Tom Clancy's The Division Tom Clancy's The Division 2

TD SMG.jpg

Submachine Guns (SMG) are a category of weapons in Tom Clancy's The Division. They are close range weapons, having high rate of fire and good handling.


Submachine Guns are used for close-range engagements, where their high rate of fire would outperform other weapons. They are also easy to handle due to low recoil and high stability.


Submachine guns are high rate of fire, low damage weapons. They operate best at short range, but they have rather good handling traits to compensate. SMGs also have a in-class bonus of increased Critical Hit Chance, increasing chances to land critical hits and deal more damage towards enemies. It should be noted that while headshots provide increased damage no matter what weapon a player uses, SMGs benefit the least from them of all the weapon classes, as they have the smallest headshot bonus damage modifier of 50%. However they are inherently worse at suppressing enemies compared to any other weapon type with sidearms being the only exception.

Submachine Guns
Burst-fire MP5.png
Burst Fire MP5 A4
Navy MP5N.png
Navy MP5N
MP5 ST.png
Police UMP-45.png
Police UMP-45
Tactical UMP-45.png
Tactical UMP-45
Converted USC.png
Converted USC
Vector 45 ACP.png
Vector 45 ACP
Tactical Vector 45 ACP.png
Tactical Vector 45 ACP
First Wave Vector 45 ACP.png
First Wave Vector 45 ACP
AUG A3 Para XS.png
AUG A3 Para XS
Tactical AUG A3P.png
Tactical AUG A3P
Enhanced AUG A3P.png
Enhanced AUG A3P
Police T821.png
Police T821
Black Market T821.png
Black Market T821
Converted SMG9.png
Converted SMG9
Converted SMG9 A2.png
Converted SMG9 A2
Enhanced PP-19.png
Enhanced PP-19
The House
Thompson M1928.png
Thompson M1928
Tommy Gun.png
Tommy Gun


  • In Update 1.4, the SMG bonus Critical Hit Chance was replaced with bonus Critical Hit Damage.
    • With Update 1.6, the Critical Hit Chance has been added back.
  • If the player performs a melee hit while holding an SMG in Tom Clancy's The Division 2, the agent will forcefully shove the entire weapon in front of them.
    • However, in the case of the SMG-9, the Agent will perform a wide left-to-right swing in front of them.
Weapons in Tom Clancy's The Division
Assault Rifles
ACR  •  AK-47 (Warlord)  •  FAL  •  M4 (Liberator)  •  POF P416
SCAR-L (Caduceus)  •  G36  •  Bullfrog  •  Urban MDR
Light Machine Guns
L86 LSW  •  M60 (Hungry Hog)  •  RPK-74 (Pakhan)  •  M249 B  •  MG5  •  Big Alejandro
Marksman Rifles
M44  •  M1A (Historian)  •  M14  •  SRS  •  SCAR-H (Tenebrae)
SVD  •  M700  •  The Devil's Heel (Devil/Heel)
Submachine Guns
T821 (Midas)  •  MP5  •  MP7  •  Vector  •  SMG-9 (Hildr/Eir)  •  AUG A3
PP-19  •  UMP-45  •  Thompson M1928 (Tommy Gun)  •  The House
Double Barrel Sawed Off (Defiler)  •  Double Barrel Shotgun (Cassidy)
M870  •  SASG-12 (Medved)  •  Super 90  •  Showstopper
586 Magnum  •  M1911 (Centurion)  •  M9 (Damascus)  •  PF45
Px4 Storm  •  X-45  •  93R  •  Rhino (Golden Rhino)
Community content is available under CC-BY-SA unless otherwise noted.