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The Mobile Cover is a Security Security.png skill appearing in Tom Clancy's The Division.

Requirement: Security Wing Upgrade - Armory.

Base Values for Mobile Cover at Level 30

Modifications
Base Attributes
Mobile Cover.png
Type Base Total
Health 8.000 HP 1395.349 HP
Weapon Resistance 20.0 % 20.0 %
Blast Resistance 25.0 % 25.0 %
Cooldown 40.0 s 9.09 s

Creates a temporary cover for one person, which provides standard cover protection until destroyed.

Modifications
Base Attributes
Extension.png
Type Base Total
Health 16.000 HP 2790.698 HP
Weapon Resistance 20.0 % 20.0 %
Blast Resistance 25.0 % 25.0 %
Cooldown 60.0 s 13.63 s

The cover provides more protection and extends to protect two persons.

Modifications
Base Attributes
Blast Shield.png
Type Base Total
Health 8.000 HP 1395.349 HP
Weapon Resistance 18.0 % 18.0 %
Blast Resistance 35.0 % 35.0 %
Cooldown 40.0 s 9.09 s
Damage Min 500 87.209
Damage Max 1.000 174.419

The cover is fitted with remote explosives that damage hostiles in front of it when the shield is disabled.

Modifications
Base Attributes
Countermeasures.png
Type Base Total
Health 6.000 HP 1046.512 HP
Weapon Resistance 20.0 % 20.0 %
Blast Resistance 25.0 % 25.0 %
Cooldown 40.0 s 9.09 s

While using the cover, the user deals increased damage and becomes immune to pulses.

Modifications
Base Attributes
Master.png
Type Base Total
Health 8.000 HP 1395.349 HP
Weapon Resistance 20.0 % 20.0 %
Blast Resistance 25.0 % 25.0 %
Cooldown 40.0 s 9.09 s

When the cover is destroyed by incoming damage, all allies behind the shield receive temporary damage resistance.

Max Cap for all Mobile Covers

Life Points: 1,200,000 HP

Cooldown: 15 seconds


Tips

  • Mobile Cover, as its name implies, deploys a fixed piece of cover which can be useful for areas that lack in cover.
  • The Extension Mod is arguably one of the best Skill Mods to equip as it not only doubles the mobile cover's health pool but also allows two other players to hunker down.
  • Always deconstruct your Mobile Cover before moving on to the next area as it will not destroy itself.
  • When placed correctly It also comes in handy for blocking doorways stopping enemies from passing.
  • Cooldown for the Mobile Cover will only start when the cover is destroyed or deconstructed.
  • Deploying a Mobile Cover equipped with the Countermeasures Mod is an efficient and safe way to increase the DPS of one party member, for instance a sniper or LMG user.
  • If the battlefield has plenty of cover, it might be a good idea to use Blast Cover for extra explosive. However, if Mobile Cover doesn't have any other use, Sticky Bomb or Seeker Mine are better picks.
  • In P-V-E, Mobile Cover with Extension and Turret with Zapper are a good combo. Extension can "protect" the fragile Zapper by increasing player Threat, allowing it to slow down hostiles from somewhere else.
  • Blast cover inflicts Blind/Deaf along with the damage. This can be used as a replacement for Flashbang Sticky Bomb, due to its higher damage and lower cooldown, despite having smaller radius.


Gallery


Appearances

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