This article, Shotguns, has insufficient information and needs more content. You can assist The Division Wiki by expanding this article as much as you can.
TD Shotguns

Shotguns are a category of weapons in Tom Clancy's The Division. They are close-range weapons, having high damage, while having a short effective range.

Overview Edit

Shotguns are best used for combating enemies at close range, where their buckshot spread can hit the target effectively in multiple areas at once.

In-Game Edit

Shotguns fire buckshot (The Medved uses slugs.) They suffer from low range and wide pellet spread, making close range engagements ideal.

Shotguns have a native bonus of increased stagger towards enemies. When an NPC gets hit by a shotgun, they will be staggered, making them unable to fire, and exposed for a short time. When using stagger against players, their aim will flinch, making their reticle sway off of and away from their target.

Weapon Types Edit

Pump-Action Edit

A pump action has high damage and a decent output, but it has a slow reload speed due to having a tubular magazine.

Semi-Automatic Edit

Semi-Automatic shotguns have a high output and do decent damage.

The Super 90 and SASG-12 are the only two semi-automatic shotguns. The former has higher damage of the two but a slower reload speed, while the latter has a faster reload speed (since the bullets are magazine-fed) but has a lower damage of the two.

Break Action Shotgun Edit

A Break Action Shotgun (a type of shotgun where the back must be opened for it to be reloaded) has the highest damage out of all the shotguns, but has the slowest reload rate and slowest output.

The only shotgun like this is the Double Barrel, along with its Sawed Off and Exotic variants.

Automatic Edit

Automatic shotguns have the highest output but do the least amount of damage.

The only automatic shotgun is the Showstopper (see below.)

Shotguns Edit

Base Weapons Edit

Pump-Action Edit

Semi-Automatic Edit

Breech Edit

Exotic Variants Edit

Semi-Automatic Edit

Breech Edit

Automatic Edit

Trivia Edit

  • If the player performs a melee hit while holding a Shotgun in Tom Clancy's The Division 2, the agent will perform a short right-to-left swing in front of them.
Weapons in Tom Clancy's The Division
Assault Rifles
ACR  •  AK-47 (Warlord)  •  FAL  •  M4 (Liberator)  •  POF P416
SCAR-L (Caduceus)  •  G36  •  Bullfrog  •  Urban MDR
Light Machine Guns
L86 LSW  •  M60 (Hungry Hog)  •  RPK-74 (Pakhan)  •  M249 B  •  MG5  •  Big Alejandro
Marksman Rifles
M44  •  M1A (Historian)  •  M14  •  SRS  •  SCAR-H (Tenebrae)
SVD  •  M700  •  The Devil's Heel (Devil/Heel)
Submachine Guns
T821 (Midas)  •  MP5  •  MP7  •  Vector  •  SMG-9 (Hildr/Eir)  •  AUG A3
PP-19  •  UMP-45  •  Thompson M1928 (Tommy Gun)  •  The House
Double Barrel Sawed Off (Defiler)  •  Double Barrel Shotgun (Cassidy)
M870  •  SASG-12 (Medved)  •  Super 90  •  Showstopper
586 Magnum  •  M1911 (Centurion)  •  M9 (Damascus)  •  PF45
Px4 Storm  •  X-45  •  93R  •  Rhino (Golden Rhino)

Community content is available under CC-BY-SA unless otherwise noted.