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Tom Clancy's The Division Tom Clancy's The Division 2
File:TD LMG.jpg

Light Machine Guns (LMG) are a category of weapons in Tom Clancy's The Division. They are specialized weapons, having large capacity and moderate damage at a cost of high reload times and low rate of fire.

Overview

Light Machine Guns are intended to be use at a mid-long range, supporting other players with accurate fire. LMGs have an increased suppression value, able to keep enemies in cover and unable to attack or deploy abilities.

LMGs are quite hard to handle when out of cover, having low accuracy and stability. However, prolong amounts firing will increase accuracy and stability to almost the maximum possible.

Light Machine Guns have a in-class bonus of bonus damage to enemies out of cover, increasing damage towards enemies that are not taking cover.

Weapon Types

LMGs can be divided into two categories: belt-fed, and magazine fed.

Belt-Fed

The belt-fed type have large magazines, high damage and decent rate of fire, however because of the longer reload time, low mobility and high recoil, these kinds of LMGs are good support weapons.

Magazine-Fed

Magazine fed types have a higher rate of fire and a higher mobility, making them a good hybrid between support and assault weapons, but at a cost of a lower magazine size and lower damage.

LMGs

Light Machine Guns
Classic M60
Classic M60
Military M60 E4
Military M60 E4
Blackmarket M60 E6
Blackmarket M60 E6
Hungry Hog
Hungry Hog
Classic RPK-74
Classic RPK-74
Military RPK-74 M
Military RPK-74 M
Black Market RPK-74 E
Black Market RPK-74 E
Pakhan
Pakhan
M249 B
M249 B
Military Mk46
Military Mk46
Tactical M249 Para
Tactical M249 Para
Big Alejandro
Big Alejandro
Custom L86 A2
Custom L86 A2
Military-L86 LSW
Military L86 LSW
MG5
MG5
Infantry MG5
Infantry MG5

Trivia

  • The barrels of LMGs will begin to glow red after sustained periods of fire.
  • When taking cover, LMGs will gain an accuracy and stability bonus compared to being out of cover.
    • The bonus can be seen active by the reticle when aiming.
  • If the player performs a melee hit while holding an LMG in Tom Clancy's The Division 2, the agent will forcefully shove the entire weapon in front of them.
Weapons in Tom Clancy's The Division
Assault Rifles
ACR  •  AK-47 (Warlord)  •  FAL  •  M4 (Liberator)  •  POF P416  •  SCAR-L (Caduceus)  •  G36  •  Bullfrog  •  Urban MDR
Light Machine Guns
L86 LSW  •  M60 (Hungry Hog)  •  RPK-74 (Pakhan)  •  M249 B  •  MG5  •  Big Alejandro
Marksman Rifles
M44  •  M1A (Historian)  •  SRS  •  SCAR-H (Tenebrae)  •  SVD  •  M700  •  The Devil's Heel (Devil/Heel)
Submachine Guns
T821 (Midas)  •  MP5  •  MP7  •  Vector  •  SMG-9 (Hildr/Eir)  •  AUG A3  •  PP-19  •  UMP-45  •  Thompson M1928 (Tommy Gun)  •  The House
Shotguns
Double Barrel Sawed Off (Defiler)  •  Double Barrel Shotgun (Cassidy)  •  M870  •  SASG-12 (Medved)  •  Super 90  •  Showstopper
Sidearms
Model 686  •  M1911 (Centurion)  •  M9 (Damascus)  •  PF45  •  Px4 Storm  •  X-45  •  93R  •  Rhino (Golden Rhino)
SHD Technology
Pulse  •  First Aid  •  Support Station  •  Sticky Bomb  •  Turret  •  Seeker Mine  •  Ballistic Shield  •  Smart Cover  •  Mobile Cover  •  Recovery Link  •  Tactical Link  •  Survivor Link
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