Every Division Agent must carry a protective mask, especially when activated into a CBRN environment. All masks protect the face and filter out killer pathogens, debilitating gases, or radioactive dust. Some also help agents be more efficient in combat situations. They protect against disorienting or burning attacks, or increase an agent's stamina by keeping the airway clear.
Masks are used when exploring Contaminated areas (Red Zones) and the Dark Zone, where it is always worn. The Mask will act like any other Gear piece by providing Armor, somehow, and granting a boost to one of the three stats. The rarity of the Mask does not make a difference when determining the Filter level. A High-End mask can still be useless in a level 4 Filter Zone if the player only has a level 3 Filter. Filters can be upgraded (4 being the highest level) by collecting Medical Wing Supplies and upgrading the Wing. Note that there is not option to wear the Mask outside of the Dark or Contaminated Zones.
Possible attributes[]
Major Attributes[]
Standard (0)
Specialized (1)
Superior (1)
High-end (1)
Attribute
+
+
+
+x% Health on Kill
+
+
+
+x% Armor Damage
+
+
+
+x% Critical Hit Chance
+
+
+
+x% Exotic Damage Resilience
+
+
+
+x Skill Power
Note: Superior and High-end Masks have 1 Gear Mod Slot by default, so you can have 2 slots