Tom Clancy's The Division | Tom Clancy's The Division 2 |
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The Sticky Bomb is a Tech skill appearing in Tom Clancy's The Division.
It is a piece of SHD Technology that lets an Division Agents fire an adhesive-tipped bomb that attaches to any surface (including enemies) and is manually detonated for explosive damage in a radius.
It is one of the two skills immediately available to all agents upon starting the game, alongside Pulse.
All the Skill Mods require the Tech Wing Upgrade - Generators.
Base values for the Sticky Bomb at Level 30[]
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Trivia[]
- This skill cannot do headshot damage.
- If the Sticky Bomb is attached to an enemy, the victim may pull it off them and throw it away if not detonated. The higher rank the enemy, the quicker they can remove the bomb. The bomb will still be active even when removed, so it can still be detonated.
- The Sticky Bomb cannot be detonated mid-flight. This includes while it's sailing through the air or when an enemy pulls the bomb off their person and throws it away.
- This Skill uses the same launcher as the First Aid and Smart Cover skills.
- Before Update 1.6, the Sticky Bomb detonates instantly when the key is pressed.
- In Update 1.6, that has changed to having a 1-second delay before exploding.
- This change was reverted in Update 1.8.
- In Update 1.6, that has changed to having a 1-second delay before exploding.
- Before Update 1.6, Mod 3 was known as the Proximity Fuse, exploding when a hostile enters the explosion radius.
- There is a skill mod that is not available in the final game.
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Appearances[]
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