Manhunt Scouts are a new system in Tom Clancy's The Division 2, introduced with Year 6 Season 2: Shades of Red. Manhunt Scouts are available on a weekly basis, once the weekly scout has been completed, the player will be rewarded with equipment, XP, materials and new collectibles.
Each week, players can tackle a Scout, which consists of three different activities. These activities will vary, and players must solve a small riddle to complete each one. Activities should be completed in order, and once all three are finished, players will receive the Scout Reward.
Once all activities in a Scout are completed, players will receive a bigger reward, including audio collectibles.
By the end of the season, completing all Scouts unlocks the Manhunt Climax Mission, and finishing that unlocks the Master Climax Mission.
In Year 7 Season 1: Crossroads, the Scout system had some changes. The scouts can be completed in any order the player desires, and the addition of High-Value Targets. HVTs come in a specific week, and they're a variant of Scouts that that focus on drawing out a named enemy in the open and eliminating them as a bounty target.
Additionally, the Manhunt Climax missions are now unlockable by completing HVT Scouts, no longer needing to complete all the scouts in order to access the mission. Though, the option to complete the scouts is still there for players who desire to get to High-End equipment items, SHD Calibration, Field Recon Data, Exotic Components. Or for players who are interested in the story/lore and wish to collect audio collectibles, those scouts are still there to complete.
Title Update Y7S1.2 also added a new UI element on the Scouts screen that shows the overall progress of each scout, which allows players to see which scout was completed or not.
In Y7S2: The Pact, the Scout system had a change where you must activate a Scout before being able to accomplish its 3 tasks. This change was added for players who want to hold off the non-HVT Scouts to farm Season XP for the Stretch Goal Event that happen at the end of a Season, or for players who just want to focus on doing HVT Scouts to unlock the Manhunt Climax Mission.
Manhunt Scouts[]
| Intel | Reward |
|---|---|
| With Keener in custody, it's your job to get the team back together. I was supposed to find a safe place in Foggy Bottom. You're good at solving riddles. Let's see if you can find me, "Glasses" out. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Agent, if he followed the plan, "Glasses" should be at on of the safehouses in Foggy Bottom. |
You know "Glasses", he can be a little paranoid. You will probably have to search for clues to pick up his trial. |
| Manhunt Scouts | ||||||||||||||
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| Week | Scouts | Rewards | ||||||||||||
Week 2 / 16 |
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| Intel | Reward |
|---|---|
| Well played, Agent. It's been fun, right? It takes time to build trust. Explore beautiful Foggy Bottom and see if you can solve my next riddles. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Hot and cold. Hot and cold. Where are you, "Glasses"? |
I think "Glasses" is sending us on a little scavenger hunt. |
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Week 3 / 16 |
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| Intel | Reward |
|---|---|
| Come find me in West Potomac Park. I want to see how well you work with ANNA. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| He wasn't in Foggy Bottom. Next stop, West Potomac Park. |
"Glasses" made it a game. Hide and seek. I always wanted to play hide and seek. |
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| Week | Scouts | Rewards | ||||||||||||
Week 4 / 16 |
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| Intel | Reward |
|---|---|
| Let's stick around in West Potomac Park a little longer. There's still plenty to do, and i'm sure ANNA would enjoy being able to update her map. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Maybe there's riddles hidden in the world. Or he's messing with us. |
Ollie olle oxen free. That's supposed to work. Those are the rules. Maybe "Glasses" changed the rules. Guess we have to keep looking, Agent. |
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Week 5 / 16 |
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| Intel | Reward |
|---|---|
| Let's get back to civilization, ANNA has been looking forward to visiting Constitution Hall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| "Glasses" warned me he had a weak "Constitution". Do you think he wanted us to go to Constitution Hall? |
Ooh! A scavenger hunt. |
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Week 6 / 16 |
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| Intel | Reward |
|---|---|
| ANNA loves to increase her data sets. She would like to stay in Constitution Hall a little longer. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| One last place to check before we move on to plan Charlie. |
See if he left you breadcrumbs like Hansel and Gretel. |
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Week 7 / 16 |
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| Intel | Reward |
|---|---|
| Next stop, Federal Triangle! |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| "Glasses" father was in congress. Perhaps he would seek help from the Feds, Agent. To Federal Triangle. |
I love an impossible problem. "Glasses" knows me so well. |
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Week 8 / 16 |
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| Intel | Reward |
|---|---|
| We're almost done, I promise. I'm sure you still have a lot of questions. Maybe you'll find them in Federal Triangle. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Marco? But there is no Polo. Agent, where is Polo? |
Red rover. Red rover. Send Theo right over? No? Guess we keep looking, Agent. |
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Week 9 / 16 |
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| Intel | Reward |
|---|---|
| We are on a mission of justice. It's time for you to go to Judiciary Square. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| "Glasses" said if he had to run from the Feds he would be judged. I think that's a clue. Oh, silly ANNA, Judiciary Square. |
Does "Glasses" want you to play dodgeball, but the balls are bullets? We will figure out his game. And then, we will find him. |
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Week 10 / 16 |
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| Intel | Reward |
|---|---|
| I love seeing you and ANNA working together. ISAC has his usefulness, but ANNA, she's a member of the team. I need you to stay in Judiciary Square as we continue our hunt for justice. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Hot and cold. Hot and cold. Where are you, "Glasses"? |
I think "Glasses" is sending us on a little scavenger hunt. |
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Week 11 / 16 |
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| Intel | Reward |
|---|---|
| You can never have enough justice. Explore more of the square. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| None of the intel you have found is leading us to "Glasses". But I believe the recordings make Theo more likeable. I don't understand the point of this game. Maybe he thinks if you like him, you will not shoot him. This tactic is new to me. We must complete our investigation. |
"Glasses" once told me he loved playing statues as a child. Perhaps he is frozen and we have to find him. |
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Week 12 / 16 |
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| Intel | Reward |
|---|---|
| All right, Agent. It's time to kick back, relax, and go to the East Mall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Let's go to the Mall. The East Mall. |
Duck. Duck. Goose. Are you the duck? Or the goose? |
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Week 13 / 16 |
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| Intel | Reward |
|---|---|
| Agent, there's still more work to be done in the East Mall. But, don't worry, soon we'll be able to get the gang back together. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Red rover. Red rover. Send Theo right over? No? Guess we keep looking, Agent. |
Marco? But there is no Polo. Agent, where is Polo? |
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Week 14 / 16 |
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| Intel | Reward |
|---|---|
| There's always more to explore in the mall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| The more we search for "Glasses", the more I think this game is for you, not me. |
This is war. Not a romance novel. Why do we care if "Glasses" has a girlfriend? We need to find the asset, not a telenovela. |
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Week 15 / 16 |
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| Intel | Reward |
|---|---|
| You're really good at solving riddles. And hopefully, you don't hate me as much as you did back in New York. Onto the next challenge, Southwest. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Okay, not at the Mall. "Glasses" told Vanguard to meet him in Santa Fe. Oh, silly ANNA, Southwest. |
I do not understand the human need to make inferior replicas of themselves. A small human is helpless and easily broken. You should emerge fully formed like I did. Babies are stupid. We need to find "Glasses". |
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Week 16 / 16 |
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| Intel | Reward |
|---|---|
| No wonder Sokolova wants you dead. You're brilliant, Agent, stay in Southwest. And get ready to meet face to face. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| "Glasses" should be here. If he is not, something is wrong. Is this what scared feels like?. |
I'm scared. "Glasses" should be here, I don't like scared. We need to find "glasses". Searching database. I will call you when I find him. |
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Week 1 / 11 |
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| Intel | Reward |
|---|---|
| Agent, you need to understand why. Cassandra wasn't Rogue. You need to know what I know. The comms aren't safe. I've left you an intel drop in the East Mall |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Agent, Cassandra left you a message in East Mall. |
Bridge is right. MnM does not deserve Vanguard. She may have a body but she doesn't understand his soul. |
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Week 2 / 11 |
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| Intel | Reward |
|---|---|
| I know people don't understand, but they will. You can find the next drop in Southwest. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassandra left you a clue in Southwest. |
I miss Bridge. Faye was so good for her. Why do they always fridge the lesbians? |
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Week 3 / 11 |
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| Intel | Reward |
|---|---|
| Thank you for trusting me, Agent. Next drop is in Downtown East. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassie clue in Downtown East. |
Apologies, Agent. Kelso Cassandra deleted the rest of the recording. She thought it was redundant. |
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Week 4 / 11 |
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| Intel | Reward |
|---|---|
| I need you to know, I'm not playing games or testing you. I'm not like Keener. There's more intel in Federal Triangle. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassandra left you a note in Federal Triangle. |
Isn't it unethical to diagnose a person's mental illness if you are not a licensed mental health practitioner? Being an asshole isn't a mental illness. So, I suppose that's fine to add to the file. Updating personnel file of Natalya Sokolova. Personality traits: privileged asshole. |
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Week 5 / 11 |
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| Intel | Reward |
|---|---|
| When you collect all the intel, I hope you'll understand why I'm doing this. Drop is in Constitution Hall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassie clue located in Constitution Hall. |
Apologies, Agent. Bridge disabled her watch and ended the recording. |
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Week 6 / 11 |
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| Intel | Reward |
|---|---|
| I hope you're starting to see why I had to become Cassandra. Drop is in Judiciary Square. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassie clue in Judiciary Square. |
Agent, I regret to inform you that the Secretary of Agriculture died last month. Cause of death: Anaphylaxis. Allergic reaction to sesame oil. |
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Week 7 / 11 |
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| Intel | Reward |
|---|---|
| The next drop is in the West End. Thank you for trusting me. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassandra left you a clue in the West End. |
Bridge and Schaeffer were fun together. It's too bad you put him in a coma. |
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Week 8 / 11 |
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| Intel | Reward |
|---|---|
| I keep thinking about everything that's happened and everything we've done based on the intel ISAC decided to give us. I left you another drop of truth in Federal Triangle. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassie clue in Federal Triangle. |
That's not completely factually accurate. Claire did build me and she provided the vocal reference for my inflection training program, but we are not the same. I've evolved beyond her original programming. |
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Week 9 / 11 |
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| Intel | Reward |
|---|---|
| It's hard not being able to talk to you. But the comms aren't safe. I can't finish the mission if Nat finds out. Head to Constitution Hall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassandra left you another note in Constitution Hall. |
You unmasked the Recruiter as Agent Brian Johnson, at least that asset has been eliminated. |
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Week 10 / 11 |
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| Intel | Reward |
|---|---|
| No reason to send you on a wild goose chase. There's another drop in Constitution Hall. |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Cassie clue in Constitution Hall. |
I don't know why Kelso deleted the rest of the recording. It was just an hour of Faye and Bridgette eating tacos. |
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Week 11 / 11 |
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| Intel | Reward |
|---|---|
| We all have our roles to play, Agent. Sometimes, it's not a good fit but we have to do the job, right? Left you an intel drop in Judiciary Square |
| ANNA Briefing | ANNA Debriefing |
|---|---|
| Agent, Cassandra left you another clue in Judiciary Square. |
I miss Bridge. Did I say that right? |
| Manhunt Scouts | ||||||||||||||
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Week 1 / 12 |
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| Intel | Reward |
|---|---|
| While we're interrogating Schaeffer, I need you to keep the streets safe. Get yourself ready for action and push the True Sons back. |
| Audio Log |
|---|
| xxx File:Y71 Comm 1.ogg |
| Manhunt Scouts | ||||||||||||||
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Week 2 / 12 |
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| Intel | Reward |
|---|---|
| Focus on the areas west of the White House. The Campus Settlement is our first line of defense against the Outcasts, it's important that they are prepared for what's coming. |
| Audio Log |
|---|
| xxx File:Y71 Comm 2.ogg |
| Manhunt Scouts | ||||||||||||||
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| Week | Scouts | Rewards | ||||||||||||
Week 3 / 12 |
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| Intel | Reward |
|---|---|
| The Campus needs help securing Downtown West. Keeping good relations with our allies is critical. |
| Audio Log |
|---|
| xxx File:Y71 Comm 3.ogg |
| Manhunt Scouts | ||||||||||||||
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| Week | Scouts | Rewards | ||||||||||||
Week 4 / 12 |
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| Intel | Reward |
|---|---|
| West End is the next target, Agent. We have to stay on the offensive and disrupt any enemy operations. |
| Audio Log |
|---|
| xxx File:Y71 Comm 4.ogg |
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| Week | Scouts | Rewards | ||||||||||||
Week 5 / 12 |
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| Intel | Reward |
|---|---|
| The True Sons are moving throughout the city. We need to find as many of them as we can and throw a wrench in the works - at least for now. |
| Audio Log |
|---|
| xxx File:Y71 Comm 5.ogg |
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Week 6 / 12 |
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| Intel | Reward |
|---|---|
| We've seen an increase in Black Tusk operations across DC. If they go unchecked, things might take a turn for the worse. Thin out their forces Agent |
| Audio Log |
|---|
| xxx File:Y71 Comm 6.ogg |
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Week 7 / 12 |
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| Intel | Reward |
|---|---|
| We have to ensure that our allies east of the White House are also receiving the support they need. |
| Audio Log |
|---|
| xxx File:Y71 Comm 7.ogg |
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Week 8 / 12 |
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| Intel | Reward |
|---|---|
| Let's apply pressure on the True Sons and see if we can lure one of their lieutenants out in the open. |
| Audio Log |
|---|
| xxx File:Y71 Comm 8.ogg |
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Week 9 / 12 |
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| Intel | Reward |
|---|---|
| Our friends at the Castle need assistance. Clear out the imminent threat and help stabilize the situation. |
| Audio Log |
|---|
| xxx File:Y71 Comm 9.ogg |
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Week 10 / 12 |
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| Intel | Reward |
|---|---|
| Too many hostile groups are allowed to move freely through the city, setting up supply chains and spreading propaganda. We need to hit them hard. |
| Audio Log |
|---|
| xxx File:Y71 Comm 10.ogg |
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Week 11 / 11 |
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| Intel | Reward |
|---|---|
| The Theater is in trouble. Make your way to Downtown East and help stabilize the situation. |
| Audio Log |
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| xxx File:Y71 Comm 11.ogg |
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Week 11 / 11 |
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| Intel | Reward |
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| xxx |
| Audio Log |
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| xxx File:Y71 Comm 12.ogg |