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"These streets must be cleansed. To save our city, we must burn away this disease. Every trace of it. Only through the power of fire can we be free."
— Unknown Cleaner

The Cleaners are former New York City sanitation workers (garbage men, janitors, custodians, etc.) who lost everything during the outbreak. Formed by Joe Ferro, they are convinced that the only way to save the city from the virus is to burn everything down, including the people still living in it.

After the death of Joe Ferro and the loss of more than half of their man power and their main source of napalm supply and production, the Cleaners were weakened to the point that they are no longer a threat to the JTF.

Intelligence Brief Edit

A roaming faction, the Cleaners can appear in many districts; all agents should proceed with extra caution, especially in Cleaner-occupied territories. The faction consists of sanitation workers that felt abandoned when the government and JTF pulled out and left them to defend for themselves and die.Trapped in the quarantine zones, they decided to take matters into their own misguided hands. Armed with flamethrowers, fire axes, and fire bombs, they travel from one area to another hoping to cleanse the city of the virus. They will burn anything they deem to be contaminated. Their terror spreads quickly like the fire they wield. They are brutal and unfeeling, and hold the belief that the sick are already dead. A video recovered from the napalm production site or HQ shows footage of a civilian's phone which shows that she is burnt alive by a Cleaner when she was caught at the site. To identify their territories, agents are advised to keep a lookout for yellow colored garbage trucks.

Known Cleaner Crews Edit

  • Swing Shift - Daily HVT 3*
  • Early Shift - Daily HVT 3*
  • Ivie's Crew - Daily HVT 3*
  • Night Shift - Weekly HRT 4*
  • Bargaining Unit - Daily HVT 2*
  • Four Horsemen
  • Zetticci Bros. - Weekly HVT 4*
  • Siciliani's Crew - Daily HVT 3*
  • Derby's Crew - Weekly HRT 3*
  • Robinson's Crew - Weekly HRT 3*
  • Almanza's Crew - Weekly HRT 4*
  • Marconi's Crew - Daily HVT 1*
  • Davenport's Crew - Daily HVT 3*
  • Kotowski's Crew - Daily HVT 2*
  • Quintanilla's Crew - Weekly HVT 3*
  • Canvas Duty - Daily HVT 1*

Tactics Edit

When fighting Cleaners, agents should keep a distance from them, as Cleaners are equipped with flamethrowers and can easily burn and kill them. Using long range weapons is recommended. If a member of the Cleaners is shot enough in the gas tank backpack, it will explode and damage them severely, or kill them depending on their level. However, not all Cleaners wear gas tanks such as Mechanics and Shields.

The Sweeper class will usually pin down their targets while another Sweeper rushes up to burn them. The Fumigators, being the Grenadier archetype, will lob incendiary grenade, and at higher levels (31 and 32), gas grenades at enemies in cover and will sometimes assist in pinning down the target. Mechanics will rush to cover when combat starts, and will place a crude turret on top of the cover. Once the turret is down, the Mechanic will then engage with his Shotgun. If the Mechanic is killed, and the turret isn't destroyed, the turret will fire at enemies randomly until stopping, which it is then destroyed. Shield wielders will rush the target with a shield and fire axe, and won't stop until they are killed. Incinerators are rare, but they are the toughest enemy that can be encountered in Cleaner areas. They slowly shamble towards their target, or will run up to it if not close enough to attack. The flamethrowers they wield have pretty far range and can dish out a lot of damage in a single spew. Controllers used to be encountered only in the Amherst's Apartment and the Napalm Production Site missions, but since the Clear Sky update, they are now a more common sight - particularly in Search and Destroy missions and High-Value Target Ops.

Cleaners Enemy Types Edit

  • Sweeper - Armed with AK-47s with home-made flamethrowers attached to them. Identified by their fuel tanks, which can be shot to deal massive damage to them. Normal and Veteran Sweepers will try and flail around before exploding, while Elites will try and run up to you before blowing up.
  • Fumigator - Grenadier enemies who throw incendiary grenades, and are armed with an M9 (regular) or an MP-7 SMG (Elite/Veteran) as a backup weapon. Identified by their white/gray hazmat suits. They have a weak point that is the red satchel on their waist. Elites throw poisonous Tear Gas Grenades instead of Incendiary Grenades. If shot in the satchel enough, they will explode and leave fire behind where they died.
  • Shield - Melee enemies armed with a bullet-resistant shield and a fire axe. They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners. Note their shield can break after being shot many times.
  • Collector - Dressed similar to Shields (work overalls, gas mask, high-vis vest and hooded jumper), but are armed with AK-47s. So far, seen only in Dragons Nest. While similar in appearance to Shields, their jacket is actually a more yellow-ish shade of green, as opposed to the Shields flat green jacket.
  • Controller - Enemies armed with classic M1A (Regular) or Socom M1A (Veteran/Elite) sniper rifles and M9 pistols for close-range. Identified by their blue boiler suits and radio backpacks, similar in appearance to a Cleaner Mechanic. They have 2/3rds the amount of health and (if Veteran/Elite rank) armor compared to regular Cleaners.
  • Mechanic - Enemies who can deploy and repair Turrets. They are also armed with M870 Shotguns and PF45 pistols. On Challenge difficulties and the Incursion Dragon's Nest, they control modified Remote Controlled cars carrying a mix of explosives, Napalm B and tear gas which is rigged to explode in close proximity of its target.
  • Incinerator - Large, heavily armored boss enemies armed with flamethrowers and incendiary grenades that explode on impact (molotovs), they have 3 times the amount of health and armor as regular Cleaners of the same rank. They wear three fuel canisters on their back that can be shot and detonated, which deals a good amount of damage to them and other enemies near them. Another variant acts like a Rikers Guard armed with an M249 Para appears in heroic difficulty in Hudson Refugee Camp or in the incursion, Dragon's Nest. They also have a weak point, the red ammo box on their backpacks which fires everywhere damaging NPCs or Players while they are distracted. When in combat with the Incinerators, keep your distance, keep walking backwards while shooting them. Aim for their fuel canister's for a quicker kill.
  • Fire Truck (Boss only) - Armed with flamethrowers and incendiary missiles seen in Dragon's Nest

Named Enemies Edit

Name Type Location Info
Joe Ferro Special Incinerator Napalm Production Site Leader of the Cleaners.
Martinez Mechanic Hudson Refugee Camp Leader of contingent to destroy the Refugee camp.
Rogan Controller Amherst's Apartment Leader of contingent to burn down the apartment block.
Benchley Incinerator Subway Morgue Leader of contingent to burn down the remains of subway morgue.
Pedersen Special Incinerator Hudson Refugee Camp (Challenging) Similar to Death in Dragon's Nest
Shapiro Special Incinerator Hudson Refugee Camp (Challenging) Similar to War in Dragon's Nest
Kosinski Incinerator Broadway Emporium Leader of contingent to burn down the Abel's Departement Store.

Name Type Location Info
Erskine Fumigator Hudson Yards Respawns 4 hours after death.
Fumes Fumigator Garment District Respawns 4 hours after death.
Belzer Sweeper Tenderloin Respawns 4 hours after death.
Sorretto Incinerator Clinton Respawns 4 hours after death.

Name Type Location Info
Dragon One Fire Truck Dragon's Nest Armed with flame throwers and launches fireballs.
War Special Incinerator Dragon's Nest One of the Four Horsemen. Armed with M249 Para and acts like a Rikers Guard. Wears red HAZMAT suit and utilizes flashbang grenades.
Famine Special Incinerator Dragon's Nest One of the Four Horsemen. Wears silver HAZMAT suit and utilizes incendiary grenades.
Death Special Incinerator Dragon's Nest One of the Four Horsemen. Armed with M249 Para and acts like a Rikers Guard. Wears cobalt blue HAZMAT suit and skull-painted gas mask. Utilizes shock mines.
Pestilence Special Incinerator Dragon's Nest One of the Four Horsemen. Wears HAZMAT suit with an odd substance on it. Utilizes toxic gas grenades.

Name Type Location Info Description
Marconi Incinerator High-Value Target - Marconi ”A Cleaner Incinerator has been burning people first, and asking questions later.”
Dixon Fumigator High-Value Target - Swing Shift Armed with an AUG A3. Wears an orange HAZMAT suit. ”A Cleaner and his followers have been gassing anyone left alive with toxic grenades.”
Robinson Fumigator High-Value Target - Bargaining Unit Armed with an AUG A3. Wears an orange HAZMAT suit. "A Cleaner squad has been poisoning and burning civilians on sight."
Kotowski Incinerator High-Value Target - Kotowski "A Cleaner flamer and his crew are reportedly burning civilians alive."
Diaz Mechanic High-Value Target - Early Shift Deploys Fire Turrets "Cleaners with a fire turret are attacking not only the sick, but the healthy as well."
Siciliani Fumigator High-Value Target - Siciliani Armed with an AUG A3. Wears an orange HAZMAT suit. "Cleaners are using poison gas to contaminate potential safe houses."
Porras Fumigator High-Value Target - Siciliani Armed with an AUG A3. Wears an orange HAZMAT suit. "Cleaners are using poison gas to contaminate potential safe houses."
Ma Fumigator High-Value Target - Siciliani Armed with an AUG A3. Wears an orange HAZMAT suit. "Cleaners are using poison gas to contaminate potential safe houses."
Davenport Incinerator High-Value Target - Davenport "Cleaners are burning out any civilian encampments they find.
Galindo Incinerator High-Value Target - Davenport "Cleaners are burning out any civilian encampments they find."
Quintanilla Incinerator High-Value Target - Quintanilla ”Cleaners are flooding underground tunnels with toxic gas.”
Derby Incinerator High-Risk Target - Derby "Cleaners are poisoning civilian safehouses with toxic gas."
Udinesi Fumigator High-Risk Target - Derby Armed with an AUG A3. Wears an orange HAZMAT suit. "Cleaners are poisoning civilian safehouses with toxic gas."
Rodriguez Fumigator High-Risk Target - Derby Armed with an AUG A3. Wears an orange HAZMAT suit. "Cleaners are poisoning civilian safehouses with toxic gas."
Fallon Incinerator High-Risk Target - Night Shift Utilizes shock mines. Wears red instead of the usual colors. "A ruthless group of Cleaners has been hunting down civilians."
Zetticci Incinerator High-Value Target - Zetticci Bros. Three arrive together for the boss wave. They have the same names, but different health bars.
Ivie Mechanic High-Value Target - Ivie ”Cleaners are burning out any civilian encampments they find.”
Lemus Mechanic High-Risk Target - Almanza Deploys fire turrets. Wears orange clothing compared to normal Mechanics. "Cleaners are mining key intersections in order to isolate future victims."
Ethridge Mechanic High-Risk Target - Almanza Deploys fire turrets. Wears orange clothing compared to normal Mechanics. "Cleaners are mining key intersections in order to isolate future victims.
Chiang Incinerator High-Risk Target - Almanza Utilizes shock mines. Wears red HAZMAT suit compared to normal Incinerators. "Cleaners are mining key intersections in order to isolate future victims."
Almanza Incinerator High-Risk Target - Almanza Utilizes shock mines. Wears red HAZMAT suit compared to normal Incinerators. "Cleaners are mining key intersections in order to isolate future victims."
Agano Incinerator High-Risk Target - Robinson Utilizes shock mines. Wears red HAZMAT suit compared to normal Incinerators. "Cleaners are driving civilian squatters into a kill box for execution."
Robinson Incinerator High-Risk Target - Robinson "Cleaners are driving civilian squatters into a kill box for execution."
Ting Incinerator High-Value Target - Robinson Utilizes shock mines. Wears red HAZMAT suit compared to normal Incinerators. "Cleaners are driving civilian squatters into a kill box for execution."
Brosco Mechanic High-Value Target - Canvas Duty ”A Cleaner working a long shift has been roaming the city, shooting what they can’t burn.”

Name Type Location Info
O'Rourke Incinerator DZ02, DZ03, DZ04, DZ05 Strongest Flamethrower of the DZ Incinerators.
Hardaway Incinerator DZ02, DZ03, DZ04, DZ05 Strongest Armor/Most Health of the DZ Incinerators.
Mazeroski Incinerator DZ02, DZ03, DZ04, DZ05
Barkely Mechanic DZ05, DZ06
Greenbern Fumigator DZ06
Hundley Controller DZ01, DZ02, DZ03, DZ04 (Underground)
Claxton Mechanic DZ01, DZ02, DZ03, DZ04
Strauss Incinerator Contamination Event
Wilkinson Incinerator Contamination Event
Garcia Incinerator Supply Drops

QuotesEdit

"Get out of the fire radius!"
— Cleaner alerting another Cleaner member to get out of the fire in the area.
"You're spreading the disease."
— Cleaners member accusing a random civilian of being infected and spreading the disease.
"This feels a nightmare."
— When a Cleaner member is idle.
"Burn that!"
— Sees civilian or dog.
"Let me do my job!"
— While a Cleaner is currently burning something on the street.
"Fucking infected might be hiding nearby."
— Cleaner is idle.
"Clean up the dead bodies"
— Idle or killing someone.
"Fires the best way to clean this city."
— When Cleaner members are idle.
"It won't hurt for long!"
— Cleaner ready to execute a civilian.
"Burn them!"
— Cleaner member spots a Division agent or a civilian and engages in combat with them.
"I got this one."
— Cleaner member notifying another member that he'll take care of the civilian by burning them alive.
"Put your weapons down!"
— A Cleaner orders an agent to put their weapon down.
"Remember why you're here!"
— Cleaners engaging in combat.
"Let's take care of business!"
— Cleaners engaging in combat with another faction, or getting ready to kill civilians.
"Firebomb out!"
— Cleaner throwing a grenade at an enemy.
"Hold on! Need to refuel!"
— Cleaner currently reloads their flamethrower or gun.
"We got a live one!"
— Cleaner spots an agent or a civilian.
"We ought to be able to do this on a bigger scale."
— When a Cleaner is idle.
"If we come out clean on the other side, it's all worth it."
— When a Cleaner is idle.
"Gonna have to burn that thing."
— When a Cleaner sees a random dog straying in the street.
"People are just dirty."
— When a Cleaner is idle.
"Don't expect to get out of here alive."
— Cleaner warning an agent that he will probably get killed.
"Tough work but someone's got to do it."
— When a Cleaner member is idle.
"Selfish infected might be hiding."
— When a Cleaner is idle.
"We'll go down in history as heroes."
— When a Cleaner is idle.
"If they got the virus, they're already dead."
— When a member is idle.
"Incendiary!"
— When a Cleaner is throwing a grenade at an enemy.
"Watch out! Looks angry."
— Cleaner seeing a grenade.
"Hyaaaaa!"
— When a Cleaner with a shield is attacking the agent.
"Oh my god!"
— When a Cleaner sees the agent's sentry.
"It's a bomb!"
— A Cleaner seeing a grenade being thrown.
"Burn him!"
— A Cleaner trying to burn a male SHD agent or male civilian.
"Another one."
— Whilst a Cleaner is burning a civilian.
"We've got infected here."
— Cleaner sees a random civilian roaming the street.
"Let's have fun."
— When a Cleaner is in combat.
"Surrender now."
— A Cleaner telling an agent to surrender during combat.
"Gotcha!"
— A Cleaner shield in combat with an agent.
"That hurts?"
— A Cleaner in combat.
"Come on! Burn!"
— A Cleaner in combat with an agent, or getting ready to execute a civilian.
"Eat fire!"
— A Cleaner in combat.
"Catch him!"
— A Cleaner pursuing an enemy.
"Watch my back!"
— A Cleaner asking another member for cover.
"We got him!"
— A Cleaner kills their target, or surrounds it.
"Guys!"
— A Cleaner spots an agent and warns other members.
"I'll make this quick!"
— Cleaner engaged in combat, or is ready to execute another civilian.
"Take this!"
— A Cleaner hitting an agent.
"Burning, quick!"
— A Cleaner burning something in the street, or burning a civilian.
"Quick!"
— A Cleaner member tries to retreat or kill the target quickly.
"Do it!"
— A Cleaner member telling another member of the faction to execute a civilian.
"Cover!"
— A Cleaner member asks for cover when in battle.
"We got a turret!"
— A Cleaner member spots a turret being deployed by the agent.
"That way!"
— A Cleaner gets alerted, and sees an agent heading another way.
"On me!"
— Cleaner orders other members to fall in line and follow.
"Yeah burn, You know it."
— A Cleaner executing a civilian or a dog.
"Fire in the hole!"
— A Cleaner throws a grenade at the enemy.
"Head's up, burning!"
— A Cleaner Sweeper igniting their flamethrower.
"Here we go!"
— A Cleaner Sweeper igniting their flamethrower.
"Damn you!"
— The Cleaner is frustrated that the agent has killed a few Cleaner members.
"I need to fix it!"
— A Cleaner Mechanic needs to fix their damaged turret.
"You better die with the city! For everyone!"
— A Cleaner Controller taunts the enemy.
"It's you or the future, pal!"
— A Cleaner taunting the enemy while in combat.
"Come out and fight!"
— A Cleaner ordering the agent to come out of cover.
"Time to light them all up!"
— A Cleaner member engaging in combat with an enemy.
"I'm coming for you!"
— A Cleaner charging at the player.
"We're the only ones man enough to do what is needed."
— When a Cleaner member is idle.
"Just doing my job."
— Cleaner engaged in combat.

GalleryEdit










TriviaEdit

For those who want to get a close look at a Sweeper, Fumigator, or Shield, play the Mission Napalm Production Site. When exiting the elevator to the hazmat area before the player(s) encounter Joe Ferro, there will be a Sweeper and a Fumigator (a shield may spawn on harder difficulties) on the other side of a glass window directly to the left of the elevator. They will react to the player(s) in a sequenced animation, then run off. Plotwise, this is the Cleaners discovering the Agent coming to kill Ferro, then running off to warn others (others being the first group of Cleaners that run down stairs on the left and right sides of the final room).

  • Despite being dedicated to burning out the virus, Cleaners are rarely seen anywhere near Contaminated areas outside of the Dark Zone.
  • Sometimes, when a civilian goes near a group of Cleaners, said group of Cleaners will threaten them, if the civilian doesn't leave the area, the Cleaners will open fire and kill them.
  • Although the Cleaners' leadership and source of napalm have been eliminated, the leftover Cleaners seemingly have an infinite supply of it [napalm], although it's most likely for gameplay purposes.
    • A phone call collectible between two cleaners intending to produce napalm found mentions styrofoam as a an ingredient, probably alluding that the napalm the cleaners are using are nothing more than a styrofoam/gasoline mixture, a low-grade easy-to-obtain variant.
    • A Scribble on a wall in the refugee camp which may possibly be by a cleaner, instructs how to make napalm by mixing equal parts gasoline and frozen orange juice concentrate, which is a reference to the popular book Fight Club.
  • If the player purchases the Cleaner Faction bundle from the Premium Vendor, they will get the Shield outfit.
  • In the North American version factions trailer lines used for the cleaners is:
    • "These streets must be sanitized. To save our city, we must burn away this disease. Every trace of it. No matter the cost."
  • For the European version of the faction trailer the line used is:
    • "These streets must be cleansed. To save our city, we must burn away this disease. Every trace of it. Only through the power of fire can we be free"