The First Aid is a Medical skill in Tom Clancy's The Division.
First Aid focuses on providing players with a source of healing health in addition to Medkits.
It is a piece of SHD Technology which is used by the Division Agents, Rogue Division Agents, LMB medics and Hunters, primarily to recover from injuries.
When the user injects the contents of the First Aid into their body, the contents heal most of the user's injuries. The First Aid can also be used by the user on other agents to heal them. They are very similar to Medkits and somewhat similar to Armor Kits.
Unlocked: Medical Wing - Clinic.
All mods require Medical Wing upgrade - Intensive Care.
Base values for the First Aid at Level 30[]
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Tips[]
- First Aid is the perfect skill to equip if one wishes to ration out their Medkits or it can be fired at downed teammates to avoid undergoing a manual revive.
- Equipping Booster Shot will give any effected player a damage buff along with the normal healing effect aside from healing this could help out against pesky chargers or Elite enemies.
- Unlocking the Master Skill allows the healing bubble to stay in effect for a few seconds meaning it can serve as a quick support station before disappearing.
- Using First Aid will also remove any Status Effects (Bleeding, On Fire, etc.) that the player is being affected by.
- It could be said that the First Aid was replaced with the Reinforcer Chem Launcher in Tom Clancy's The Division 2.
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