Reinforces a cover, increasing weapon performance and mitigation for allies behind it.
Modifications
Base
Attributes
Type
Base
Total
Damage Resistance
5.0 %
26.73 %
Weapon Accuracy
5.0 %
26.73 %
Effect Range
8.0 m
8.0 m
Lifetime
30.0 s
30.0 s
Deploy Range
30.0 m
30.0 m
Cooldown
45.0 s
5.0 s
Allies in the area of effect are buffed, while enemies are debuffed for the same amounts.
Modifications
Base
Attributes
Type
Base
Total
Damage Resistance
7.0 %
37.43 %
Weapon Accuracy
7.0 %
37.43 %
Effect Range
8.0 m
8.0 m
Lifetime
20.0 s
20.0 s
Deploy Range
30.0 m
30.0 m
Cooldown
45.0 s
5.0 s
Allies using a reinforced cover slowly recover their health and get their skill cooldowns decreased.
Modifications
Base
Attributes
Type
Base
Total
Damage Resistance
7.0 %
37.43 %
Weapon Accuracy
7.0 %
37.43 %
Effect Range
6.0 m
6.0 m
Lifetime
30.0 s
30.0 s
Deploy Range
30.0 m
30.0 m
Cooldown
45.0 s
5.0 s
Allies using a reinforced cover are hidden from hostile pulses and have reduced threat. Hostiles shot by allies from behind the cover are pulsed.
Modifications
Base
Attributes
Type
Base
Total
Damage Resistance
7.0 %
37.43 %
Weapon Accuracy
7.0 %
37.43 %
Effect Range
8.0 m
8.0 m
Lifetime
30.0 s
30.0 s
Deploy Range
30.0 m
30.0 m
Cooldown
45.0 s
5.0 s
Extends the effect so that it lasts for a period of a time after leaving the cover.
Max Cap for all Smart Covers[]
Damage resistance: 75%
Damage increase: 50%
Cooldown: 20 seconds
Tips[]
Can be used to assist group members who are suppressed by continuous sniper fire, giving them enough attack power to fight back.
The Smart Cover device can be destroyed by gunfire along with explosions so it's important that the device is placed out of harm's away.
The Trapper Mod is useful for dealing consistent damage against suppressed enemies though this mod is less effective against players.
The Trapper Mod is meant to be deployed onto the object/area which an enemy is using for cover (i.e. an NPC sniper); may also be deployed onto object/area the player is using for cover, similar to the base Smart Cover or other Smart Cover mods.
Trivia[]
The Smart Cover device can be deployed from a launcher, the same as the Sticky Bomb, and First Aid. The launcher's color is white.
Gallery[]
The attachment to the backpack when Smart Cover Skill is equipped
The Launcher for the Sticky Bomb. The Smart Cover uses the same launcher, with the orange ring replaced with white