“ "Bitter survivors of a forced quarantine bent on revenge against those who brutally imprisoned them and the society that stood by and let it happen. Their charismatic, bloodthirsty leader believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately. ”
The Outcasts are a major enemy faction in Tom Clancy's The Division 2. Composed of the bitter Roosevelt Island quarantine survivors, they are hell-bent on revenge against society because they were placed in a forced quarantine that was poorly run and killed many. Their leader, Emeline Shaw, believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately. They are notorious for their sadistic nature and religious-like devotion to their cause, which is reflected in their use of suicide bombers, Molotov cocktails, and flamethrowers. Their goals have even attracted those who weren't part of the quarantine on Roosevelt Island including those with law enforcement or military training.
Their fanatical devotion to their ideals are somewhat similar to the Cleaners, and some Outcasts even utilize homemade flamethrowers that resemble the Cleaner's custom rifles. However, their goals appear to be the complete opposite of each other: The Cleaners wish to burn away all traces of the Green Poison, regardless of what must be sacrificed in the process, whereas the Outcasts want to spread death, disease, and misery wherever they go, seeking revenge against a society that let them suffer under the corrupt JTF soldiers that would later form the True Sons.
Background[]
The Outcasts faction consists of the bitter survivors of a forced (and admittedly ill-advised) CERA quarantine on Theodore Roosevelt Island and adjoining areas along the Potomac River. This murderous crew is bent on revenge against the authorities who confined them on the island, and the society that stood by and let it happen. Comprised mostly of locals drawn from many walks of life, Outcasts embrace an extreme nihilism. This in turn fuels a grim fanaticism that drives them to fearless aggression.
As the smallpox outbreak spread out of control in January, CERA and local D.C. authorities put a panicked, desperate plan for a forced quarantine into place. Soldiers cordoned off Theodore Roosevelt Island and sections of the eastern shore of the Potomac River (including the John F. Kennedy Center) from the rest of the city. Then JTF special units rounded up infected civilians from all hospitals and refugee camps and shipped them into the quarantine zone.
The zone's hastily erected facilities turned into a living nightmare for both the patients and medical staff. CERA established a triage center in the JFK Center, with the inpatient housing area isolated on the river island. The name "Roosevelt" quickly became synonymous with "death trap" as deceased pandemic victims piled up in the island's makeshift morgue.
Ultimately, not everyone quarantined was infected, and not all of the infected died. Many Roosevelt survivors were severely traumatized by the horrors they were forced to endure. One woman, Emeline Shaw, arose from their ranks and began to gather followers. Shaw, who had contracted the disease in quarantine and survived, was so consumed with rage that she organized a phalanx of "carriers" - people who, like her, had survived to become asymptomatic carriers of the smallpox virus. Her plan was to spread the disease to all as-yet-uninfected areas of the city.
According to intelligence reports, her exact words were: "None shall escape."
Formation of the Outcasts[]
“ Our enemies are right across that river. They tore us away from our families. Locked us in here. Starved us. Deprived us. Assaulted and murdered us. But it's not just them. It's also the ones that signed the orders. Who decided this was an acceptable solution. And it's the ones - all the ones - who stood by and let it happen. Doing nothing. I want justice. And so I condemn them. All of them. And I will not rest until they are punished. - Emeline Shaw rallying the Outcasts at Roosevelt Island and declaring war against everyone in Washington, D.C”
In her rage and grief over the loss of her daughter Savannah and the horrors she and other refugees in Roosevelt Island had to endure, Emeline Shaw rallied them to form the Outcasts to take their vengeance against the True Sons. But it wasn't enough to take their war against them, so Emeline declared anyone as their enemy, including the civilians outside the island who were just trying to survive the Green Poison as she saw those civilians not standing up for the refugees as grave injustice that must be condemned. Furthermore, Emeline and some of the Outcasts were asymptomatic carriers, allowing the faction to use that to unleash the Green Poison on non-infected areas of the city.
With low level of JTF guards at Roosevelt Island, it didn't take long for the Outcasts to take over the island. And so, they would begin their reign of terror.
Reign of Terror[]
“ You are accused of complicity. Of standing by as your neighbors, innocent of any crime or wrongdoing, were rounded up and forced into brutal isolation, starved and left to die... For your crimes, your lives are judged to be forfeit. - An Outcast judging a group of Theater civilians they captured before executing them”
As many people flocked to the Outcasts, they were indoctrinated to become nihilistic and aggressive warriors. They attacked anyone as well as terrorizing the Campus Settlement. At some point, Harlan Lloyd, aka The Strategist, got reports of Colonel Ridgeway being arrested by the JTF, thus Ridgeway and his unit are the enemy and not the JTF. However, Emeline ordered him to burn all the reports, believing that by controlling the narrative, it would keep the Outcasts stable and the truth would only cause disarray. Furthermore, Emeline believed by becoming monsters, they could inflict fear into their enemies, weakening them.
The Outcasts waged terror against their enemies indiscriminately, even capturing civilians for execution or using them as slave labor. They went as far as sending decapitated heads of their victims, knowing that by spreading their terror, it'll cause panic and fear among their enemies. With Emeline and some of their asymptomatic carriers, they used their blood to inject their forces with Green Poison, using this to infect areas of the city and small civilian communities, engaging in bioterrorism.
Outcasts' decimation[]
“ Those outside have sacrificed themselves for you. Prove that their sacrifice was not in vain! - Emeline Shaw in speaker broadcast, rallying the Outcasts against the Division's assault on Roosevelt Island”
But the tide would turn against the Outcasts when the Division arrived to Washington, D.C. to take back the capitol. One by one, their operations fell by the Division as they lost DCD Headquarters, depriving them the means of unleashing Green Poison to their victims. Moreover, the capture of The Strategist allowed the Division to take more direct action against the Outcasts. The Outcasts were also sent to Federal Emergency Bunker, killing many Division analysts and agents except one, Maya Walsh. However, they'd be dealt another blow when agents were sent there to secure the node in the bunker and rescuing Maya.
They'd suffer a major blow when the Division assaulted their stronghold in Roosevelt Island. Many high-value individuals were killed by the agents and the boat that was to be used to evacuate Emeline Shaw was sabotaged and decimated. With the loss of Roosevelt Island and their operations, Outcasts were scattered, finding themselves at war with every faction in D.C, including Black Tusk. However, Emeline Shaw managed to escape the island during the Division's attack, rallying her people once more.
Death of Emeline Shaw/Kenly College[]
“ As long one Outcast remains, we will survive! - Emeline Shaw declaring her Outcasts will endure even after her death, moments before being killed by Division agents at Manning National Zoo”
Emeline Shaw including some of her remaining inner circle and many Outcast forces settled in Manning National Zoo, preparing to make their stand. When the Division learned of this, they sent agents to the zoo to eliminate Emeline once and for all. Many of the Outcasts would fall, including Emeline's inner circle. In her last stand, Emeline declared that her Outcasts would still survive as long one of them survives. Emeline was killed by the agents, putting her out of misery. Though, Agent Kelso predicted that the Outcasts would still endure despite the death of their leader.
It's also revealed in an ECHO intercepted by agents in Manning Zoo that Emeline used to go there with her daughter Savannah as that place held a lot of sentimental value to Emeline.
In addition, the Outcasts established a base in Kenly College, hoping to find new ways to launch an attack on D.C. When Joint Task Force (Task Force Proteus) was investigating the area, they assaulted the squad, killing all of them but one: Jack Arnold. They looted the supplies which included: three military servers, communications jamming hub, encrypted radio headsets, 2 tanks of large chemicals, explosives, a type of combustible armor, and a Mobile SHD Server. They also captured Jack Arnold and forced her to do their work. Their plans involved launching a surprising and devastating attack on the Division and D.C.
However, those plans were derailed as the Division sent agents to Kenly College to follow a distress call from Proteus, putting a stop to the Outcasts and their plans, rescuing Jack Arnold, and securing the Mobile SHD Server.
Rallied by Rogue Agents[]
Emeline's last words were proven correct as Outcasts got rallied by many Rogue Agents in the wake of Rogue Network's activation, promising them a new cause and revenge against the Division. Neptune rallied their forces in West D.C, but they'd be scattered after his death. When Hornet and his Rogue Cell arrived, many Outcasts would join him from all parts of D.C, hoping to spread fear and panic through the Eclipse Virus. Unfortunately for the Outcasts, the Division eliminated major low-level leaders, the Rogue Cell, and Hornet, scattering the faction once again.
When Bardon Schaeffer's Rogue Cell emerged, Skyler "Belfry" Williams with the support of B.T.S.U., recruited what remains of the Outcasts in the Northwest region of D.C to cause problems for the Division, so Black Tusk can wage a proxy war against the organization. But like before, Belfry was killed by the Division, scattering any Outcasts who survived.
Outside of D.C, Rogue Agent Rowan O'Shea rallied the Outcasts in her mission against the Division. A cell led by Agent Brenda Wells alongside Agent Leo Fourte and newly recruited Agent Maira Kanhai were pursuing Rowan across the country to stop her. However, when Brenda's cell arrived in Saint Louis. the Outcasts used dirty bombs, showering the city with radiation. Nonetheless, Brenda and her cell managed to stop Rowan and eliminated her, as well as eliminating any Outcasts who joined her.
The dirty bomb attack on Saint Louis by the Outcasts devastated the city. But furthermore, it became a strong rumor among Black Tusk and True Sons forces during the events of Reign of Fire, especially due to concerns of radiation. Natalya Sokolova used these rumors to distract the Division in their operation against Stovepipe.
Aftermath[]
With the many losses the Outcasts suffered, they have mostly detoriated into small bands of loosely-organized bandits. Hoarding supplies, terrifying civilians, and generally a nuisance in D.C. While they're still dangerous, they're no more dangerous as they were before.
During the events of First Rogue, the Outcasts would take over multiple locations in Downtown West, prompting Aaron Keener to send Division agents to push them out as part of his test. The agents retook control points occupied by the Outcasts, as well as eliminating a large number of them including high-value individuals.
Intelligence Brief[]
“ For only those who have suffered may decree the suffering of others! - Outcast Creed”
Outcasts would do anything to spread the disease and, just as important to their designs, a paralyzing fear of the disease. Simply put, the cult seeks to terrify, infect and kill everyone in the district. Recently, a Division source acquired an internal declaration of the Outcasts' primary objective:
"This city left us to die. We will not stop until everyone in it lies cold, sick, and dead: eradicated. Vengeance will be ours."
Thus, the Camp Roosevelt Island survivors have their sights set on gutting the population of the nation's capital - every citizen and public official, alt law enforcement and military personnel, local or federal. This includes all competing factions in the region, particularly their crosstown rivals, the True Sons.
The Division's intelligence wing has compiled the following analysis of Outcasts culture:
- They are vengeful fanatics who do not respond to reasoned negotiation.
- Because their beliefs are essentially nihilistic, they have nothing to lose, and they fight that way.
- Their seething sense of betrayal has spawned an intense hatred for every level of society. Hence, they operate without empathy.
- They kill ruthlessly, fervently, even joyfully.
- They favor inhumane methods of killing, especially burning.
- They are experimenting with biological warfare techniques: contaminating wells with the virus, and deploying "Typhoid Mary" sleeper agents to infect communities.
Having suffered from their quarantine from the JTF under Colonel Ridgeway's administration, the Outcasts pursue only one goal; revenge. They seek to bring about calamity and destruction to those that wronged them and see any 'bystanders' as equally guilty for doing nothing but watching them suffer in Roosevelt Island. Their followers' zealous devotion to their leader and their cause, the usage of distinctive, if not, poetic titles by some members, and their leaders' religious guidance is among evidence to suggest the Outcasts is a cult. They might even see their revenge against the world as a crusade of sorts. Their irrational mindset, however, does not stop them from being sophisticated and thinking outside of the box. The Outcasts' usage of homemade weaponry and the diverse combat style is a testament to their unorthodox, yet effective ingenuity. They typically identify their territory with "decorations" of glass shards wrapped in caution tape and burning biohazard boxes with the Outcast symbol as seen on the bridge to Roosevelt Island.
When they were organized and had a designated leader, they were a high-level threat as they had begun to use biological warfare against The Division and The Campus, and would launch concentrated attacks. They had also established multiple base of operations - Roosevelt Island being their primary base, but having bases at the Manning National Zoo, and Kenly College.
But after The Division's concentrated campaign against them, they lost all their operating bases, weapon supply, and leaders, making them a low-to-medium level threat in D.C.,however they maintained a surprising level of organization that was not seen among any other faction native to DC.
Relationship with other factions[]
“ Rats, dogs, and shits with guns... welcome to D.C. - An Outcast on how Washington appears”
The Outcasts despise the True Sons and mark them as the ones primarily responsible for the quarantine and treatment as they (as the Joint Task Force and under command of Antwon Ridgeway) were the ones who imprisoned them and left them to die in the first place. They have been known to attack the True Sons and execute any survivors. Despite this, they are not actively at war with the True Sons compared to the Hyenas and are more focused on terrorizing the Campus Settlement, such as sending people infected with Green Poison to try and infect the settlement (DCD Headquarters), and attacking anyone who is affiliated with them.
They are hostile towards the Hyenas. However, an ECHO located on H Street NW, near the World’s End control point shows that the Outcasts and Hyenas are at least willing to temporarily co-operate while trying to take out a squad of True Sons that were guarding a building in Downtown West, but will attack each other on sight otherwise.
Following the death of Emeline Shaw, the loss of the strongholds Roosevelt Island and Manning National Zoo, and the invasion of the Black Tusk, the Outcasts are now at war with every faction and are trying for control of positions within D.C.
After the fall of Aaron Keener and the activation of the Rogue network, multiple Rogue Agents attempt to make alliances with scattered Outcasts, promising an new cause to fight for. Neptune, along with his Cleaner support, allied with some remnants of the Outcasts in West D.C., led by The Silent (West End), The Plague (Foggy Bottom), and The Reckless (Constitution Hall). However, Neptune is killed by The Division, crippling the Outcasts in West D.C.
With the rise of Hornet's Rogue Cell, the largest remnant of the Outcasts from all parts of D.C. joined his cause, seeking to profit off the fear and panic that would rapidly spread in the rise of the Eclipse virus. Most were rallied under the commands of Termite (Northwest D.C.), Luna (Lower Manhattan), Huntsman (East D.C.), and Titan (Southwest D.C.), or under Hornet himself. But with the death of all the major low-level leaders, rogue agents, and Hornet himself, the Outcasts scatter once again, deteriorating into small bands of roving thugs.
Finally, with the emergence of Bardon Schaeffer's rogue cell, Skyler "Belfry" Williams, with the support of the BTSU, recruits what remains of the Outcasts in Northwest D.C to cause problems for The Division in order for Black Tusk to wage proxy war on The Division. With the loss of Belfry, those that remained became aimless and disappeared back into the city once again.
With the loss of all major rallying leaders, the Outcasts have mostly deteriorated into small bands of loosely-organized bandits that attempt to hoard supplies, terrify civilians in their areas, and generally be a nuisance in D.C.
Tactics and Weapons[]
Outcasts are generally as their name suggests - they are brutal, unfeeling killers and murderers that prey on a society that they feel had left them to suffer and die on Roosevelt Island. They are more suited to hunting and torturing unarmed combatants, however can stand their ground against more dangerous foes such as Division agents. They consist of locals from varying backgrounds who have either survived the quarantine on Roosevelt Island or are sympathizers that joined the Outcast cause. As noted about their armament:
- Outcasts have access to a wide variety of military and jury-rigged weapons of their own design.
- Most weapons are older technology secured through raiding, looting, stealing and killing.
- Examples include Russian RPKs and AK-Ms, German MP5s, French FALs, and American M870s and M1911s.
- However, most of their weapons are of a more limited selection due to their ill-disciplined fighting methods.
- They also have a limited access to secondary equipment, such as WW2 Sling vests, hand torches, bandoliers, and fuel tanks.
- For the most part they utilize jury-rigged weapons that are simple and easy to use.
- Examples of this include the flamethrower, Molotovs, RC cars with sawblades, and other heavily modified civilian tech.
- They have reckless and aggressive combat tactics, advancing close to the agent, discarding cover, or simply charging towards enemies.
Rushers should be the number one priority as their suicide bombs can be lethal. Heavy Weapons are a serious threat, especially on higher difficulties as their fire can chip away an Agent's armor incredibly quickly, however can be incapacitated by shooting their ammo belts. Outcast Supports should be priority targets if there are no Heavy Weapons or Rushers nearby, as they deploy incendiary round boxes. Tanks are their own target as they have strong armor and a dangerous melee attack, but are harmless at long range. Scorchers can be disabled by shooting their fuel tank, which makes their flamethrower useless and forces them to switch to a pistol. Snipers are dangerous to distracted agents, but can be distinguished by their glowing sight when they are aiming.
Outcast Weapons | |||
---|---|---|---|
Assault Rifles | |||
Light Machine Guns | |||
Submachine Guns | |||
Shotguns | |||
Sidearms | |||
Grenades | |||
Gadgets | |||
Named Members[]
Known Outcasts | ||
---|---|---|
Target | Description | Location |
Emeline Shaw |
Leader of the Outcasts. Killed by The Division at Manning National Zoo. |
Roosevelt Island Manning National Zoo |
The Salamander |
Personal Bodyguard. Killed by The Division at Roosevelt Island. |
Roosevelt Island |
The Basilisk |
Head of Security. The Basilisk was encouraged to join the Outcasts by his older brother. Over the months the propaganda has whittled down his rational state, and he has grown to support Emeline's cause. He is now deeply devoted to his comrades and leader and has formed innate hatred towards the True Sons and JTF. Killed by The Division at Roosevelt Island. |
Roosevelt Island |
The Craven |
Head of Propaganda The Craven stocked up on supplies and lived in hiding while the Green Poison devastated D.C. He spent his time listening to propaganda on the radio and began gravitating towards the Outcasts. He eventually joined them, hoping to encourage others out of hiding to bolster their cause. Killed by The Division at Roosevelt Island. |
Roosevelt Island |
The Wildfire |
The Wildfire was a firefighter who was assisting the JTF when the Green Poison hit D.C. After witnesses the war crimes on Roosevelt Island, she became disillusioned with the authorities and abandoned her positions. She joined the Outcasts for humanitarian reasons, believing it was the only moral thing to do. Killed by The Division at Roosevelt Island. |
Roosevelt Island |
The Owl |
The Owl is a war veteran with exceptional marksmanship capabilities. He joined the JTF in the early days of the outbreak, but quickly became disgruntled by their leadership and went AWOL. The Owl sympathized with Emeline and thought his talents would support her cause. He subsequently became one of the first members of the Outcasts. Killed by The Division at Potomac Event Center. |
Foggy Bottom |
The Corpulent |
The Corpulent is a former SWAT officer trained in counter terrorism and crowd control techniques. He took his family to Roosevelt Island after the Green Poison Outbreak and witness the mistreatment of the refugees first hand. This motivated him to join the Outcasts. Killed by The Division at Potomac Event Center. |
Foggy Bottom |
The Bloodhound |
The Bloodhound is a former convict who was granted emergency early release from prison when cases of Green Poison started circulating the facility. He joined the Outcasts as a hunter, tracking down those responsible for the Roosevelt quarantine and invoking his version of justice. Killed by The Division at Federal Emergency Bunker. |
West End |
The Blade |
The Blade is the Outcasts' lead researcher. Her family was killed by the True Sons on Roosevelt Island, and like many other confused and vulnerable victims, she fell for Emeline's call and joined the Outcasts. Due to her professional history in Biomedical Research, the Blade was selected to take control of the Outcasts' research labs. Killed by The Division at the DCD Headquarters. |
Constitution Hall |
Harlan Lloyd |
Chief Strategist of the Outcasts. Apprehended by Alani Kelso. |
Potomac Event Center |
The Chimera |
Killed by The Division at the Tidal Basin. | West Potomac Park |
The Warden |
Killed by The Division at Outcast Work Camp. |
Constitution Hall |
The Archduke |
Killed by The Division at Potomac Relief Camp. | West End |
The Mire |
Killed by The Division at the Mexican Embassy Crash Site. | West End |
The Forgotten |
Killed by The Division at the Marina Supply Route. | West End |
Known Outcasts in Manning National Zoo | ||
---|---|---|
Target | Description | Location |
The Vehement |
Personal Bodyguard. Killed by The Division at Manning National Zoo. (Unique Assault) |
Manning National Zoo |
The Devourer |
Personal Bodyguard. Killed by The Division at Manning National Zoo. (Unique Tank) |
Manning National Zoo |
The Harsh |
Personal Bodyguard. Killed by The Division at Manning National Zoo. (Unique Tank) |
Manning National Zoo |
The Raven |
Personal Bodyguard. Killed by The Division at Manning National Zoo. (Heavy Weapons) |
Manning National Zoo |
The Agony |
Personal Bodyguard. Killed by The Division at Manning National Zoo. (Unique Tank) |
Manning National Zoo |
Known Outcasts in Kenly College | ||
Kenly Library | ||
Target | Description | Location |
The Harmed |
Killed by The Division at Kenly College. (Assault) |
Kenly Library |
The Bruised |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
The Broken |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
The Censor |
Killed by The Division at Kenly College. (Heavy Weapons) |
Kenly Metro |
Kenly Metro | ||
The Rat |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
The Hook |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
The Drummer |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
The Studied |
Killed by The Division at Kenly College. (Tank) |
Kenly Metro |
Kenly Student Union | ||
The Absolved |
Killed by The Division at Kenly College. (Tank) |
Kenly Student Union |
The Spitfire |
Killed by The Division at Kenly College. (Heavy Weapons) |
Kenly Student Union |
The Kin |
Killed by The Division at Kenly College. (Heavy Weapons) |
Kenly Student Union |
The Steadfast |
Killed by The Division at Kenly College. (Tank) |
Kenly Student Union |
The Pure |
Killed by The Division at Kenly College. (Scorcher) |
Kenly Student Union |
The Sliver |
Killed by The Division at Kenly College. (Tank) |
Kenly Student Union |
The Hammer |
Killed by The Division at Kenly College. (Tank) |
Kenly Student Union |
Known Outcasts in Snitches | ||
---|---|---|
Target | Description | Card |
The Accursed |
They call this dude "The Accursed". I guess they curse you, or are cursed by you, when he kills you. Their whole thing is fucking weird. The dude is too religious. And this whole thing is a Satanic conspiracy theory. | (2 of Clubs) |
The Determined |
"The Determined" is determined. A type-A douchebag. His first order of business was going back to his college and infecting everyone who scored higher on finals then him. He really wants to be the one on top and doesn't give a shit how he gets there. | (3 of Clubs) |
The Hunter |
Ohh. "The Hunter" you're so scary. But for real. He's a fucking good shot. I wouldn't really, fuck with this sniper without a bulletproof helmet. | (4 of Clubs) |
The Valiant |
This motherfucker. Calls himself - "The Valiant". You ever meet those dudes who like pretend to be feminists, and then they turn to be serial rapists, when they run for congress? Yeah, that's this motherfucker. | (5 of Clubs) |
The Fury |
So, in mythology furies are goddesses of vengeance. "The Fury," thinks of herself as the cleansing spirit of the Outcasts. The physical embodiment of the ghosts of the murdered. Yeah, she's fucking nuts. | (6 of Clubs) |
The Peacemaker |
"The Peacemaker" thinks that world peace can be obtained if we could only eliminate the Illuminati. She thinks that the key to destroying the Illuminati once and for all lies beneath the keystone of the Capitol Building. She ran out of haloperidol and things are not looking great for her. | (7 of Clubs) |
The Reckless |
This guy got his nickname at the beginning of the lockdown when he was certain that this was all a social experiment. That with the rising death toll and stagnant birth rates it was their job to procreate as much as possible. So, "The Reckless" made it his personal mission to impregnate as many people possible. So far, none of his seeds have sprouted. | (8 of Clubs) |
The Scar |
This dude is not into lions. He's definitely not a furry. And "The Scar" never tried to cosplay at a major theme park only to be turned away and then decide to do some sniper training to exact revenge against those who would stop him from living his truth. Yeah, that's totally not this guy's deal. | (9 of Clubs) |
The Fearless |
Growing up in DC, you are exposed to a lot of shit. Especially, if you're a young black man in the twenty-first century "The Fearless" doesn't think DC has changed that much since the lockdown. Fewer rich white people, but other than that, to him, it's pretty much the same. | (10 of Clubs) |
The Brutal |
FUCK THIS GUY, IN HIS FUCKING FACE. "The Brutal" injected fucking puppies with Green Poison and then released the puppies in an elementary school. FUCK THIS GUY, IN HIS FUCKING FACE. | (Jack of Clubs) |
The Wicked |
So, there like this really old movie, where a witch rides on a broomstick and shoots fire and shit. Yeah, "The Wicked" is liked obsessed with that movie. And is pissed that she ran out of green face paint. She did not however run out of fire. | (Queen of Clubs) |
The Cardinal |
Before the lockdown, "The Cardinal" was a well respected member of the local clergy. He thought this was a test of god's will. So, he infected the sacramental wine with Green Poison and dosed his congregation. Those who survived, followed him and joined the Outcasts. | (King of Clubs) |
The Cursed |
"The Cursed" believed he is cursed. A devout Catholic, he thinks the Green Poison was brought from the other side, though a gateway when he used a spirit board to commune with the dead on a reality TV show, a week before the outbreak. He thinks he alone can close the gateway and save humanity. Yeah, he's three cards short of a full deck. | (Ace of Clubs) |
Known Outcasts Manhunt | ||
---|---|---|
Group | Description | Target |
The Flock |
Rogue Division agent. The Flock will follow Huntsman until the end, even if that means sacrificing their own. Location: Federal Triangle |
|
The Witching Hour |
Displaced by a bigger threat, these Outcasts have started causing issues in the West End area. Location: West End |
|
The Watermen Front |
Displaced by a bigger threat, these Outcasts have started causing issues in the Foggy Bottom area. Location: Foggy Bottom |
|
Broken Terror Movement |
Displaced by a bigger threat, these Outcasts have started causing issues in the Constitution Hall area. Location: Constitution Hall |
|
Kinship Front |
The Kinship Front have been targeting civilian and JTF patrols in Downtown West. Location: Downtown West |
|
Kinship Movement |
Citizens of Downtown West are terrified of the Kinship Movement's growing influence in the area. Location: Downtown West |
|
Unity Front |
The Unity Front are intent on avenging those who perished during the Roosevelt Island. Location: West End |
|
Unity Movement |
The Unity Movement are determined to unite what remains of the Outcasts in DC. Location: West End |
|
The Deities |
The Deities are Luna's eyes and ears in the Financial District. Location: Financial District |
|
The Mystères |
The Mystères are a fearsome fearsome squad out Outcasts located in the Battery Park district. Location: Battery Park |
|
The Invisibles |
The Invisibles keep themselves hidden, but they leave a distinct trail of violence in their wake. Location: Civic Center |
|
The Swarm |
The Swarm have influence over the entire city, but they pose the greatest threat to Judiciary Square. Location: Judiciary Square |
|
The Colony |
The Colony have a tight grip over east mall after driving friendly forces out of the area. Location: East Mall |
|
The Legion |
The Legion are known for their ruthless dominion over the Southwest region. Location: West End |
|
Hounding Front |
The Westie was a professional dog trainer before he was abandoned in quarantine. He believes dogs are better than people. Location: West End |
|
Amphibian Front |
The Amphibian Front specializes in wet work and contaminating water sources to spread the virus. Location: Foggy Bottom |
|
Dedicated Front |
The Dedicated Front are true believers in their leader The Faithful, who is determined to continue Emeline's Mission. Location: Constitution Hall |
|
Known Outcasts in Dark Zone East | ||
---|---|---|
Target | Type | Location |
The Unbroken |
Thrower | Dark Zone East |
The Flame |
Sniper | Dark Zone East |
The Firmament |
Tank | Dark Zone East |
The Monastic |
Assault | Dark Zone East |
The Tired |
Controller | Dark Zone East |
The Steady |
Assault | Dark Zone East |
The Monastic |
Heavy Weapons | Dark Zone East |
Known Outcasts in Dark Zone South | ||
The Iron |
Tank | Dark Zone South |
The Loyalist |
Thrower | Dark Zone South |
The Flame |
Assault | Dark Zone South |
The Ward |
Assault | Dark Zone South |
The Creed |
Thrower | Dark Zone South |
The Wisp |
Sniper | Dark Zone South |
The Moroi |
Controller | Dark Zone South |
The Valet |
Heavy Weapons | Dark Zone South |
Known Outcasts in Dark Zone West | ||
The Ceaseless |
Sniper | Dark Zone West |
The Knave |
Controller | Dark Zone West |
The Donor |
Sniper | Dark Zone West |
The Sorcerer |
Sniper | Dark Zone West |
The Genesis |
Heavy Weapons | Dark Zone West |
The Wasted |
Sniper | Dark Zone West |
Known Outcast Movements | ||
---|---|---|
Specter Front West |
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it. Location: West End |
|
Specter Front North |
Civilians are being ambushed by a group of Outcasts. Location: Federal Triangle |
|
Specter Front South |
A group of Outcasts are terrorizing civilians. Location: West Potomac Park |
|
Simple Movement |
People are being set on fire by a small group of Outcasts. Location: Federal Triangle |
|
Simple Movement North |
Whatever force is shaking up Outcasts operations has driven this group into Judiciary Square. They're low on resources, and their desperation is driving them to attack any convoys they come across. Location: Judiciary Square |
|
Simple Movement East |
As people leave the Theater, a group of Outcasts have been trying to set them on fire. Location: Downtown East |
|
Simple Front East |
These "simpletons" have descended upon Downtown West to bring a "deluge of flame" onto all the houses of learning. Any book and any person who even looks like they can read are added to the pyre. Location: Downtown West |
|
Faith Front North |
Civilians are being executed by a small group of Outcasts. Location: Foggy Bottom |
|
Faith Front South |
An Outcast clean-up crew is sweeping through Judiciary Square, killing everyone in their path. Theater forces have softened them up, but they were unable to deliver the killing blow. Location: Judiciary Square |
|
Faith Movement |
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed. Location: West Potomac Park |
|
Faith Movement North |
Civilians are being ambushed by a small group of Outcasts. Location: Constitution Hall |
|
Embers Front South |
Terror attacks are being carried out by a small group of Outcasts. Location: West Potomac Park |
|
Embers Front West |
A small group of Outcasts have been executing civilians. Location: West End |
|
Evening Front |
A small group of Outcasts have been terrorizing civilians. Location: Downtown West |
|
Evening Front North |
A small group of Outcasts have been setting people on fire. Location: Constitution Hall |
|
Peace Movement |
The Outcasts are shattering the tenuous peace between the Campus and the surrounding communities in Foggy Bottom. Put an end to their terrorism. Location: Foggy Bottom |
|
Peace Front West |
A small group of Outcasts have been setting fires near the settlements. Location: Constitution Hall |
|
Kindled Front |
A stone-cold killer going by the name The Cloak is stamping out resistance across the West End. Put a stop to them before they quench the fire for liberty. Location: West End |
|
Harbor Movement |
People are being set on fire by a group of Outcasts. Location: Constitution Hall |
|
Harbor Movement North |
A group of Outcasts have been setting fires near civilians. Location: Foggy Bottom |
|
Harbor Movement West |
A group of Outcasts have been ambushing civilians. Location: Constitution Hall |
|
Hierophant Front |
Outcasts have amassed a large force in the West End. It looks like they're preparing to crash through the city and burn it all down. Location: West End |
|
Hierophant Front North |
Fires are being set by a group of Outcasts. Location: Federal Triangle |
|
Sacred Front |
Terror attacks are being carried out by a group of Outcasts. Location: West Potomac Park |
|
Sacred Front North |
A group of Outcasts have been executing civilians. Location: Constitution Hall |
|
Mercy Front East |
A group of Outcasts is capturing rivals in Constitution Hall and releasing them back into DC. At this rate, they're going to start a brand-new outbreak. Shut them down. Location: Constitution Hall |
|
Dawn Front South |
A small group of Outcasts is terrorizing civilians. Location: West End |
|
Truth Walkers East |
Civilians are being executed by a group of Outcasts. Location: East Mall |
|
Eternal Front West |
A group of Outcasts are capturing rivals and releasing them back into D.C. At this rate, they're going to start a brand new outbreak. Shut them down. Location: Constitution Hall |
|
Known Rogue Agents working with Outcasts | ||
---|---|---|
Target | Description | Location |
Huntsman |
xxxxx | xxx xxx |
Luna |
xxxxx | xxx xxx |
Titan |
xxxxx | xxx xxx |
Termite |
xxxxx | xxx xxx |
Skyler "Belfry" Williams |
Rogue Agent. Bardon Schaeffer's newest recruit. Once activated he was stationed in Washington, D.C. at the CERA camp in DZ South. After his experience in the camps, where he watched families perish from exposure to DC-62. |
West End in Washington, D.C. |
Archetypes[]
“ Before the outbreak, we used to call these guys co-workers, friends and family. Now we just call them sons of bitches. We've all lost loved ones, but these guys have given themselves to vengeance instead of trying to rebuild. I know they were wronged by that quarantine, but what they're doing now is beyond the pale. ”
The Assault Unit are survivors from the Roosevelt Island Quarantine who wish to seek revenge on those responsible. Although they lack combat experience, they fight with passion and are quickly learning their way on the battlefield.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • DC-62 Grenades • Flashbang Grenades • Nail Grenades | ||
Launchers | M32A1 40mm Incendiary Grenades • M32A1 40mm Frag Grenades | ||
Other | Concussion Mines • Explosive Rounds • Disorientation Rounds • True Sons Assault Turret • Hyena Sniper Turret • Cleaner Incendiary RC Cars | ||
SHD Tech | SHD Reinforcer Chem Launcher • SHD Oxidizer Chem Launcher • SHD Firestarter Chem Launcher • SHD Explosive Seeker Mines • SHD Restore Hive | ||
Strategic Data
- The Outcast Assault archetype prefers to fight from behind cover, and move cover-to-cover to avoid enemy fire.
- Bounty Assaults wield SHD Oxidizer Chem Launcher, Incendiary Grenades, Contact concussion mines, Cleaner Incendiary RC car.
- DZ Assaults wield DC-62 Grenades.
“ Alcohol, rag and a bottle. Simple. Brutal. Effective. Don't ask 'em for a light. The common tool of vandals and rioters has become the symbol of warlords and murderers. ”
Throwers are equipped with Molotov cocktails made from whichever explosive or flammable compounds they can find at the time: petrol, gas, industrial-grade laundry detergent. Throwers are prone to self-immolation. It's not uncommon for them to perish during the manufacturing process.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Concussion Grenades • Tear Gas Grenades • Nail Grenades | ||
Launchers | Carl Gustav M3 RPG | ||
Other | Concussion Mines • Molotov Cocktail • BTSU Recon Drone | ||
SHD Tech | SHD Firestarter Chem Launcher | ||
Strategic Data
- The Outcast Thrower archetype throws Molotovs at enemies.
- Destroying their bag of Molotovs will set them and their surroundings on fire.
- Shoot them while throwing to break their concentration and cause them to drop their Molotov.
- Bounty Throwers will be equipped with Proximity Concussion Mines and Nail Bombs.
- Dark Zone Throwers are armed with various SHD Tech, BTSU Tech, and tactical grenades.
“ The bow may not be the most high-tech solution to ranged combat, but it does carry some advantages. Chief among them are silence and the ability to attach explosives. If you say one word about 'my people' using them because I'm First Nations, I'm going to rip you a new one. ”
Snipers use a bow and arrow on the battlefield to preserve ammunition. When they are not fighting, they spend their time crafting arrows and experimenting with different arrowheads.
Gadgets | |||
---|---|---|---|
Grenades | Incendiary Grenades • Flashbang Grenades | ||
Launchers | Carl Gustav M3 RPG | ||
Other | Explosive Bow • Incendiary Ammo Box • Molotov Cocktail • Hyena Sniper Turret • Cleaner Incendiary RC Cars | ||
SHD Tech | SHD Reinforcer Chem Launcher • SHD Artillery Turret • SHD Incinerator Turret • SHD Mender Seeker Mines | ||
Strategic Data
- The Outcast Sniper archetype attempts to take cover at long range and uses explosive arrows to harry opponents.
- Destroying the Sniper's quiver causes their explosive arrows to erupt, consuming the Sniper in the blast.
- Elite variants fire arrows that contain incendiary arrows that after exploding, cover the ground in fire for a short time.
- Bounty Named variants use stolen SHD and Hyena Turrets, place down incendiary ammo boxes, and throw tactical grenades.
“ Their dogs are inspired by fear of punishment, not love of owner, and that tells pretty much everything you need to know about these guys. Anyone who beats their animals to keep them in line doesn't have a place in this world or the next. Our treatment of animals is a reflection of our deepest morality. ”
Controllers operate RC cars equipped with spinning blades. They find a great sense of satisfaction in seeing their enemies get brutally slashed apart. Many of them previously worked as mechanics or engineers.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Incendiary Grenades • Flashbang Grenades • Concussion Grenades • White Phosphorus Grenades | ||
Other | RC Car equipped with Saw-Blades • Molotov Cocktail • Hyena Explosive RC Cars • Cleaner Incendiary RC Cars | ||
SHD Tech | SHD Reinforcer Chem Launcher • SHD Riot Foam Chem Launcher • SHD Incinerator Turrets • SHD Stinger Hive | ||
Strategic Data
- The Outcast Controller archetype directs a remote controlled blade from cover.
- Destroying their RC Blade causes them to revert to conventional weapons.
- Bounty Controllers are armed with stolen SHD Tech and tactical grenades.
- Named Dark Zone Controllers are armed with stolen SHD Tech, Hyena Tech, and tactical grenades.
“ The thought of these guys scurrying round trying to get a bunch of psychopaths to use incendiary rounds would make me laugh if it wasn't so frightening. If you don't manage to destroy their ammo crate, make sure to stop by and grab some of those incendiary rounds for yourself. ”
The support unit's primary objective is to provide their allies with ammunition on the battlefield. Picked for their speed, they are comprised of the most physically fit members of the Outcasts.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Nail Grenades | ||
Launchers | Carl Gustav M3 RPG | ||
Other | Incendiary Ammo Box • Shock Ammo Box • Molotov Cocktail • Cleaner Incendiary RC Cars • Cleaner Bomber Drone | ||
SHD Tech | SHD Riot Foam Chem Launcher • SHD Oxidizer Chem Launcher | ||
Strategic Data
- The Outcast Support archetype sets up an ammo crate that provides friendlies with incendiary ammo.
- Destroying the ammo crate causes an explosion.
- Interacting with a dropped ammo crate grants a brief special ammo power up.
“ Came up against a few of these a while back. Can't say I'm a huge fan of theirs. Though I'd guess they're not a huge fan of mine at this point, either. Keep your head down and get your flank on. That ammo pouch makes a great target. ”
The Heavy Weapons unit uses light machine guns and suppression techniques to immobilize their enemies. Many of them were formally riot police and know the streets of DC well. They often hold live drills in rural areas of the city to test new tactics.
Gadgets | |||
---|---|---|---|
Grenades | Frag Grenades • Concussion Grenades • Flashbang Grenades • Incendiary Grenades • Tear Gas Grenades • Nail Grenades | ||
Launchers | M32A1 40mm BTSU Airburst Grenades • Carl Gustav M3 RPG | ||
Other | Defibrillators • Molotov Cocktail • True Sons Assault Turret • Hyena Sniper Turret • Cleaner Incendiary RC Cars • BTSU Recon Drone | ||
SHD Tech | SHD Oxidizer Chem Launcher • SHD Firestarter Chem Launcher • SHD Striker Drones • SHD Explosive Seeker Mines • SHD Sniper Turrets | ||
Strategic Data
- The Outcast Heavy Weapon archetype uses a light machinegun to suppress enemies and prevent them from repositioning safely.
- Destroying the Heavy Weapons' ammo backpack causes an ammo explosion and chaos as he tries to get things under control.
- Bounty Heavy Weapons are armed with SHD Tech, BTSU Tech and tactical grenades.
- Dark Zone Heavy Weapons are armed with more dangerous SHD Tech and grenades.
“ Flamethrowers? Who gave them flamethrowers? It just seems a bad idea to give legitimate crazies access to fire. I've got a bad feeling about how this one is going to play out. ”
Scorchers were originally formed to utilize the Outcast's abundant fuel supplies. They began using flamethrowers in combat and quickly became one of the most feared units on the streets of DC.
Gadgets | |||
---|---|---|---|
Grenades | Incendiary Grenades • Tear Gas Grenades • Flashbang Grenades | ||
Other | Homemade Flamethrower • Concussion Mines • True Sons Assault Turret • Cleaner Incendiary Artillery Turret • Cleaner Incendiary RC Cars | ||
SHD Tech | SHD Explosive Seeker Mines • SHD Revive Hive | ||
Strategic Data
- The Outcast Scorcher archetype moves towards enemies while using a makeshift flamethrower.
- Destroying their tank does significant damage, and forces them to continue the fight with a pistol if the Flamer survives.
“ Back in April, we had one of these guys walk up to Haven's gate and just start on it with his sledge. I think he thought the metal made him some kind of superhero. What the honest-to-god-fuck is wrong with these guys? Strapping that much metal to yourself and bashing people's brains in with a hammer is next-level crazy. ”
Tanks have been recruited based on their physical strength. Once they've picked a target, they won't stop attacking until their victim is dead. Outside of combat, Tanks perform most of the manual labor tasks inside Outcast settlements.
Gadgets | |||
---|---|---|---|
Grenades | DC-62 Grenades • Tear Gas Grenades | ||
Other | Flamethrowers • BTSU Suicide Drones • BTSU Recon Drone | ||
SHD Tech | SHD Explosive Seeker Mines • SHD Sniper Turrets • SHD Bombardier Drones • SHD Defender Drones | ||
Strategic Data
- The Outcast Tank archetype is heavily armored, and lurches towards his targets with large, sweeping sledgehammer attacks
- Armor must be destroyed before being able to damage the Tank.
- Some named Tanks in the Kenly College Expedition are armed with flamethrowers.
- Named Tanks in the Dark Zones have stolen SHD Technology and different grenades.
“ I'm a big fan of explosions, but just how broken do you have to be to strap a bomb on yourself? Put a bullet in their tank and stand back. Yeah, I know, I shouldn't say it like that, but damn, I just don't know what else to say. It's frustrating when you think about us trying to rebuild while these assholes are giving everyone a front-row seat to their private apocalypse. ”
Rushers are suicide bombers that are infected with the Green Poison. They know they have a short life expectancy ahead of them and want to take down as many of their enemies as possible when they die. Rushers often spend their final hours listening to propaganda.
Strategic Data
- The Outcast Rusher archetype rushes towards enemies in an attempt to bomb the faction's foes.
- The bomb's mechanism can be set off by shooting it.
- If the Rusher dies before the bomb explodes, it may be shot later to set it off.
Quotes[]
Combat[]
- Let's get some justice!
- Fuck you, Agent!
- Fuck the Division!
- Fuck the System!
- You want to live at their feet, or die standing?!
- Taken way too many hits! - armor depleted
- Gonna need to keep my head down! - pressured
- Stop Shooting! - suppressed
- Shoot someone else, will ya! - suppressed
- You'll pay for your crimes! - Outcast dies.
- More blood on your hands! - Outcast dies.
- Another has fallen! - Outcast dies.
- We're a man down! - Outcast dies.
- Hey, are you okay? Hey! - Outcast dies.
- Haven't you done enough?!? - Outcast dies.
- Stop that Agent healing! - Agent using healing.
Gallery[]
Archetypes[]
Concept Art[]
Other[]
Characters[]