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The Sticky Bomb skill makes a return to the Warlords of New York Expansion as a reward for killing two out of four of Aaron Keener's rogue lieutenants, but also a primary target during the Roosevelt Island Manhunt: Jupiter Mission.

Base values for the Sticky Bomb at Level 40[]

Sticky Bomb
Base Attributes
Burn Sticky Bomb icon
Skill Tier Overcharge Base Total
Tier 1: +15.0% Burn Damage / +15.0% Burn Duration / +15.0% Skill Haste +100.0% Burn Damage Cooldown 54.5 seconds
Tier 2: +20.0% Burn Damage / +40.0% Burn Duration / +30.0% Skill Haste +200.0% Burn Duration Duration 12.0 seconds
Tier 3: +30.0% Burn Damage / +60.0% Burn Duration / +45.0% Skill Haste +500.0% Skill Haste Damage 1.094.977
Tier 4: +40.0% Burn Damage / +80.0% Burn Duration / +60.0% Skill Haste
Tier 5: +50.0% Burn Damage / +100.0% Burn Duration / +75.0% Skill Haste
Tier 6: +60.0% Burn Damage / +120.0% Burn Duration / +90.0% Skill Haste

The Sticky Bomb Launcher Burn variant shoots an adhesive payload that burns the target and creates a flame that can ignite nearby hostiles. It can remote detonated to burn a large area.

Sticky Bomb
Base Attributes
EMP Sticky Bomb icon
Skill Tier Overcharge Base Total
Tier 1: +10.0% EMP Blast Radius / +10.0% Duration +150.0% EMP Blast Radius Cooldown 27.3 seconds
Tier 2: +20.0% EMP Blast Radius / +20.0% Duration +100.0% Duration Duration 9.6 seconds
Tier 3: +30.0% EMP Blast Radius / +30.0% Duration EMP Detonation Radius 4.0 meters
Tier 4: +40.0% EMP Blast Radius / +40.0% Duration
Tier 5: +50.0% EMP Blast Radius / +50.0% Duration
Tier 6: +60.0% EMP Blast Radius / +60.0% Duration

The Sticky Bomb Launcher EMP variant shoots an adhesive payload that disrupts the target continuously. It can remote detonated to create a large EMP blast.

Sticky Bomb
Base Attributes
Explosive Sticky Bomb icon
Skill Tier Overcharge Base Total
Tier 1: +10.0% Damage / +20.0% Blast Radius / +15.0% Skill Haste +80.0% Damage Cooldown 54.5 seconds
Tier 2: +20.0% Damage / +30.0% Blast Radius / +30.0% Skill Haste +200.0% Blast Radius Duration 12.0 seconds
Tier 3: +30.0% Damage / +40.0% Blast Radius / +45.0% Skill Haste +90.0% Skill Haste Damage 1.459.970
Tier 4: +40.0% Damage / +50.0% Blast Radius / +60.0% Skill Haste Blast Radius 3.0 meters
Tier 5: +50.0% Damage / +60.0% Blast Radius / +75.0% Skill Haste
Tier 6: +60.0% Damage / +70.0% Blast Radius / +90.0% Skill Haste

The Sticky Bomb Launcher Explosive variant shoots an adhesive payload that causes panic in targets, and can be remote detonated for a large explosion.


Tips[]

  • The Sticky Bomb is basically a Fragmentation Grenade, Flashbang or EMP Grenade on a stick. Like the First Aid skill is to Medkits, the Sticky Bomb is a good alternative source for ordnance to make your grenade supply last longer.
  • The Sticky Bomb is useful for softening up veterans as well as causing panic amongst the enemy. For best results, try sticking the bomb directly onto an enemy, as it will inflict full damage upon them once detonated.
  • The Sticky Bomb fulfills multiple purposes and is a versatile skill. The baseline bomb and the BFB mod are for those who want raw damage, while the Flashbang and Disruptor mods can provide critical crowd control without tapping into your precious supply of grenades, be it by stunning enemies or destroying any active skills they're using. If you know what sorts of enemies you're going to run into, plan ahead and change the bomb's mod ahead of time to take advantage.


Gallery []


Appearances[]

SHD Technology
Pulse  •  Sticky Bomb  •  Turret  •  Seeker Mine  •  Ballistic Shield  •  Chem Launcher  •  Decoy  •  Drone  •  Firefly  •  Hive  •  Trap
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