thing for the country.
Strategic Data
- Armed with Classic AK-Ms with home-made flamethrowers attached to them.
- Identified by their fuel tanks and full gas mask, which can be shot to deal massive damage to them. If shot in the tank, Sweepers will normally try to take their tank off and flail around before exploding.
- Elite variants have a more powerful and farther flamethrower and will run up to you to try and blow the agent up if their tank is shot at.
“ We don't know how the Cleaners are sourcing military-grade incendiaries, but I don't like it - it means someone else is backing their efforts. -Roy Benitez. ”
Strategic Data
- Grenadier enemies who throw incendiary grenades, and are armed with an M9 (Regular), or an MP7 SMG (Veteran/Elite).
- Identified by their white hazmat suits, grey overalls and red grenade bag in their left hip. They have a weak point that is the red satchel on their waist. If shot in the satchel enough, they will explode and set everything, including other Cleaners on fire.
- Elite variants will throw Poison Gas grenades; these grenades have a shorter fuse than the standard Incendiary Grenades.
- Challenging Difficulty/HVT variants wear yellow/green/orange hazmat suits.
Dressed similar to Shields (work overalls, gas mask, vest, and hooded jumper), but are armed with AK-47s. So far, seen only in Dragon's Nest. While similar in appearance to Shields, their jacket is actually a more yellow-ish shade of green, as opposed to the Shield’s flat green jacket.
“ These guys used to be the ones who repaired air conditioning. It's a big jump to see these guys prowling the streets with sniper rifles. -Roy Benitez. ”
Cleaner Controllers are long range Cleaners tasked with eliminating threats and hindrances from range. They are cunning and extremely dangerous.
Strategic Data
- Enemies armed with Classic M1A (Regular) or SOCOM M1A (Veteran/Elite) Sniper Rifles and M9 pistols for close-range.
- Identified by their blue boiler suits and radio backpacks, similar in appearance to a Cleaner Mechanic.
- They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners.
- Originally called Controllers in the first game due to their backgrounds as the boiler room and HVAC system controllers.
“ These guys turrets are makeshift, but don't underestimate them. One of our guys did and he had more holes in him than a cactus when they were done with him. -Roy Benitez. ”
Cleaner Mechanics are units with a understanding of engineering. They use their turrets to support their fellow Cleaners on the battlefield. Off the battlefield, they can be found repairing their turrets and making new inventions to kill anyone who gets in their way.
Strategic Data
- Enemies who can deploy and repair Turrets. They are also armed with M870 Express Shotguns and PF45 pistols and can be recognized by their baseball caps, radio headsets, and shotguns.
- On Challenge difficulties and the Incursion Dragon's Nest, they control modified Remote Controlled cars carrying a mix of explosives, Napalm B and tear gas which is rigged to explode in close proximity of its target
- Elite named variants will be armed with Military M870s.
“ Ironically, these guys think they're doing the right thing. But it actually makes my work a lot harder, when all that's left of a new mutation of green poison is ash. -Jessica Kandel. ”
Cleaner Incinerators are brutal Cleaners that lead teams to burn out the virus. They are heavily armed and armored, so Agents are advised to keep an eye out for these Cleaners.
Strategic Data
- Large, heavily armored boss enemies armed with flamethrowers and Molotov cocktail grenades,
- They have 3 times the amount of health and armor as regular Cleaners of the same rank.
- They wear three fuel canisters on their back that can be shot and detonated, which deals a good amount of damage to them and other enemies near them.
- They also have a weak point, the red ammo box on their backpacks which fires everywhere damaging NPCs or Players while they are distracted.
“ Imagine you find a guy willing to take a plexiglass shield and axe - and charge into battle against people with guns. Then imagine you find a lot of idiots like this. That's the nightmare fuel you gotta think about with the Cleaners - Roy Benitez. ”
Shields are Cleaners tasked with running down those trying to escape. They are delusional and unyielding, and rely on sheer ferocity to scare their enemies into submission.
Strategic Data
- Melee enemies armed with a bullet-resistant shield and a fire axe that can be identified by their green hooded jacket, gas mask, and fire ax.
- Elite variants run faster and attack between shorter intervals compared to their Veteran/Normal counterparts.
- They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners.
Note their shield can break after being shot many times.
Tom Clancy's The Division 2[]
“ These sons of bitches just won't quit. We took out Ferro, and they kept going. Like a dog with a motherfucking bone." ”
The Cleaner Assault units are composed of former construction workers and new Cleaner recruits. They are typically found patrolling or burning an area marked as contaminated. They are inexperienced and ill-disciplined, relying on constant gunfire to make up for their shortcomings.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Firestarter Grenades | ||
Other | Concussion Mines • Molotov Cocktail | ||
SHD Tech | SHD Firestarter Chem Launcher • SHD Reinforser Chem Launcher | ||
- The Cleaners Assault archetype prefers to advance forward fighting from cover, and once close activates their underbarrel flamethrower.
“ "Try not to let them hit you with those grenades. That would be a gas-astrophe." - Arlo Nguyen, worst comic in the world”
The Cleaner throwers are the Cleaner anti-personnel units, who are reckless and unhinged in their use of incendiaries. Some make their own out of flammable chemicals and oil. It's not unknown for them to perish accidentally in manufacturing.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Firestarter Grenades • Incendiary Grenades • DC-62 Grenades | ||
Launchers | M32A1 40mm BTSU Airburst Grenades • Carl Gustav M3 RPG | ||
Other | Concussion Mines • Cleaner Bomber Drones | ||
- The Cleaners Thrower archetype throws Vapor Grenades at enemies which disperse an explosive gas that ignites with contact to bullets.
- Destroying their bag of Vapor Grenades will cause a gas leak set them and their surroundings on fire.
- Shoot them while throwing to break their concentration and cause them to drop their Vapor Grenade.
“ "Inventive bastards, I'll give them that. Pin down targets with sniper fire, and blow 'em up if they hide behind cover." ”
Snipers are cunning and calculating. However, they lack discipline and will flee if enemies come close. They are typically seen scouting for future Cleaner operations, or on the firing range, teaching new recruits how to shoot. Snipers train daily and keep a kill count amongst themselves.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Incendiary Grenades | ||
Other | Concussion Mines • Molotov Cocktail • Firebrand RC Car • Shock Ammo Box | ||
SHD Tech | SHD Oxidizer Chem Launcher • SHD Artillery Turrets | ||
- The Cleaners Sniper archetype takes cover at long range while attempting to eliminate targets.
- The sniper deploys a Firebrand remote controlled explosive car.
- Destroying the Firebrand on the sniper's back prevents it from being deployed.
- The sniper has a shotgun to defend themselves in close in close quarters combat.
“ "Evil geniuses. These bastards are using off-the-shelf leftovers to set these things up. Probably Parnell's brain-child." ”
The Cleaner Controllers are arrogant and ruthless. They use firebombs to flush targets out of cover, and will risk enemy fire to reload their drones with new payloads. Off the battlefield they can be found repairing and improving their drones, or enjoying some downtime.
Gadgets | |||
---|---|---|---|
Grenades | Grenades/Tom Clancy's The Division 2 • Firestarter Grenades | ||
Other | Concussion Mines • Molotov Cocktail • Bomber Drone • Shock Ammo Box | ||
SHD Tech | SHD Firestarter Chem Launcher • SHD Riot Foam Chem Launcher • SHD Artillery Turrets | ||
- The Cleaners Controller archetype deploys a remote controlled Bomber Drone from behind cover.
- Destroying the Bomb Drone on the Controller's back prevents it from being deployed.
- Destroying the bomb pouch sets off an explosive that damage the Controller.
“ "I'm not going to lie to you. These guys are nasty. Their turrets are nasty. And shit, they probably smell nasty, too." ”
Engineers are units with a rudimentary understanding of mechanics. They work to support their allies on the battlefield with their napalm artillery turrets. they have little combat value otherwise, so they will do everything in their power to make sure their turrets remain operational.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades | ||
Other | Shock Mines • Concussion Mines • Molotov Cocktail • Napalm Artillery Turret • Shock Ammo Box | ||
SHD Tech | SHD Firestarter Chem Launcher | ||
- The Cleaners Engineer archetype sets up turrets, and attempts to repair them when they're damaged.
- Destroying the Engineer's backpack they've set up their turret will prevent them from deploying it.
- Damaging a deployed turret is an effective way to cause the engineer to expose themselves to attempt a repair.
“ "These fuckers have been a thorn in our side since the beginning of this mess. They used to lead teams through the sewers, flushing and burning out vermin as they went. Now, they've turned on people." ”
Cleaner Tanks are high-ranking Cleaners that lead teams of sterilizers to destroy suspected infection. They keep a strict workout routine to withstand wearing armor for long periods of time. Outside of combat, Tanks perform most manual labor tasks inside Cleaner Bases.
Gadgets | |||
---|---|---|---|
Grenades | Tear Gas Grenades • DC-62 Grenades | ||
Other | Cleaner Bomber Drones | ||
- The Cleaners Tank archetype is heavily armored, and advances towards their target with a flamethrower while tossing molotovs.
- Destroying their fuel tank does significant damage, and forces them to continue the fight with an axe if the Tank survives.
- Armor must be destroyed before being able to damage the Tank.
- Destroying their bag of Molotovs will set them and their surroundings on fire.
- Destroying the oxygen tank on their back causes them to gasp for air until they can pull of their mask.
“ "Imagine, if you will, someone willing to take a plexiglass shield and an axe... and charge into battle against people with guns. Then imagine you found a lot of idiots like this. That's the nightmare fuel you need to think about with the Cleaners." ”
The Rushers are delusional and unyielding. They fight for honor and want to die as heroes. Many were typically former construction workers or janitors. Many spend their downtime listening to propaganda.
- The Cleaners Rusher archetype charges towards targets and attempts to melee them with an axe.
- The Rusher's shield can be destroyed with heavy damage.
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Trivia[]
For those who want to get a close look at a Sweeper, Fumigator, or Shield, play the Mission Napalm Production Site. When exiting the elevator to the hazmat area before the player(s) encounter Joe Ferro, there will be a Sweeper and a Fumigator (a shield may spawn on harder difficulties) on the other side of a glass window directly to the left of the elevator. They will react to the player(s) in a sequenced animation, then runoff. Plotwise, this is the Cleaners discovering the Agent coming to kill Ferro, then running off to warn others (others being the first group of Cleaners that run downstairs on the left and right sides of the final room).
- Despite being dedicated to burning out the virus, Cleaners are rarely seen anywhere near Contaminated areas outside of the Dark Zone.
- Sometimes, when a civilian goes near a group of Cleaners, said a group of Cleaners will threaten them, if the civilian doesn't leave the area, the Cleaners will open fire and kill them.
- Although the Cleaners' leadership and source of napalm have been eliminated, the leftover Cleaners seemingly have an infinite supply of it [napalm], although it's most likely for gameplay purposes.
- A phone call collectible between two cleaners intending to produce napalm found mentions styrofoam as an ingredient, probably alluding that the napalm the cleaners are using is nothing more than a styrofoam/gasoline mixture, a low-grade easy-to-obtain variant.
- A Scribble on a wall in the napalm production site which may possibly be by a cleaner, instructs how to make napalm by mixing equal parts gasoline and frozen orange juice concentrate, which is a reference to the popular book Fight Club.
- If the player purchases the Cleaner Faction bundle from the Premium Vendor, they will get the Shield outfit.
- In the North American version factions trailer lines used for the cleaners is:
- "These streets must be sanitized. To save our city, we must burn away this disease. Every trace of it. No matter the cost."
- For the European version of the faction trailer the line used is:
- "These streets must be cleansed. To save our city, we must burn away this disease. Every trace of it. Only through the power of fire can we be free"
- In Tom Clancy's Division 2, ECHO revealed that not all cleaners were from a sanitize company, some were from EMT, in charge of Emergency Medical Treatment.
- The Cleaners are similar to another enemy faction in their methods: The Outcasts. Both utilize homemade flamethrowers and mercilessly kill anyone and everyone and both leaders of their factions turned into murderous sociopaths after the death of their loved ones.
- However, their goals are different. While the Cleaners seek to eradicate the virus through fire, the Outcasts instead seek to spread the virus and kill indiscriminately.