|Tom Clancy's The Division||Tom Clancy's The Division 2|
In Tom Clancy's The Division 2, players have access to a wide variety of weapons to use. They are divided up into 6 categories, including the new Rifles category found only in Tom Clancy's The Division 2. Players have access to 3 weapons; 2 primaries and a secondary sidearm.
There are several types of weapon to be found in Washington, D.C., and each weapon type can have several variations within their own category (for example: Semi-Automatic Marksman Rifles v. Bolt-Action Marksman Rifles)
Signature Weapons for Endgame (Specializations)
Upon reaching level 30, agents unlock Specializations. These provide the agent with a structure to make a build upon. Each specialization also comes with a unique weapon that the agent may use, as well as an additional slot to hold that weapon.
- Crossbow - Survivalist
- M32A1 Grenade Launcher - Demolitionist
- .50 Cal Sniper Rifle - Sharpshooter
- Minigun - Gunner
- P-017 Missile Launcher - Technician
- K8-JetStream Flamethrower - Firewall
- Main article: Named Weapons
Named Weapons are variants of already existing weapon types. What makes them unique is that they have a "perfect" version of a talent or a certain attribute that is higher than what would normally be possible. They are also given a name, which appears in a gold-yellow color.
- Lullaby (Pre-order/The Capitol Defender Pack)
- Ruthless (Elite Agent Pack)
- Liberty (Kendra's Liberty Blueprint)
- The Chatterbox (The Lost Chatterbox Blueprint)
- Merciless (drops from Hyena Named Enemies)
- Sweet Dreams (drops from Outcast Named Enemies)
- Pestilence (drops from Outcast Named Enemies in Dark Zone)
- Nemesis (Puck's Nemesis Blueprint)
- Eagle Bearer (exclusive drop from Operation Dark Hours)
- Chameleon (World drop, increased chance in Assault Rifle targeted loot areas and bounties)
- Lady Death (drops from New York City World Bosss)
- Bullet King (exclusive drop from Theo Parnell and James Dragov)
- The Bighorn (exclusive drop from Legendary Strongholds)
- Regulus (project reward)
- The Ravenous (exclusive drop from Operation Iron Horse)
- The Diamondback (Kenly College, can also drop in open world when farming Rifles targeted loot areas, bounties and missions)
- Mantis (Sniper Rifle) (Seasonal Reward)
- Scorpio (Seasonal Reward)
This time around, your grenades will be connected to your specialization, which aren't unlocked until level 30. During levels 1 - 29, the Concussion grenade will be the only one available to you.
At level 30, there will be several additional types of grenades available, each tied to a specialization:
- Flashbang grenade – Sharpshooter
- Incendiary grenade – Survivalist
- Frag grenade – Demolitionist
- Riot Foam grenade - Gunner
- EMPgrenade - Technician
- Cluster-grenade - Firewall
Whenever you switch specialization, you will also switch grenade type. This means that you will never have, for example, a Flashbang and an Incendiary grenade at the same time. However, the Concussion grenade will always be available, no matter what specialization you use.
This makes sure that the grenades can be powerful and useful, without being such a large part of your arsenal, thereby invalidating a lot of other sources of damage. It also means that you will have a much clearer idea of the capabilities of each player in PVP and PVE, depending on how they've chosen their specialization. Not only will it help when facing enemies, it will also add more depth to the assembly of your own squad. Based on what activity you will be engaging with, be it raids, missions, or PVP – different grenade types might be more viable than others.
Weapon Mods are attachments added to weapons that modify their performance. Usually, there are only positive affects, but some mods might have a minor negative effect too. WIP