"Bitter survivors of a forced quarantine bent on revenge against those who brutally imprisoned them and the society that stood by and let it happen. Their charismatic, bloodthirsty leader believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately.

The Outcasts are a major enemy faction in Tom Clancy's The Division 2. Composed of the bitter Roosevelt Island quarantine survivors, they are hell-bent on revenge against society because they were placed in a forced quarantine that was poorly run and killed many. Their leader, Emeline Shaw, believes everyone is complicit and urges her followers to punish the guilty by spreading sickness and murdering indiscriminately. They are notorious for their sadistic nature and religious-like devotion to their cause, which is reflected in their use of suicide bombers, Molotov cocktails, and flamethrowers. Their goals have even attracted those who weren't part of the quarantine on Roosevelt Island including those with law enforcement or military training.

Their fanatical devotion to their ideals are somewhat similar to the Cleaners, and some Outcasts even utilize homemade flamethrowers that resemble the Cleaner's custom rifles. However, their goals appear to be the complete opposite of each other: The Cleaners wish to burn away all traces of the Green Poison, regardless of what must be sacrificed in the process, whereas the Outcasts want to spread death, disease, and misery wherever they go, seeking revenge against a society that let them suffer under the corrupt JTF soldiers that would later form the True Sons.

Background

The Outcasts faction consists of the bitter survivors of a forced (and admittedly ill-advised) CERA quarantine on Theodore Roosevelt Island and adjoining areas along the Potomac River. This murderous crew is bent on revenge against the authorities who confined them on the island, and the society that stood by and let it happen. Comprised mostly of locals drawn from many walks of life, Outcasts embrace an extreme nihilism. This in turn fuels a grim fanaticism that drives them to fearless aggression.

As the smallpox outbreak spread out of control in January, CERA and local D.C. authorities put a panicked, desperate plan for a forced quarantine into place. Soldiers cordoned off Theodore Roosevelt Island and sections of the eastern shore of the Potomac River (including the John F. Kennedy Center) from the rest of the city. Then JTF special units rounded up infected civilians from all hospitals and refugee camps and shipped them into the quarantine zone.

The zone's hastily erected facilities turned into a living nightmare for both the patients and medical staff. CERA established a triage center in the JFK Center, with the inpatient housing area isolated on the river island. The name "Roosevelt" quickly became synonymous with "death trap" as deceased pandemic victims piled up in the island's makeshift morgue.

Ultimately, not everyone quarantined was infected, and not all of the infected died. Many Roosevelt survivors were severely traumatized by the horrors they were forced to endure. One woman, Emeline Shaw, arose from their ranks and began to gather followers. Shaw, who had contracted the disease in quarantine and survived, was so consumed with rage that she organized a phalanx of "carriers" - people who, like her, had survived to become asymptomatic carriers of the smallpox virus. Her plan was to spread the disease to all as-yet-uninfected areas of the city.

According to intelligence reports, her exact words were: "None shall escape."


Intelligence Brief

For only those who have suffered may decree the suffering of others!
- Outcast Creed

Outcasts would do anything to spread the disease and, just as important to their designs, a paralyzing fear of the disease. Simply put, the cult seeks to terrify, infect and kill everyone in the district. Recently, a Division source acquired an internal declaration of the Outcasts' primary objective:

"This city left us to die. We will not stop until everyone in it lies cold, sick, and dead: eradicated. Vengeance will be ours."

Thus, the Camp Roosevelt Island survivors have their sights set on gutting the population of the nation's capital - every citizen and public official, alt law enforcement and military personnel, local or federal. This includes all competing factions in the region, particularly their crosstown rivals, the True Sons.

The Division's intelligence wing has compiled the following analysis of Outcasts culture:

  • They are vengeful fanatics who do not respond to reasoned negotiation.
  • Because their beliefs are essentially nihilistic, they have nothing to lose, and they fight that way.
  • Their seething sense of betrayal has spawned an intense hatred for every level of society. Hence, they operate without empathy.
  • They kill ruthlessly, fervently, even joyfully.
  • They favor inhumane methods of killing, especially burning.
  • They are experimenting with biological warfare techniques: contaminating wells with the virus, and deploying "Typhoid Mary" sleeper agents to infect communities.


Having suffered from their quarantine from the JTF under Colonel Ridgeway's administration, the Outcasts pursue only one goal; revenge. They seek to bring about calamity and destruction to those that wronged them and see any 'bystanders' as equally guilty for doing nothing but watching them suffer in Roosevelt Island. Their followers' zealous devotion to their leader and their cause, the usage of distinctive, if not, poetic titles by some members, and their leaders' religious guidance is among evidence to suggest the Outcasts is a cult. They might even see their revenge against the world as a crusade of sorts. Their irrational mindset, however, does not stop them from being sophisticated and thinking outside of the box. The Outcasts' usage of homemade weaponry and the diverse combat style is a testament to their unorthodox, yet effective ingenuity. They typically identify their territory with "decorations" of glass shards wrapped in caution tape and burning biohazard boxes with the Outcast symbol as seen on the bridge to Roosevelt Island.


When they were organized and had a designated leader, they were a high-level threat as they had begun to use biological warfare against The Division and The Campus, and would launch concentrated attacks. They had also established multiple base of operations - Roosevelt Island being their primary base, but having bases at the Manning National Zoo, and Kenly College.

But after The Division's concentrated campaign against them, they lost all their operating bases, weapon supply, and leaders, making them a low-to-medium level threat in D.C.


Relationship with other factions

The Outcasts despise the True Sons and mark them as the ones primarily responsible for the quarantine and treatment as they (as the Joint Task Force and under command of Antwon Ridgeway) were the ones who imprisoned them and left them to die in the first place. They have been known to attack the True Sons and execute any survivors. Despite this, they are not actively at war with the True Sons compared to the Hyenas and are more focused on terrorizing the Campus Settlement, such as sending people infected with Green Poison to try and infect the settlement (DCD Headquarters), and attacking anyone who is affiliated with them.

However, for some reason, they are hostile towards the Hyenas, as an ECHO located on H Street NW, near the World’s End control point provides evidence that Outcasts and Hyenas were fighting over territory while trying to take out a squad of True Sons that were guarding a building in Downtown West.

Following the death of their leader, loss of their stronghold, and the invasion of the Black Tusk, the Outcasts are now at war with every faction and are trying for control of positions within D.C.

However, Neptune has joined forces with some of them along with the Cleaners to create some sort of plan for D.C. Unfortunately, the Division located them and send an Agent to drive them off. Eventually, Neptune along with his Outcasts and Cleaners troops died to the Division and disrupting their plans for D.C.

After the event of Shadow Tides, Hornet recruited some of the Outcasts for his plans. Termite use some of them to unleash the Eclipse Virus on Washington. Meanwhile, Hornet sent Outcasts reinforcements to Luna for her plans for the Eclipse Virus. Huntsman uses some of the Outcast troops to attack Washington, D.C. After all of Hornet Lieutenants were killed by The Division, most of the remaining Outcasts in Hornet control retreated into the Black Tusk Tidal Basin Stronghold, before being killed by The Division itself.

After a few months since Hornet, Skyler "Belfry" Williams emerged with his Outcasts troops and Black Tusk reinforcement to wreck havoc to the Division while the Black Tusk continues its recruitment drive for Rogue Division Agents. However, he along with both Outcasts and Black Tusk troops died after the Division located him and finished him off.


Tactics

Outcasts are generally as their name suggests - they are brutal, unfeeling killers and murderers that prey on a society that they feel had left them to suffer and die on Roosevelt Island. They are suited to hunting and killing unarmed combatants, however can stand their ground against more dangerous foes such as Division agents. They consist of men and women who have either survived the quarantine on Roosevelt Island or were sympathizers that joined the Outcast cause.

During combat, Outcasts usually behave more recklessly than True Sons, Hyenas, and Black Tusk, advancing quite close to the Agent, and are generally more lax about cover. They heavily rely on technical, explosive and incendiary abilities during combat. The RC car used by Controllers is a heavily armored car with saw-blades attached. Destroying the saw-blades or the weak point on the rear renders it useless.

The Outcast Supports should be priority targets if there are no Heavy Weapons or Rushers nearby, as they deploy incendiary round boxes. Tanks are their own target as they have strong armor and a dangerous melee attack, but are harmless at long range. Scorchers can be disabled by shooting their fuel tank, which makes their flamethrower useless and forces them to switch to a pistol. Snipers are dangerous to distracted agents, but can be distinguished by their glowing sight when they are aiming.

Outcasts have an informal yet surprisingly effective combat style and are inventive when coming up with weapons. Outcasts tactics are simple - to pin the target down with gunfire and allow their CQC specialists to enter combat (Rushers, Scorchers, and Tanks).

They are generally more focused on gunfire rather than abilities to subdue the player, but those who have gadgets use them. Their abilities generally seem to be more basic and less technologically advanced - e.g the Rusher has an I.E.D composed of a small block of C4, a fuel can and a radio linked to the detonator, the Thrower is armed with Molotov cocktails or incendiary grenades, the Scorchers use homemade flamethrowers made from spare parts, and Controllers use RC cars outfitted with basic armor and saw-blades.

Named Members

Known Outcasts
Target Description Location
Emeline Shaw.png
Emeline Shaw
Leader of the Outcasts.
Killed by The Division at Manning National Zoo.
Roosevelt Island
Manning National Zoo
Outcast HVT.png
The Salamander
Personal Bodyguard.
Killed by The Division at Roosevelt Island.
Roosevelt Island
Outcast HVT.png
The Basilisk
Head of Security.
The Basilisk was encouraged to join the Outcasts by his older brother. Over the months the propaganda has whittled down his rational state, and he has grown to support Emeline's cause. He is now deeply devoted to his comrades and leader and has formed innate hatred towards the True Sons and JTF.
Killed by The Division at Roosevelt Island.
Roosevelt Island
Outcast HVT.png
The Craven
Head of Propaganda
The Craven stocked up on supplies and lived in hiding while the Green Poison devastated D.C. He spent his time listening to propaganda on the radio and began gravitating towards the Outcasts. He eventually joined them, hoping to encourage others out of hiding to bolster their cause.
Killed by The Division at Roosevelt Island.
Roosevelt Island
Outcast HVT.png
The Wildfire
The Wildfire was a firefighter was assisting the JTF when the Green Poison hit D.C. After witnesses the war crimes on Roosevelt Island, she became disillusioned with the authorities and abandoned her positions. She joined the Outcasts for humanitarian reasons, believing it was the only moral thing to do.
Killed by The Division at Roosevelt Island.
Roosevelt Island
Outcast HVT.png
The Owl
The Owl is a war veteran with exceptional marksmanship capabilities. He joined the JTF in the early days of the outbreak, but quickly became disgruntled by their leadership and went AWOL. The Owl sympathized with Emeline and thought his talents would support her cause. He subsequently became one of the first members of the Outcasts.
Killed by The Division at Potomac Event Center.
Foggy Bottom
Outcast HVT.png
The Corpulent
The Corpulent is a former SWAT officer trained in counter terrorism and crowd control techniques. He took his family to Roosevelt Island after the Green Poison Outbreak and witness the mistreatment of the refugees first hand. This motivated him to join the Outcasts.
Killed by The Division at Potomac Event Center.
Foggy Bottom
Outcast HVT.png
The Bloodhound
The Bloodhound is a former convict who was granted emergency early release from prison when cases of Green Poison started circulating the facility. He joined the Outcasts as a hunter, tracking down those responsible for the Roosevelt quarantine and invoking his version of justice.
Killed by The Division at Federal Emergency Bunker.
West End
Outcast HVT.png
The Blade
The Blade is the Outcasts' lead researcher. Her family was killed by the True Sons on Roosevelt Island, and like many other confused and vulnerable victims, she fell for Emeline's call and joined the Outcasts. Due to her professional history in Biomedical Research, the Blade was selected to take control of the Outcasts' research labs.
Killed by The Division at the DCD Headquarters.
Constitution Hall
Outcast HVT.png
Harlan Lloyd
Chief Strategist of the Outcasts.
Apprehended by Alani Kelso.
Potomac Event Center
Outcast HVT.png
The Warden

Killed by The Division at Outcast Work Camp.
Constitution Hall
Outcast HVT.png
The Archduke
Killed by The Division at Potomac Relief Camp. West End
Outcast HVT.png
The Mire
Killed by The Division at the Mexican Embassy Crash Site. West End
Outcast HVT.png
The Forgotten
Killed by The Division at the Marina Supply Route. West End

Known Outcasts in Manning National Zoo
Target Description Location
Outcast HVT.png
The Vehement
Personal Bodyguard.
Killed by The Division at Manning National Zoo.
(Unique Assault)
Manning National Zoo
Outcast HVT.png
The Devourer
Personal Bodyguard.
Killed by The Division at Manning National Zoo.
(Unique Tank)
Manning National Zoo
Outcast HVT.png
The Harsh
Personal Bodyguard.
Killed by The Division at Manning National Zoo.
(Unique Tank)
Manning National Zoo
Outcast HVT.png
The Raven
Personal Bodyguard.
Killed by The Division at Manning National Zoo.
(Heavy Weapons)
Manning National Zoo
Outcast HVT.png
The Agony
Personal Bodyguard.
Killed by The Division at Manning National Zoo.
(Unique Tank)
Manning National Zoo
Known Outcasts in Kenly College
Kenly Library
Target Description Location
Outcast HVT.png
The Harmed
Killed by The Division at Kenly College.
(Assault)
Kenly Library
Outcast HVT.png
The Bruised
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Outcast HVT.png
The Broken
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Outcast HVT.png
The Censor
Killed by The Division at Kenly College.
(Heavy Weapons)
Kenly Metro
Kenly Metro
Outcast HVT.png
The Rat
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Outcast HVT.png
The Hook
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Outcast HVT.png
The Drummer
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Outcast HVT.png
The Studied
Killed by The Division at Kenly College.
(Tank)
Kenly Metro
Kenly Student Union
Outcast HVT.png
The Absolved
Killed by The Division at Kenly College.
(Tank)
Kenly Student Union
Outcast HVT.png
The Spitfire
Killed by The Division at Kenly College.
(Heavy Weapons)
Kenly Student Union
Outcast HVT.png
The Kin
Killed by The Division at Kenly College.
(Heavy Weapons)
Kenly Student Union
Outcast HVT.png
The Steadfast
Killed by The Division at Kenly College.
(Tank)
Kenly Student Union
Outcast HVT.png
The Pure
Killed by The Division at Kenly College.
(Scorcher)
Kenly Student Union
Outcast HVT.png
The Sliver
Killed by The Division at Kenly College.
(Tank)
Kenly Student Union
Outcast HVT.png
The Hammer
Killed by The Division at Kenly College.
(Tank)
Kenly Student Union

Outcast Cards.png Known Outcasts in Snitches
Target Description Card
Outcast HVT.png
The Accursed
They call this dude "The Accursed". I guess they curse you or are cursed by you when he kills you. Their whole thing is fucking weird. The dude is too religious. And this whole thing is a Satanic conspiracy theory. 2 of Clubs.png
(2 of Clubs)
Outcast HVT.png
The Determined
"The Determined" is determined. A type-A douchebag. His first order of business was going back to college and infecting everyone who scored higher on finals then him. He really wants to be the one on top and doesn't give a shit how he gets there. 3 of Clubs.png
(3 of Clubs)
Outcast HVT.png
The Hunter
Ohh. "The Hunter" you're so scary. But for real. He's a fucking good shot. I wouldn't really, fuck with this sniper without a bulletproof helmet. 4 of Clubs.png
(4 of Clubs)
Outcast HVT.png
The Valiant
This motherfucker. Calls himself - "The Valiant". You ever meet those dudes who like pretend to be feminists, and then they turn to be serial rapists when they run for congress? Yeah, that this motherfucker. 5 of Clubs.png
(5 of Clubs)
Outcast HVT.png
The Fury
So, in mythology furies are goddesses of vengeance. "The Fury," thinks of herself as the cleansing spirit of the Outcasts. The physical embodiment of the ghosts of the murdered. Yeah, she's fucking nuts. 6 of Clubs.png
(6 of Clubs)
Outcast HVT.png
The Peacemaker
"The Peacemaker," thinks that world peace can be obtained if we could only eliminate the Illuminati. She thinks that the key to destroying the Illuminati once and for all lies beneath the keystone of the Capitol Building. She ran out of haloperidol and things are not looking great for her. 7 of Clubs.png
(7 of Clubs)
Outcast HVT.png
The Reckless
This guy got his nickname at the beginning of the lockdown when he was certain that this was all a social experiment. That with the rising death toll and stagnant birth rates it was their job to procreate as much as possible So, " The Reckless" made it his personal mission to impregnate as many people possible. So far, none of his seeds have sprouted. 8 of Clubs.png
(8 of Clubs)
Outcast HVT.png
The Scar
This dude is not into lions. He's definitely not a furry. And "The Scar" never tried to cosplay at a major theme park only to be turned away and then decide to do some sniper training to exact revenge against who would stop him from living his truth. Yeah, that's totally not this guy's deal. 9 of Clubs.png
(9 of Clubs)
Outcast HVT.png
The Fearless
Growing up in DC, you are exposed to a lot of shit. Especially, if you're a young black man in the twenty-first century "The Fearless" doesn't think DC has changed that much since the lockdown. Fewer rich white people, but other than that, to him, it's pretty much the same. 10 of Clubs.png
(10 of Clubs)
Outcast HVT.png
The Brutal
FUCK THIS GUY, IN HIS FUCKING FACE. "The Brutal" injected fucking puppies with Green Poison and then released the puppies in an elementary school. FUCK THIS GUY, IN HIS FUCKING FACE. Jack of Clubs.png
(Jack of Clubs)
Outcast HVT.png
The Wicked
So, there like this really old movie, where a witch rides on a broomstick and shoots fire and shit. Yeah, "The Wicked" is liked obsessed with that movie. And is piss that she ran out of green paint. She did not, however, run out of fire. Queen of Clubs.png
(Queen of Clubs)
Outcast HVT.png
The Cardinal
Before the lockdown, "The Cardinal" was a well-respected member of the local clergy. He thought this was a test of god's will. So, he infected the sacramental wine with Green Poison and dosed his congregation. Those who survived followed him and joined the Outcasts. King of Clubs.png
(King of Clubs)
Outcast HVT.png
The Cursed
"The Cursed" believed he's cursed. A devout Catholic, he thinks the Green Poison was brought from the other side, though a gateway when he used a spirit board to commune with the dead on a reality TV show, a week before the outbreak. He thinks he alone can close the gateway and save humanity. Yeah, he's three cards short of a full deck. Ace of Clubs.png
(Ace of Clubs)

Known Outcasts Manhunt
Target Description Location
C08E8089-A3D4-42F5-A994-C7AA09816156.png
Tegan "Luna" Silver
Rogue Division agent.
Tegan Silver ardently believes that anarchy is the only way to end tyranny.
(Works with the Outcasts)
Financial District
A92EB8F5-ACC9-458D-BCD7-D0BEE60866EB.png
Elija "Huntsman" Le
Rogue Division agent.
If chaos were a sport, Huntsman would be the best player on the field.
(Works with the Outcasts)
East Mall
2BD6B811-1487-4D4D-A1FC-8681FC0A476D.png
Jason "Titan" Barnes
Rogue Division agent.
There's only one thing that matters to Titan, riding the world of the human plague.
(Works with the Outcasts)
West Potomac Park
Termite ID.png
Lori "Termite" Baker
Rogue Division agent.
Emeline's Eidolon are determined to fulfill Emeline' legacy, whatever the cost.
(Works with the Outcasts)
Downtown West
Belfry.png
Skyler "Belfry" Williams
Rogue Division agent and BTSU Operative.
Rogue Agent turned Outcast Skyler "Belfry" Williams leads the Tower Front, and does not enjoy puns.
(Works with the Outcasts)
West End
Group Description Target
Outcast HVT.png
The Witching Hour
Displaced by a bigger threat, these Outcasts have started causing issues in the West End area.
Location: West End
  • The Silent
Outcast HVT.png
The Watermen Front
Displaced by a bigger threat, these Outcasts have started causing issues in the Foggy Bottom area.
Location: Foggy Bottom
  • The Plague
Outcast HVT.png
Broken Terror Movement
Displaced by a bigger threat, these Outcasts have started causing issues in the Constitution Hall area.
Location: Constitution Hall
  • The Reckless
Outcast HVT.png
Kinship Front
The Kinship Front have been targeting civilian and JTF patrols in Downtown West.
Location: Downtown West
  • The Specter
Outcast HVT.png
Kinship Movement
Citizens of Downtown West are terrified of the Kinship Movement's growing influence in the area.
Location: Downtown West
  • The Creeper
Outcast HVT.png
Unity Front
The Unity Front are intent on avenging those who perished during the Roosevelt Island.
Location: West End
  • The Revenant
Outcast HVT.png
Unity Movement
The Unity Movement are determined to unite what remains of the Outcasts in DC.
Location: West End
  • The Phantom
Outcast HVT.png
The Deities
The Deities are Luna's eyes and ears in the Financial District.
Location: Financial District
  • The Mombu
Outcast HVT.png
The Mystères
The Mystères are a fearsome fearsome squad out Outcasts located in the Battery Park district.
Location: Battery Park
  • The Sobo
Outcast HVT.png
The Invisibles
The Invisibles keep themselves hidden, but they leave a distinct trail of violence in their wake.
Location: Civic Center
  • The Bacalou
Outcast HVT.png
The Swarm
The Swarm have influence over the entire city, but they pose the greatest threat to Judiciary Square.
Location: Judiciary Square
  • The Apostle
Outcast HVT.png
The Colony
The Colony have a tight grip over east mall after driving friendly forces out of the area.
Location: East Mall
  • The Disciple
Outcast HVT.png
The Legion
The Legion are known for their ruthless dominion over the Southwest region.
Location: West End
  • The Soldier
Outcast HVT.png
Hounding Front
The Westie was a professional dog trainer before he was abandoned in quarintine. He believes dogs are better than people.
Location: West End
  • The Westie
Outcast HVT.png
Amphibian Front
The Amphibian Front specializes in wet work and contaminating water sources to spread the virus.
Location: Foggy Bottom
  • The Frog
Outcast HVT.png
Hounding Front
The Dedicated Front are true believers in their leader The Faithful, who is determined to continue Emeline's Mission.
Location: Constitution Hall
  • The Faithful

Known Outcasts in Dark Zone East
Target Type Location
Outcast HVT.png
The Unbroken
Thrower Dark Zone East
Outcast HVT.png
The Flame
Sniper Dark Zone East
Outcast HVT.png
The Firmament
Tank Dark Zone East
Outcast HVT.png
The Monastic
Assault Dark Zone East
Outcast HVT.png
The Tired
Controller Dark Zone East
Outcast HVT.png
The Steady
Assault Dark Zone East
Outcast HVT.png
The Monastic
Heavy Weapons Dark Zone East
Known Outcasts in Dark Zone South
Outcast HVT.png
The Iron
Tank Dark Zone South
Outcast HVT.png
The Loyalist
Thrower Dark Zone South
Outcast HVT.png
The Flame
Assault Dark Zone South
Outcast HVT.png
The Ward
Assault Dark Zone South
Outcast HVT.png
The Creed
Thrower Dark Zone South
Outcast HVT.png
The Wisp
Sniper Dark Zone South
Outcast HVT.png
The Moroi
Controller Dark Zone South
Outcast HVT.png
The Valet
Heavy Weapons Dark Zone South
Known Outcasts in Dark Zone West
Outcast HVT.png
The Ceaseless
Sniper Dark Zone West
Outcast HVT.png
The Knave
Controller Dark Zone West
Outcast HVT.png
The Donor
Sniper Dark Zone West
Outcast HVT.png
The Sorcerer
Sniper Dark Zone West
Outcast HVT.png
The Genesis
Heavy Weapons Dark Zone West
Outcast HVT.png
The Wasted
Sniper Dark Zone West

Known Outcast Movements
Target Description Target
Outcast HVT.png
Emeline's Eidolon
Emeline's Eidolon are determined to fulfill Emeline's legacy, whatever the cost.
Location: Downtown West
Outcast HVT.png
The Loa
Tegan Silver ardently believes that anarchy is the only way to end tyranny.
Location: Financial District
Outcast HVT.png
The Horde
If chaos were a sport, Huntsman would be the best player on the field.
Location: East Mall
Outcast HVT.png
The Intrusion
There's only one thing that matters to Titan, riding the world of the human plague.
Location: West Potomac Park
Outcast HVT.png
The Flock
The Flock will follow Huntsman until the end, even if that means sacrificing their own.
Location: Federal Triangle
  • The Follower
Outcast HVT.png
Specter Front West
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Rogue
Outcast HVT.png
Specter Front North
Civilians are being ambushed by a group of Outcasts.
Location: Federal Triangle
  • The Pip
  • The Lampad
  • The Injector
Outcast HVT.png
Specter Front South
A group of Outcasts are terrorizing civilians
Location: West Potomac Park
  • The Flesh
  • The Hospice
  • The Caring
Outcast HVT.png
Simple Movement
People are being set on fire by a small group of Outcasts.
Location: Federal Triangle
  • The Righteous
Outcast HVT.png
Simple Movement North
Whatever force is shaking up Outcasts operations has driven this group into Judiciary Square. They're low on resources, and their desperation is driving them to attack any convoys they come across.
Location: Judiciary Square
  • The Infidel
Outcast HVT.png
Simple Movement West
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Fealty
Outcast HVT.png
Simple Movement East
As people leave the Theater, a group of Outcasts have been trying to set them on fire.
Location: Downtown East
  • The Brute
Outcast HVT.png
Simple Front East
These "simpletons" have descended upon Downtown West to bring a "deluge of flame" onto all the houses of learning. Any book and any person who even looks like they can read are added to the pyre.
Location: Downtown West
  • The Roar
Outcast HVT.png
Faith Front
People are being set on fire by a small group of Outcasts.
Location: Federal Triangle
  • The Brave
Outcast HVT.png
Faith Front North
Civilians are being executed by a small group of Outcasts.
Location: Foggy Bottom
  • The Priestess
Outcast HVT.png
Faith Front East
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Lush
Outcast HVT.png
Faith Front South
An Outcast clean-up crew is sweeping through Judiciary Square, killing everyone in their path. Theater forces have softened them up, but they were unable to deliver the killing blow.
Location: Judiciary Square
  • The Unceasing
Outcast HVT.png
Faith Movement
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed.
Location: West Potomac Park
  • The Petty
Outcast HVT.png
Faith Movement South
People are being set on fire by a small group of Outcasts.
Location: Judiciary Square
  • The Just
Outcast HVT.png
Faith Movement East
Civilians are being executed by a small group of Outcasts.
Location: West End
  • The Stead
Outcast HVT.png
Faith Movement North
Civilians are being ambushed by a small group of Outcasts.
Location: Constitution Hall
  • The Sourceress
Outcast HVT.png
Embers Front
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Liberation
Outcast HVT.png
Embers Front South
Terror attacks are being carried out by a small group of Outcasts.
Location: West Potomac Park
  • The Epidemic
Outcast HVT.png
Embers Front North
Civilians are being ambushed by a group of Outcasts.
Location: Federal Triangle
  • The Strong
Outcast HVT.png
Embers Front East
People are being set on fire by a small group of Outcasts.
Location: West End
  • The Stranger
Outcast HVT.png
Embers Front West
A small group of Outcasts have been executing civilians.
Location: West End
  • The Mound
Outcast HVT.png
Embers Movement
People are being set on fire by a small group of Outcasts.
Location: Federal Triangle
  • The Bloom
Outcast HVT.png
Embers Movement North
Whatever force is shaking up Outcasts operations has driven this group into Judiciary Square. They're low on resources, and their desperation is driving them to attack any convoys they come across.
Location: Judiciary Square
  • The Host
Outcast HVT.png
Embers Movement West
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Eye
Outcast HVT.png
Evening Front
A small group of Outcasts have been terrorizing civilians.
Location: Downtown West
  • The Perpetual
Outcast HVT.png
Evening Front East
These "simpletons" have descended upon Downtown West to bring a "deluge of flame" onto all the houses of learning. Any book and any person who even looks like they can read are added to the pyre.
Location: West Potomac Park
  • The Hostile
Outcast HVT.png
Evening Front North
A small group of Outcasts have been setting people on fire.
Location: Constitution Hall
  • The Ruined
Outcast HVT.png
Evening Front South
Civilians are being executed by a small group of Outcasts.
Location: Foggy Bottom
  • The Priestess
Outcast HVT.png
Mourning Front
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Lush
Outcast HVT.png
Mourning Front South
An Outcast clean-up crew is sweeping through Judiciary Square, killing everyone in their path. Theater forces have softened them up, but they were unable to deliver the killing blow.
Location: Judiciary Square
  • The Loyal
Outcast HVT.png
Mourning Front West
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed.
Location: West Potomac Park
  • The False
Outcast HVT.png
Mourning Front North
People are being set on fire by a small group of Outcasts.
Location: Judiciary Square
  • The Reject
Outcast HVT.png
Peace Movement
The Outcasts are shattering the tenuous peace between the Campus and the surrounding communities in Foggy Bottom. Put an end to their terrorism.
Location: Foggy Bottom
  • The Breaker
Outcast HVT.png
Peace Movement East
People are being set on fire by a small group of Outcasts.
Location: West End
  • The Blossom
Outcast HVT.png
Peace Front West
A small group of Outcasts have been setting fires near the settlements.
Location: Constitution Hall
  • The Jolly
Outcast HVT.png
Peace Front South
Civilians are being ambushed by a group of Outcasts.
Location: Judiciary Square
  • The Hostess
Outcast HVT.png
Kindled Front
A stone-cold killer going by the name The Cloak is stamping out resistance across the West End. Put a stop to them before they quench the fire for liberty.
Location: West End
  • The Cloak
Outcast HVT.png
Kindled Front South
The Outcasts are shattering the tenuous peace between the Campus and the surrounding communities in Foggy Bottom. Put an end to their terrorism.
Location: West End
  • The Aggravated
Outcast HVT.png
Kindled Front East
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Pious
Outcast HVT.png
Kindled Front West
As people leave the Theater, a group of Outcasts have been trying to set them on fire.
Location: Downtown East
  • The Strained
Outcast HVT.png
Kindles Front North
A small group of Outcasts have been executing civilians.
Location: West Potomac Park
  • The Salve
Outcast HVT.png
Harbor Movement
People are being set on fire by a group of Outcasts.
Location: Constitution Hall
  • The Designer
Outcast HVT.png
Harbor Movement North
A group of Outcasts have been setting fires near civilians.
Location: Foggy Bottom
  • The Donor
Outcast HVT.png
Harbor Movement West
A group of Outcasts have been ambushing civilians.
Location: Constitution Hall
  • The Architect
Outcast HVT.png
Safe Harbor Movement
Terror attacks are being carried out by a small group of Outcasts.
Location: West Potomac Park
  • The Disposed
Outcast HVT.png
Safe Harbor Movement West
A group of Outcasts have been ambushing civilians.
Location: Constitution Hall
  • The Geist
Outcast HVT.png
Safe Harbor Movement South
Terror attacks are being carried out by a small group of Outcasts.
Location: West Potomac Park
  • The Wizard
  • The Apparent
Outcast HVT.png
Safe Harbor Movement North
Civilians are being ambushed by a group of Outcasts.
Location: Federal Triangle
  • The Strong
Outcast HVT.png
Safe Harbor Movement East
Terror attacks are being carried out by a small group of Outcasts.
Location: West Potomac Park
  • The Golden
Outcast HVT.png
Safe Harbor Front North
People are being set on fire by a group of Outcasts.
Location: Constitution Hall
  • The Arrangement
  • The Ardent
Outcast HVT.png
Safe Harbor Front East
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Equalizer
  • The Brethren
Outcast HVT.png
Hierophant Front
Outcasts have amassed a large force in the West End. It looks like they're preparing to crash through the city and burn it all down.
Location: West End
  • The Empire
  • The Lamia
  • The Wanderer
Outcast HVT.png
Hierophant Front North
Fires are being set by a group of Outcasts.
Location: Federal Triangle
  • The Content
  • The Poppin
  • The Raft
Outcast HVT.png
Hierophant South
A group of Outcasts have been setting fires near civilians.
Location: West Potomac Park
  • The Judged
  • The Purity
  • The Dawn
Outcast HVT.png
Sacred Front
Terror attacks are being carried out by a group of Outcasts.
Location: West Potomac Park
  • The Child
  • The Planner
Outcast HVT.png
Sacred Front East
A group of Outcasts have been setting fires near civilians.
Location: West End
  • The Pious
  • The Sparse
  • The Empress
Outcast HVT.png
Sacred Front North
A group of Outcasts have been executing civilians.
Location: Constitution Hall
  • The Grandeur
  • The Battle-weary
  • The Chariot
  • The Coin
Outcast HVT.png
Sacred Front South
Terror attacks are being carried out by a group of Outcasts.
Location: Constitution Hall
  • The Morning
  • The Thief
  • The Compassion
  • The Draw
Outcast HVT.png
Dusk Front North
A small group of Outcasts have been executing civilians.
Location: West Potomac Park
  • The Sorceress
  • The Exalted
  • The Fertile
  • The Fighter
Outcast HVT.png
Dusk Front South
Terror attacks are being carried out by a group of Outcasts.
Location: Downtown East
  • The Arranger
  • The Constant
  • The Firm
  • The Grating
Outcast HVT.png
Dusk Front East
A group of Outcasts have been setting fires near civilians.
Location: Federal Triangle
  • The Bylun
  • The Sculptor
  • The Flush
  • The Genesis
Outcast HVT.png
Mercy Front West
Civilians are being ambushed by a group of Outcasts.
Location: Federal Triangle
  • The Savor
  • The Array
  • The Paladin
Outcast HVT.png
Mercy Front East
A group of Outcasts is capturing rivals in Constitution Hall and releasing them back into DC. At this rate, they're going to start a brand-new outbreak. Shut them down.
Location: Constitution Hall
  • The Keeper
  • The Dream
  • The Jovial
Outcast HVT.png
Harbinger's Front South
Whatever force is shaking up Outcasts operations has driven this group into Judiciary Square. They're low on resources, and their desperation is driving them to attack any convoys they come across.
Location: Judiciary Square
  • The Faith
  • The Yarn
  • The Grievous
  • The Guide
Outcast HVT.png
Harbinger's Front West
A group of Outcasts has been grabbing people in the West End. They're planning some kind of catch and release game, and I don't like the look of it.
Location: West End
  • The Heir
  • The Balk
  • The Ambler
Outcast HVT.png
Dawn Front
As people leave the Theater, a group of Outcasts have been trying to set them on fire.
Location: Downtown East
  • The Launch
  • The Hermit
  • The Immaculate
  • The Kilt
Outcast HVT.png
Dawn Front North
These "simpletons" have descended upon Downtown West to bring a "deluge of flame" onto all the houses of learning. Any book and any person who even looks like they can read are added to the pyre.
Location: Downtown West
  • The Systemic
  • The Liberator
  • The Mast
  • The Match
Outcast HVT.png
Dawn Front East
People are being set on fire by a small group of Outcasts.
Location: Federal Triangle
  • The Mindful
  • The Monastic
  • The Monk
  • The Pleasing
Outcast HVT.png
Dawn Front South
A small group of Outcasts is terrorizing civilians.
Location: West End
  • The Rejected
  • The Predisposed
  • The Raffe
  • The Ranger
Outcast HVT.png
Dawn Front West
Whatever force is shaking up Outcasts operations has driven this group into Judiciary Square. They're low on resources, and their desperation is driving them to attack any convoys they come across.
Location: Judiciary Square
  • The Hermitage
  • The Rod
  • The Seeker
Outcast HVT.png
Angel's Path
People are being set on fire by a small group of Outcasts.
Location: Downtown West
  • The Painter
  • The Swift
Outcast HVT.png
Angel's Path East
Terror attacks are being carried out by a group of Outcasts.
Location: Downtown West
  • The Bewitched
  • The Mellow
Outcast HVT.png
Angel's Path South
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed.
Location: West Potomac Park
  • The Viceroy
  • The Vedmak
  • The Thief-Acrobat
Outcast HVT.png
Truth Walkers North
A group of Outcasts have been setting fires near civilians.
Location: Federal Triangle
  • The Bylun
  • The Sculptor
  • The Silent
Outcast HVT.png
Truth Walkers East
Civilians are being executed by a group of Outcasts.
Location: East Mall
  • The Lover
  • The Mourning
  • The Maker
Outcast HVT.png
Eternal Front
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed.
Location: West Potomac Park
  • The Mystic
  • The Steady
  • The Strand
  • The Unbreakable
Outcast HVT.png
Eternal Front North
Outcasts have appeared in West Potomac Park. They're gathering together several resistance cells and directing them to meet up at an unknown location. We need to know where they are headed.
Location: West Potomac Park
  • The Sage
  • The Unbroken
  • The Valet
  • The Vow
Outcast HVT.png
Eternal Front West
A group of Outcasts are capturing rivals and releasing them back into D.C. At this rate, they're going to start a brand new outbreak. Shut them down.
Location: Constitution Hall
  • The Array
  • The Lush
  • The Savor
Outcast HVT.png
Eternal Front East
Fires are being set by a group of Outcasts.
Location: White House
  • The Moon
  • The Patient
  • The Grace


Weapons Used

Outcast Weapons
Assault Rifles
Classic AK-M  •  FAL SA-58
Light Machine Guns
Military RPK-74 M
Submachine Guns
MP5A2  •  MP7  •  Black Market T821
Shotguns
M870 Express  •  Military M870  •  Double Barreled Shotgun
Sidearms
M1911  •  Tactical M1911  •  M45A1  •  Police 686 Magnum  •  PF45
Gadgets
M32A1 Grenade Launcher  •  40mm Incendiary Grenades
RC car with Saw-blades  •  Explosive Suicide Vest  •  Sledgehammer  •  Flamethrower
Molotov Cocktails  •  Bow with Explosive Arrows  •  Incendiary Grenades  •  DC-62 Grenades


Archetypes

Before the outbreak, we used to call these guys co-workers, friends and family. Now we just call them sons of bitches. We've all lost loved ones, but these guys have given themselves to vengeance instead of trying to rebuild. I know they were wronged by that quarantine, but what they're doing now is beyond the pale.

The Assault Unit are survivors from the Roosevelt Island Quarantine who wish to seek revenge on those responsible. Although they lack combat experience, they fight with passion and are quickly learning their way on the battlefield.

Strategic Data

  • Basic attack troops that wield Classic AK-M (Regular) or a FAL SA-58 (Veteran/Elite). They can be identified by their black and yellow hooded cloaks and lack of special equipment, as well as civilian clothing underneath.
  • In terms of tactics, they are more aggressive than True Sons Assaults, who are more cautious.
  • However, they are smarter than Hyena Assaults and use cover more often, and are better armed.
  • Elite assaults will be equipped with Frag grenades.
  • Bounty Assaults wield Oxidizer Chem Launcher, Incendiary Grenades, Contact concussion mines, Cleaner Incendiary RC car.
  • DZ Assaults wield DC-62 Grenades.

I'm a big fan of explosions, but just how broken do you have to be to strap a bomb on yourself? Put a bullet in their tank and stand back. Yeah, I know, I shouldn't say it like that, but damn, I just don't know what else to say. It's frustrating when you think about us trying to rebuild while these assholes are giving everyone a front-row seat to their private apocalypse.

Rushers are suicide bombers that are infected with the Green Poison. They know they have a short life expectancy ahead of them and want to take down as many of their enemies as possible when they die. Rushers often spend their final hours listening to propaganda.

Strategic Data

  • A speedy suicide bomber equipped with an explosive vest.
  • They run at their target with the intent to blow themselves up, taking out the enemy in the process.
  • They are easily identified by their shaved head, light gear, and the flashing bomb on their vest. Their vest can be shot, causing them to explode prematurely, damaging friend and foe alike.
  • Elite variants will set themselves on fire, adding a fire effect to their explosion similar to a Molotov, and can be identified by the rushers waving their arms around like maniacs.
  • These units are at their most dangerous when an Agent is distracted by other Outcasts.
  • A single one can spell doom if they can get close enough before they are noticed. Due to this, Agents should keep an eye out for these units when Outcasts are present, and prioritize destroying them when possible.

The thought of these guys scurrying round trying to get a buch of psychopaths to use incendiary rounds would make me laugh if it wasn't so frightening. If you don't manage to destroy their ammo crate, make sure to stop by and grab some of those incendiary rounds for yourself.

The support unit's primary objective is to provide their allies with ammunition on the battlefield. Picked for their speed, they are comprised of the most physically fit members of the Outcasts.

Strategic Data

  • Unit that places down ammo boxes for his allies and are armed with a Black Market T821 (regular) or MP7 SMG (Veteran/Elite).
  • These ammo boxes contain special ammo that then can be picked up by other Outcasts. This box can be shot and will damage anything in a small area.
  • They can be identified by the large backpack on their back, as well as their unhelmeted heads and yellow sleeveless T-shirts.
  • Although they are much like the Assault archetype, they are far more dangerous as their bullets can cause burning in certain instances.
  • Regular and Veteran versions use Incendiary Ammo, while the Elite variants utilize shock rounds. They usually drop special ammo upon death.
  • There is a special ammo box on their backpack that if shot will do explosive damage and disable their ability to place down ammo boxes.

The bow may not be the most high-tech solution to ranged combat, but it does carry some advantages. Chief among them are silence and the ability to attach explosives. If you say one word about 'my people' using them because I'm First Nations, I'm going to rip you a new one.

Snipers use a bow and arrow on the battlefield to preserve ammunition. When they are not fighting, they spend their time crafting arrows and experimenting with different arrowheads.

Strategic Data

  • A Long-range bowman unit that wields a bow with explosive arrows, and an M1911 (regular) or a M45A1 (Veteran/Elite) at close range.
  • These arrows have travel time, and the "sniper glare" is attached to them, making them easy to dodge if one is attentive enough.
  • When an arrow hits an agent, it causes heavy damage and staggers the agent out of cover, and then explodes for more damage and stagger.
  • This can expose agents to attacks from other units, making Snipers potentially very deadly to distracted agents.
  • When a Bowman is drawing his bow, he can be interrupted, which will cause him to blow himself up with his own arrow.
  • Their quiver is also vulnerable and can be blown up with a few well-placed shots.
  • Elite variants fire arrows that contain incendiary arrows that after exploding, cover the ground in fire for a short time.
  • Bounty Named variants use stolen SHD and Hyena Turrets, place down incendiary ammo boxes, and throw tactical grenades.

Alcohol, rag and a bottle. Simple. Brutal. Effective. Don't ask 'em for a light. The common tool of vandals and rioters has become the symbol of warlords and murderers.

Throwers are equipped with Molotov cocktails made from whichever explosive or flammable compounds they can find at the time: petrol, gas, industrial-grade laundry detergent. Throwers are prone to self-immolation. It's not uncommon for them to perish during the manufacturing process.

Strategic Data

  • Offensive units equipped with an M1911 (regular) and an MP5A2 SMG (Veteran/Elite) that throws Molotov cocktails.
  • They can be identified by their yellow baseball caps.
  • The Molotovs they throw leaves a patch of fire around an area for a length of time and will explode on impact, so evasive maneuvers must be taken while they are still in midair.
  • Just like Grenadiers of other factions, they can be interrupted mid-throw, and their red pouch on their right thigh can be destroyed. Note that if their Molotov is shot out of the air, the fire will spread to the ground right under it, regardless of how high in the air the cocktail was. 
  • Elite variants will throw incendiary grenades that detonate after a short fuse and a wider radius, similar to an elite True Sons Thrower.
  • Bounty Throwers will be equipped with Proximity Concussion Mines and Nail Bombs.
  • Dark Zone Throwers are armed with various SHD Tech, BTSU Tech, and tactical grenades.

Came up against a few of these a while back. Can't say I'm a huge fan of theirs. Though I'd guess they're not a huge fan of mine at this point, either. Keep your head down and get your flank on. That ammo pouch makes a great target.

The Heavy Weapons unit uses light machine guns and suppression techniques to immobilize their enemies. Many of them were formally riot police and know the streets of DC well. They often hold live drills in rural areas of the city to test new tactics.

Strategic Data

  • Unit armed with an Military RPK-74 M LMG and PF45 pistol that provide suppressive fire with their LMG.
  • Functionally, they are very similar to True Sons' Heavy Weapons, (the ammo pack weak spot and suppression tactics) but they lack the armored helmet and ability to go prone.
  • If their ammo pack is hit they will flail as their ammo pack goes off, but if they survive they switch to their PF45. Only veteran and higher ranks appear to spawn.
  • Bounty Heavy Weapons are armed with SHD tech, BTSU tech and tactical grenades.
  • Dark Zone Heavy Weapons are armed with more dangerous SHD tech and grenades.

Their dogs are inspired by fear of punishment, not love of owner, and that tells pretty much everything you need to know about these guys. Anyone who beats their animals to keep them in line doesn't have a place in this world or the next. Our treatment of animals is a reflection of our deepest morality.

Controllers operate RC cars equipped with spinning blades. They find a great sense of satisfaction in seeing their enemies get brutally slashed apart. Many of them previously worked as mechanics or engineers.

Strategic Data

  • Technical unit that utilizes an RC car equipped with sawblades.
  • They also pack a Double Barrel shotgun (Regular) or Military M870 (Veteran/Elite).
  • They can be identified by the large antenna protruding from their backpack.
  • These RC cars will rush towards their target and attempt to cut them apart with the spinning saws.
  • When they connect, the victim will suffer constant heavy damage and bleeding effect.
  • Additionally, the RC cars are heavily armored on the front and sides, but they have a weak spot on the rear.
  • The RC can be avoided with a dodge roll.
  • The Saws can be destroyed.
  • Dodging also can make the car get stuck.
  • Bounty Controllers are armed with stolen SHD tech and tactical grenades.
  • Named Dark Zone Controllers are armed with stolen SHD tech, Hyena tech, and tactical grenades.

Back in April, we had one of these guys walk up to Haven's gate and just start on it with his sledge. I think he thought the metal made him some kind of superhero. What the honest-to-god-fuck is wrong with these guys? Strapping that much metal to yourself and bashing people's brains in with a hammer is next-level crazy.

Tanks have been recruited based on their physical strength. Once they've picked a target, they won't stop attacking until their victim is dead. Outside of combat, Tanks perform most of the manual labor tasks inside Outcast settlements.

Strategic Data

  • Heavily-armored melee unit armed with a sledgehammer.
  • They walk towards their target, but will switch to sprinting if they get close enough.
  • They deal very high damage with each swing, but their attacks are slow, and leave the tank vulnerable to a counterattack.
  • Agents that get accustomed to the timing of each swing can easily dodge roll away from each attack and strike back for heavy damage.
  • Named Outcast Tanks are faster and do more damage per hit.
  • Some named Tanks in the Kenly College Expedition are armed with flamethrowers.
  • Named Tanks in the Dark Zones have stolen SHD Technology and different grenades.

Flamethrowers? Who gave them flamethrowers? It just seems a bad idea to give legitimate crazies access to fire. I've got a bad feeling about how this one is going to play out.

Scorchers were originally formed to utilize the Outcast's abundant fuel supplies. They began using flamethrowers in combat and quickly became one of the most feared units on the streets of DC.

Strategic Data

  • Typically female Outcast members that utilize homemade flame throwers and can be recognized from their soot-streaked goggles and sleeveless tops.
  • They weak spot is the red fuel tank they carry on their waist. Destroying the fuel tank will cause heavy damage to them, or in certain instances, (such as on regular variants) kill them up front.
  • If their fuel tank is shot, it explodes, deals explosive damage after a short countdown and leaves the scorcher unable to use their flamethrower, and will switch to a 586 magnum (regular) or a Police 686 Magnum (Veteran/Elite), similar to the heavy weapons.


Quotes

Combat

  • Fuck you, Agent!
  • Fuck the Division!
  • Taken way too many hits! - armor depleted
  • Gonna need to keep my head down! - pressured
  • Stop Shooting! - suppressed
  • Shoot someone else, will ya! - suppressed
  • You'll pay for your crimes! - Outcast dies.
  • Stop that Agent healing! - Agent using healing.

  • Outcasts!
  • Hold still!
  • Come here! Give me a hug! - Attacking

  • Eat this!
  • Come get your ammo! - ammo box placed
  • Ammo here! - ammo box placed
  • Keep hiding, shithead!
  • Back the fuck up! - Surprised at close range
  • You're mine asshole!- Surprised at close range

  • Eat this!
  • I'll get you next time!
  • Keep hiding, shithead!
  • Damn, not another one! - Outcast dies.

  • Yeah! Screw the Division!
  • Screw you, Agent!
  • You kill for those who spread the Green Poison!
  • The fire will be a beacon to all!
  • Outcast down! - Outcast dies.
  • Light them up! - Throwing
  • Burn, baby, burn! - Throwing
  • Bring light to the darkness! - Throwing
  • Burn out the blight! - Throwing
  • Seriously, keep your fucking head down! - Suppressed.
  • Where was that medkit when people died on that island?! - Armor kit being used.

  • Fuck you, Agent!
  • Fuck the Division!
  • Winged that son-of-a-bitch!
  • Dammit! - Outcast dies
  • Hell no! -Outcast dies
  • You bastard! -Outcast dies
  • Need new plates! - armor destroyed
  • Shit! - grenade
  • This for real?! - grenade

  • Fuck you, Agent!
  • Fuck the Division!'

  • Fuck you, Agent!
  • I have you!
  • I am an Outcast, I will outlive them! - damaged armor.
  • Armour won't take another hit! - damaged armor.
  • They're making me a target! - damaged armor.

  • Fuck you, Agent!
  • Government's always changing the rules!
  • Fuck the Division!
  • I have you!
  • I'm taking fire! - damaged armor.
  • I need new plates! - damaged armor.
  • Oh god, I'm gone! - fuel tank hit.
  • fuck fuck fuck! - damaged fuel tank.


Gallery


Appearances

Community content is available under CC-BY-SA unless otherwise noted.