Optimized ISAC tracking and prediction code through rapid machine learning predictions for immediate combat parameters. Due to large data intake and processing limitations, memory dumps must be handled quickly.
Striker's Battlegear is a Gear Set in Tom Clancy's The Division, added in Update 1.1. It is a set that specializes in empowered damage and performance with (preferably) automatic weapons.
Set completion bonus
Set bonus (2): +20% Stability
Set bonus (3): +10% Enemy Armor Damage
Set bonus (4): Talent - Striker's Battlegear
Every consecutive hit deals 1% more damage. Stacks up to 100%. Missing shots drops bonus by 2%. Bonus is reduced by 1% every second. Bonus can be paused by EMP and is lost when exiting combat.
Every hit adds 2 stacks of a self-healing bonus; each stack is worth 0.01% of max health per second. Stacks up to 100 hits. This bonus is increased by 0.05% per stack for every 3000 Stamina. Missing shots drops the bonus by 1 stack and the bonus is reduced by 2 stacks every second. It is not possible to gain stacks and the self-healing bonus is not applied while under the effects of EMP. Bonus is lost when exiting combat. While in the Dark Zone, Last Stand or Skirmish each hit only adds 1 stack instead of 2 and the healing rate is reduced.
Every hit increases the bonus damage from Striker's Battlegear by an additional 1%. Missing shots drops the bonus damage from Striker's Battlegear by 1% and the bonus is reduced by 2% every second. While in the Dark Zone, Last Stand or Skirmish the additional 1% bonus damage is not applied.