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|name=Garmercy
 
|name=Garmercy
 
|level= 16
 
|level= 16
|location=[[Gramercy]], (687, 2816)
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|location=[[Gramercy]]
 
|description=A transponder from a first wave Division has begun signaling from inside the New York Police Academy. Investigate the beacon and gather any evidence you find.
 
|description=A transponder from a first wave Division has begun signaling from inside the New York Police Academy. Investigate the beacon and gather any evidence you find.
 
|supplies={{Tech}} <font color="#FFA000">500</font>
 
|supplies={{Tech}} <font color="#FFA000">500</font>
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|hardCredits= <font color="#FF7E05">13,500</font>
 
|hardCredits= <font color="#FF7E05">13,500</font>
 
|hardItem={{Specialized|Police Academy|Specialized Gear}}
 
|hardItem={{Specialized|Police Academy|Specialized Gear}}
|title = Police Academy|enemies = LMB|image = Manu-t-thedivision-06-1.jpg}}'''Police Academy''' is a story mission in ''[[Tom Clancy's The Division]]''.
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|title = Police Academy|enemies = [[LMB]]
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[[Scarecrow]]|image = }}'''Police Academy''' is the third tech main mission in ''[[Tom Clancy's The Division]]''.
   
 
A transponder from a First Wave Division agent has begun signaling from inside the New York Police Academy. Investigate the beacon and gather any evidence you find.
 
A transponder from a First Wave Division agent has begun signaling from inside the New York Police Academy. Investigate the beacon and gather any evidence you find.
  +
  +
== Pre Mission Dialogue ==
  +
'''Paul Rhodes''': ''I'm not recognizing this signal.''
  +
  +
'''Faye Lau:''' ''That's a First Wave Agent's distress beacon.''
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  +
'''Paul Rhodes'':'''''<nowiki/>'' It just started going off. No warning, no prior signal - what the hell?''
  +
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'''Faye Lau''': ''Your guess is as good as mine. But see if you ID a location on that pulse. And pray it keeps broadcasting.''
  +
  +
== Briefing ==
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'''Faye Lau:''' ''We're picking up the signal from a first wave agent's transponder, locating in the main building of the New York Police Academy. Any time a Shade tech signal pops up, we check it out. And if the agent attached to it is still alive, that'll be a nice bonus. Of course, odds are the agent's dead. But anything you can learn how that tech got there - and what happened to the agent wearing it - gets us that much closer to understanding what went wrong.''
   
 
== Objectives ==
 
== Objectives ==
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*Find the distress signal location
*
 
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*Secure the parking garage
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*Investigate the police academy
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*Defeat the attackers
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*Analyze the ECHO
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*Access the security system
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*Neutralize the ambushing LMB
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*Take down the rogue agent
   
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== Post Mission dialogue ==
==Walkthrough==
 
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'''Paul Rhodes''': ''Shit, you're not gonna believe this one. [https://thedivision.fandom.com/wiki/Aaron_Keener This guy's more nihilistic than I am.]''
Enter the mission through the garage tunnel entrance. Interact with the object on the ground. A wave of [[Rifleman|Riflemen]] and two [[Scout]]s will spawn. After dealing with them enter the elevator. On your right ahead will be a Rifleman, a [[Gunner]] across the hall, and two Riflemen and two Scouts behind a doorway on the right side wall. Turn right on the hallway ahead and head upstairs. Two Riflemen on the current second floor and a [[Sniper]] on the third floor will be in sight. Cross the stairwell and head through the hallway up ahead, where Riflemen, [[Grenadier]]s and a Scout are standing guard. Then enter the elevator on your left.
 
   
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'''Faye Lau: '''''Mr. Rhodes, let's just let the agent see the footage and evaluate, okay? But yes, it's a doozy.''
You'll find two Riflemen ahead; they will momentarily fall back. Entering the control room, you'll encounter some Riflemen and a scout. Later a wave of Riflemen and a Gunner will spawn. Then a wave of a Rifleman, a Scout, and an elite Gunner will spawn. Go through the server room ahead and go down the stairway and enter the gym. You'll encounter an [[ECHO|ECHO beacon]], activate it.
 
   
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== Rewards ==
Interact with the security system downstairs. While waiting, a Gunner, a Scout, and a Rifleman will enter through the entrance. Riflemen will be position outside. Then later a group of veteran Riflemans, a veteran Scout, and an elite [[Rogue First Wave Division Agent]] named [[Scarecrow]] will spawn. Later Snipers will enter the battle. Try to dwindle the amount of common [[Last Man Battalion]] enemies by remaining inside. Then when possible, head outside and take down Scarecrow. Beware of enemy Snipers outside.
 
   
 
==Lootables==
 
==Lootables==
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==Tips==
 
==Tips==
*In grouped co-op, some enemy squads will have an [[Engineer]].
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*In grouped co-op, some enemy squads will have an [[Engineer]]
*This location is very enclosed, which creates an ideal amount of choke points.
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*This location is very enclosed, which creates an ideal amount of choke points
*After going up the first stairwell, there is a small gap where you can go around the right wing instead of the left wing to flank the Riflemans at the second floor.
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*After going up the first stairwell, there is a small gap where you can go around the right wing instead of the left wing to flank the Riflemen at the second floor
*During the final sequence of the mission, you can use the balcony as a holdout spot if you backtrack upstairs from where you analyzed the [[ECHO]] beacon.
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*During the final sequence of the mission, you can use the balcony as a holdout spot if you backtrack upstairs from where you analyzed the [[ECHO]] beacon
   
 
==Trivia==
 
==Trivia==
*This is the first mission involving [[Last Man Battalion]].
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*This is the first mission involving [[Last Man Battalion]]
[[Category:Missions]]
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[[Category:The Division]]
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[[Category:Missions in The Division]]

Revision as of 14:48, 10 June 2020

Police Academy is the third tech main mission in Tom Clancy's The Division.

A transponder from a First Wave Division agent has begun signaling from inside the New York Police Academy. Investigate the beacon and gather any evidence you find.

Pre Mission Dialogue

Paul Rhodes: I'm not recognizing this signal.

Faye Lau: That's a First Wave Agent's distress beacon.

Paul Rhodes: It just started going off. No warning, no prior signal - what the hell?

Faye Lau: Your guess is as good as mine. But see if you ID a location on that pulse. And pray it keeps broadcasting.

Briefing

Faye Lau: We're picking up the signal from a first wave agent's transponder, locating in the main building of the New York Police Academy. Any time a Shade tech signal pops up, we check it out. And if the agent attached to it is still alive, that'll be a nice bonus. Of course, odds are the agent's dead. But anything you can learn how that tech got there - and what happened to the agent wearing it - gets us that much closer to understanding what went wrong.

Objectives

  • Find the distress signal location
  • Secure the parking garage
  • Investigate the police academy
  • Defeat the attackers
  • Analyze the ECHO
  • Access the security system
  • Neutralize the ambushing LMB
  • Take down the rogue agent

Post Mission dialogue

Paul Rhodes: Shit, you're not gonna believe this one. This guy's more nihilistic than I am.

Faye Lau: Mr. Rhodes, let's just let the agent see the footage and evaluate, okay? But yes, it's a doozy.

Rewards

Lootables

  • A Standard gear through the door where the first wave of Last Man Battalion spawned.
  • Behind a locked door is a Specialized gear.
  • Before entering up the first stairway, turn right to find a Standard gear straight ahead.
  • Before entering up the first stairway, turn right and enter first door on the left the first to find a medic bag.
  • From an open two-door way on the left wing of the first stairwell, there is a lootable cabinet.
  • After crossing the first stairwell, head into the restrooms on the right side to find a lootable backpack.
  • After crossing the first stairwell, take the door on the right to find a Standard gear.
  • Hurdle over a broken window near the elevator to find a grenade case.
  • Turn left after exiting the elevator to find a grenade case.
  • In a locker room on the first door prior to exiting the elevator, there is a medic bag in the locker room.
  • In a server room ahead is a lootable cabinet.

Tips

  • In grouped co-op, some enemy squads will have an Engineer
  • This location is very enclosed, which creates an ideal amount of choke points
  • After going up the first stairwell, there is a small gap where you can go around the right wing instead of the left wing to flank the Riflemen at the second floor
  • During the final sequence of the mission, you can use the balcony as a holdout spot if you backtrack upstairs from where you analyzed the ECHO beacon

Trivia