“ Heals all allies within a small radius. The device can be used on location or launched to a distant target. - Base skill description”
First Aid is a Medical skill in Tom Clancy's The Division. First Aid focuses on providing players with a source of healing health in addition to Medkits.
Unlocked: Medical Wing - Clinic
All mods require Medical Wing upgrade - Intensive Care
Mod 1: Defibrillator
Applies instant healing followed by a heal over time. The device can revive downed allies with a portion of their normal health.
- Increased Ally Heal
- Reduced Self Heal
- Increased healing radius
- Heal value is split into two, as an instant heal, followed by a heal over time for 10 seconds.
- Decreased Cooldown time
Mod 2: Overdose
The device heals targets more efficiently, and may even extend the target's health beyond its normal rating.
- Reduced Ally Heal
- Increased Self Heal
- Reduced healing radius
- Provides an Overheal to players, increasing up to 150% of total effective health.
- Increased Cooldown time
Mod 3: Booster Shot
Temporarily increases the damage for affected targets in addition to the normal healing effect.
- Reduced Ally Heal.
- Reduced Self Heal.
- Adds 15% damage bonus and 7.5% damage resistance.
Master: Extended Service
Extends the duration of the effect, giving allies more time to approach the device.
- Healing area will remain for 5 seconds.
*Note that all skill masteries are in addition to other mods.
Base values for the skill at 30
Base: First Aid | Mod: Defibrillator | Mod: Overdose | Mod: Booster Shot | |
---|---|---|---|---|
Self Heal | 33,119 HP | 24,825 HP | 44,178 HP | 26,496 HP |
Ally Heal | 33,119 HP | 44,178 HP | 24,825 HP | 26,496 HP |
Range | 3.0 m | 3.50 m | 2.0 m | 3.0 m |
Deploy Range | 40.0 m | 40.0 m | 40.0 m | 40.0 m |
Cooldown | 54.0 s | 48.60 s | 59.40 s | 54.0 s |
Tips
- First Aid is the perfect skill to equip if one wishes to ration out their Medkits or it can be fired at downed teammates to avoid undergoing a manual revive.
- Equipping Booster shot will give any effected player a damage buff along with the normal healing effect aside from healing this could help out against pesky chargers or Elite enemies.
- Unlocking the Master skill allows the healing bubble to stay in effect for a few seconds meaning it can serve as a quick support station before disappearing.
- Using First Aid will also remove any Status Effects (Bleeding, On Fire, etc.) that the player is being affected by.