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They say I never know when to shut the hell up, but that's just the spice talking.
- Dime.

The Chatterbox is an Exotic P90 Submachine Gun in Tom Clancy's The Division 2.

The Chatterbox comes equipped with a haphazardly-applied green paintjob, an EOTech 553 holographic sight (that is no longer usable due to the view supposedly resembling a kaleidoscope), sound suppressor, a custom side clamp for an extra magazine, and through the power of either skill or idiocy, the Hyenas managed to expand the magazine to 60 rounds. The gun has a unique talent where its RoF is increased, in relation to how many enemies are nearby when the shooter reloads. Unlike the base model, the Chatterbox is based on the P90 Triple Rail variant.

Appearance[]

The Chatterbox is a Submachine Gun painted in grey and green, the colors of the Hyenas. The filter canister below is filled with "Spice", a special type of narcotic substance created by the Hyenas, which constantly emits vapors. The gun has a long suppressor over the muzzle.

Gameplay[]

By default, the Chatterbox is a rather low DPS weapon compared to even regular high end SMGs. However, with 3 or more enemies nearby when triggering the weapon's talent, the weapon's rate of fire increases dramatically, allowing a Chatterbox reloaded when surrounded by 5 enemies to outperform top DPS SMGs like Dark Winter.

The bullets refilled on kill are not pulled from the Agent's reserve ammo - the bullets are instantly added to the current magazine. As a result, as long as you can kill every enemy with half a magazine or less, the Chatterbox effectively gives the agent infinite ammo. This would also mean that you will also never have to reload, pushing the weapon's DPS even higher.

Note that the rate of fire buff cannot be obtained if you already have 61 bullets (60+1) due to being unable to reload, and firing the weapon, even silenced, will alert enemies. As a result, when respawning, changing maps, or logging into the game, one should resist the urge to reload the gun to chamber a round. Instead, stealthily approach a group of enemies with the 61st round unloaded, preferably a group of 5 enemies, and then reload once before you begin shooting. Using cover-to-cover to approach will increase the odds of success. Also, note that swapping weapons will instantly lose the buff, like with all Exotic Weapons that feature Agent buffs (as opposed to Enemy marks or debuffs, which will usually persist across weapon swaps.) Weapon swapping while Chatterbox is at 61 rounds is discouraged.

Like many other "on kill" effects in The Division 2, kills by deployed skills will trigger Chatterbox's magazine refill. Therefore, the Striker Drone makes a good companion skill to using Chatterbox, as kills by the drone can allow you to maintain the rate of fire buff even when you can't kill any remaining enemies with the bullets that Chatterbox has left in its current magazine.

Talents[]

Talent - Incessant Chatter
Chatter
  • When you reload, rate of fire is increased by 20% for each enemy within 15m for the duration of that entire magazine.
  • Max stacks: 5
  • Kills refill 50% of your magazine.

Crafting The Chatterbox[]

Three parts are required before obtaining the blueprint. Each part can be found in Hyena's faction chests unlocked with Hyena faction keys. Each part is found in a different part of D.C. and can only be found in that area.

Weapon part Zone Tips
Loaded Canister Downtown East/MLK Memorial Library There are 2 Hyena Crates in Grand Washington Hotel -- 1st in the small bathroom after clearing the lobby and 2nd is on the right side upon entering the rooftop.

There is 1 Hyena Crate in MLK Memorial Library under the stairs.

Creative Mag Federal Triangle There is 1 Hyena Crate in Jefferson Trade Center in the loading dock at the end of the garage.
Modified Mods Judiciary Square/District Union Arena There is no guaranteed drop location known, but there are a couple of Hyena crates in the District Union Arena
Chatterbox Blueprint Bank Headquarters mission This is during the Bank Headquarters mission. As long as you have the 3 things mentioned above, the blueprint is a guaranteed drop.

You have to open a panel to get a RFID keycard in the old CEO's office after killing Rebound to be able to open the grate inside the vault later on.

It can be distinguished by the lighter wood color on the wall.


Trivia[]

Make sure to have a high amount of Hyena Keys. They can be found underground in boxes attached to the wall.

Weapons in Tom Clancy's The Division 2
Assault Rifles
ACR  •  AK-M (Manic)  •  FAL  •  Police M4 (Pyromaniac)  •  P416 (Eagle Bearer/Glory Daze)  •  Mk16  •  G36 Born Great  •  FAMAS 2010 (Burn Out)  •  PDR-C (Capacitor/Test Subject)  •  CTAR-21 (The Railsplitter)
AUG A3-CQC (The Bighorn/Invisible Hand)  •  F2000 (Shield Splinterer)  •  Honey Badger (Savage Wolverine)  •  Carbine 7  •  SIG 556 (Mechanical Animal)  •  Chameleon  •  TKB-408 (Kingbreaker)  •  St. Elmo's Engine
Rifles
ACR SS  •  LVOA-C/Lightweight M4 (Surge)  •  M1A (Doctor Home/Baker's Dozen/Stage Left)  •  M16A2 (Whisper)  •  Resolute Mk47 (Harmony)  •  Mk17 (Everlasting Gaze)
SIG 716 (Artist's Tool/The Ravenous)  •  UIC15 MOD2  •  Urban MDR  •  USC.45 ACP  •  1886 (The Virginian/Diamondback)  •  Ruthless/Merciless  •  Vindicator
Light Machine Guns
L86 LSW (Tabula Rasa)  •  M60 (Good Times)  •  RPK-74 (New Reliable)  •  M249 B (Pestilence/Black Friday/The Stinger)  •  MG5 (Sleipner/Big Show/Iron Lung)
IMI Negev (Carnage/Bullet King)  •  Stoner LAMG (Quiet Roar/Bluescreen)  •  GR9 (Dare)
Marksman Rifles
M44 (The White Death)  •  SRS (Pinprick/Mantis)  •  SVD (Commando/Dread Edict)  •  M700 (Ekim's Long Stick/Brutus)  •  SR-1 (Designated Hitter/Adrestia)
SOCOM Mk20 SSR (The Darkness)  •  Tactical .308 (Scalpel)  •  G28  •  Nemesis  •  Sacrum Imperium
Submachine Guns
T821  •  MP5 (Cabaret) •  MP7 (Swap Chain)  •  Vector (Dark Winter)  •  SMG-9  •  AUG-A3  •  PP-19 (Cold Relations)  •  UMP-45  •  M1928/Tommy Gun (The Sleigher/Grown Great)
MPX (Backfire/Safety Distance/The Apartment)  •  CMMG Banshee (Lady Death/The Grudge)  •  P90 (The Chatterbox/Emeline's Guard)
Shotguns
Double Barrel Sawed Off (Backup Boomstick/Firestarter)  •  Double Barrel Shotgun (Boomstick)  •  M870 (Cuélebre)  •  SASG-12 (Tsunami)  •  Super 90 (Enforcer/Like Glue)
ACS-12 (Rock n' Roll/Lefty)  •  SPAS-12 (Thorn/The Lullaby/Sweet Dreams)  •  SIX12 (The Mop/Scorpio)  •  KSG (The Send-Off/Overlord)
Sidearms
686 Magnum (Orbit/Regulus)  •  M1911 (Mozambique Special)  •  M9 (Mosquito)  •  PF45 (Busy Little Bee/Lightning Rod)  •  Px4 Storm  •  X-45  •  93R (Sharpshooter 93R)  •  Diceros (Diceros Special)
D50 (Liberty/Survivalist D50)  •  P320 XCompact  •  Maxim 9  •  KARD (TDI "Kard" Custom)
Signature Weapons
Minigun  •  Crossbow  •  TAC-50 C Rifle  •  K8-JetStream Flamethrower  •  M32A1 Multi-shot Grenade Launcher  •  P-017 Missile Launcher
SHD Technology
Pulse  •  Sticky Bomb  •  Turret  •  Seeker Mine  •  Ballistic Shield  •  Chem Launcher  •  Decoy  •  Drone  •  Firefly  •  Hive  •  Trap  •  SHD Automated Turret
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