The Sticky Bomb Launcher Burn variant shoots an adhesive payload that burns the target and creates a flame that can ignite nearby hostiles. It can remote detonated to burn a large area.
Sticky Bomb
Base
Attributes
Skill Tier
Overcharge
Base
Total
Tier 1: +10.0% EMP Blast Radius / +10.0% Duration
+150.0% EMP Blast Radius
Cooldown
27.3 seconds
Tier 2: +20.0% EMP Blast Radius / +20.0% Duration
+100.0% Duration
Duration
9.6 seconds
Tier 3: +30.0% EMP Blast Radius / +30.0% Duration
EMP Detonation Radius
4.0 meters
Tier 4: +40.0% EMP Blast Radius / +40.0% Duration
Tier 5: +50.0% EMP Blast Radius / +50.0% Duration
Tier 6: +60.0% EMP Blast Radius / +60.0% Duration
The Sticky Bomb Launcher EMP variant shoots an adhesive payload that disrupts the target continuously. It can remote detonated to create a large EMP blast.
The Sticky Bomb Launcher Explosive variant shoots an adhesive payload that causes panic in targets, and can be remote detonated for a large explosion.
Tips[]
The Sticky Bomb is basically a Fragmentation Grenade, Flashbang or EMP Grenade on a stick. Like the First Aid skill is to Medkits, the Sticky Bomb is a good alternative source for ordnance to make your grenade supply last longer.
The Sticky Bomb is useful for softening up veterans as well as causing panic amongst the enemy. For best results, try sticking the bomb directly onto an enemy, as it will inflict full damage upon them once detonated.
The Sticky Bomb fulfills multiple purposes and is a versatile skill. The baseline bomb and the BFB mod are for those who want raw damage, while the Flashbang and Disruptor mods can provide critical crowd control without tapping into your precious supply of grenades, be it by stunning enemies or destroying any active skills they're using. If you know what sorts of enemies you're going to run into, plan ahead and change the bomb's mod ahead of time to take advantage.